obs-StreamFX/source/gs-effect.cpp

284 lines
7.9 KiB
C++
Raw Normal View History

/*
* Modern effects for a modern Streamer
* Copyright (C) 2017 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "gs-effect.h"
#include <stdexcept>
extern "C" {
#pragma warning( push )
#pragma warning( disable: 4201 )
#include <libobs/obs.h>
#pragma warning( pop )
}
gs::effect::effect() {
m_effect = nullptr;
}
gs::effect::effect(std::string file) {
obs_enter_graphics();
char* errorMessage = nullptr;
m_effect = gs_effect_create_from_file(file.c_str(), &errorMessage);
if (!m_effect || errorMessage) {
std::string error = "Generic Error";
if (errorMessage) {
error = std::string(errorMessage);
bfree((void*)errorMessage);
}
obs_leave_graphics();
throw std::runtime_error(error);
}
obs_leave_graphics();
}
gs::effect::effect(std::string code, std::string name) {
obs_enter_graphics();
char* errorMessage = nullptr;
m_effect = gs_effect_create(code.c_str(), name.c_str(), &errorMessage);
if (!m_effect || errorMessage) {
std::string error = "Generic Error";
if (errorMessage) {
error = std::string(errorMessage);
bfree((void*)errorMessage);
}
obs_leave_graphics();
throw std::runtime_error(error);
}
obs_leave_graphics();
}
gs::effect::~effect() {
obs_enter_graphics();
gs_effect_destroy(m_effect);
obs_leave_graphics();
}
gs_effect_t* gs::effect::get_object() {
return m_effect;
}
size_t gs::effect::count_parameters() {
return (size_t)gs_effect_get_num_params(m_effect);
}
std::list<gs::effect_parameter> gs::effect::get_parameters() {
size_t num = gs_effect_get_num_params(m_effect);
std::list<gs::effect_parameter> ps;
for (size_t idx = 0; idx < num; idx++) {
ps.emplace_back(get_parameter(idx));
}
return ps;
}
gs::effect_parameter gs::effect::get_parameter(size_t idx) {
gs_eparam_t* param = gs_effect_get_param_by_idx(m_effect, idx);
if (!param)
throw std::invalid_argument("parameter with index not found");
return effect_parameter(param);
}
bool gs::effect::has_parameter(std::string name) {
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
return (param != nullptr);
}
bool gs::effect::has_parameter(std::string name, effect_parameter::type type) {
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
if (param == nullptr)
return false;
gs::effect_parameter eprm(param);
return eprm.get_type() == type;
}
gs::effect_parameter gs::effect::get_parameter(std::string name) {
gs_eparam_t* param = gs_effect_get_param_by_name(m_effect, name.c_str());
if (!param)
throw std::invalid_argument("parameter with name not found");
return effect_parameter(param);
}
gs::effect_parameter::effect_parameter(gs_eparam_t* param) {
if (!param)
throw std::invalid_argument("param is null");
m_param = param;
gs_effect_get_param_info(m_param, &m_paramInfo);
}
std::string gs::effect_parameter::get_name() {
return m_paramInfo.name;
}
gs::effect_parameter::type gs::effect_parameter::get_type() {
switch (m_paramInfo.type) {
case GS_SHADER_PARAM_BOOL:
return type::Boolean;
case GS_SHADER_PARAM_FLOAT:
return type::Float;
case GS_SHADER_PARAM_VEC2:
return type::Float2;
case GS_SHADER_PARAM_VEC3:
return type::Float3;
case GS_SHADER_PARAM_VEC4:
return type::Float4;
case GS_SHADER_PARAM_INT:
return type::Integer;
case GS_SHADER_PARAM_INT2:
return type::Integer2;
case GS_SHADER_PARAM_INT3:
return type::Integer3;
case GS_SHADER_PARAM_INT4:
return type::Integer4;
case GS_SHADER_PARAM_MATRIX4X4:
return type::Matrix;
case GS_SHADER_PARAM_TEXTURE:
return type::Texture;
//case GS_SHADER_PARAM_STRING:
// return Type::String;
default:
