2018-03-05 14:17:34 +00:00
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// Modern effects for a modern Streamer
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// Copyright (C) 2017 Michael Fabian Dirks
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#pragma once
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#include <string>
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2