case GS_SHADER_PARAM_UNKNOWN:
return type::Unknown;
}
}
void gs::effect_parameter::set_bool(bool v) {
if (get_type() != type::Boolean)
throw std::bad_cast();
gs_effect_set_bool(m_param, v);
}
void gs::effect_parameter::set_bool_array(bool v[], size_t sz) {
if (get_type() != type::Boolean)
throw std::bad_cast();
gs_effect_set_val(m_param, v, sz);
}
void gs::effect_parameter::set_float(float_t x) {
if (get_type() != type::Float)
throw std::bad_cast();
gs_effect_set_float(m_param, x);
}
void gs::effect_parameter::set_float2(vec2& v) {
if (get_type() != type::Float2)
throw std::bad_cast();
gs_effect_set_vec2(m_param, &v);
}
void gs::effect_parameter::set_float2(float_t x, float_t y) {
if (get_type() != type::Float2)
throw std::bad_cast();
vec2 v = { x, y };
gs_effect_set_vec2(m_param, &v);
}
void gs::effect_parameter::set_float3(vec3& v) {
if (get_type() != type::Float3)
throw std::bad_cast();
gs_effect_set_vec3(m_param, &v);
}
void gs::effect_parameter::set_float3(float_t x, float_t y, float_t z) {
if (get_type() != type::Float3)
throw std::bad_cast();
vec3 v = { x, y, z };
gs_effect_set_vec3(m_param, &v);
}
void gs::effect_parameter::set_float4(vec4& v) {
if (get_type() != type::Float4)
throw std::bad_cast();
gs_effect_set_vec4(m_param, &v);
}
void gs::effect_parameter::set_float4(float_t x, float_t y, float_t z, float_t w) {
if (get_type() != type::Float4)
throw std::bad_cast();
vec4 v = { x, y, z, w };
gs_effect_set_vec4(m_param, &v);
}
void gs::effect_parameter::set_float_array(float_t v[], size_t sz) {
if ((get_type() != type::Float) && (get_type() != type::Float2) && (get_type() != type::Float3) && (get_type() != type::Float4))
throw std::bad_cast();
gs_effect_set_val(m_param, v, sizeof(float_t) * sz);
}
void gs::effect_parameter::set_int(int32_t x) {
if (get_type() != type::Integer)
throw std::bad_cast();
gs_effect_set_int(m_param, x);
}
void gs::effect_parameter::set_int2(int32_t x, int32_t y) {
if (get_type() != type::Integer2)
throw std::bad_cast();
int32_t v[] = { x, y };
gs_effect_set_val(m_param, v, sizeof(int) * 2);
}
void gs::effect_parameter::set_int3(int32_t x, int32_t y, int32_t z) {
if (get_type() != type::Integer3)
throw std::bad_cast();
int32_t v[] = { x, y, z };
gs_effect_set_val(m_param, v, sizeof(int) * 3);
}
void gs::effect_parameter::set_int4(int32_t x, int32_t y, int32_t z, int32_t w) {
if (get_type() != type::Integer4)
throw std::bad_cast();
int32_t v[] = { x, y, z, w };
gs_effect_set_val(m_param, v, sizeof(int) * 4);
}
void gs::effect_parameter::set_int_array(int32_t v[], size_t sz) {
if ((get_type() != type::Integer) && (get_type() != type::Integer2) && (get_type() != type::Integer3) && (get_type() != type::Integer4))
throw std::bad_cast();
gs_effect_set_val(m_param, v, sizeof(int) * sz);
}
void gs::effect_parameter::set_matrix(matrix4& v) {
if (get_type() != type::Matrix)
throw std::bad_cast();
gs_effect_set_matrix4(m_param, &v);
}
void gs::effect_parameter::set_texture(std::shared_ptr<gs::texture> v) {
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_texture(m_param, v->GetObject());
}
void gs::effect_parameter::set_texture(gs_texture_t* v) {
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_texture(m_param, v);
}
void gs::effect_parameter::set_sampler(std::shared_ptr<gs::sampler> v) {
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_next_sampler(m_param, v->GetObject());
}
void gs::effect_parameter::set_sampler(gs_sampler_state* v) {
if (get_type() != type::Texture)
throw std::bad_cast();
gs_effect_set_next_sampler(m_param, v);
}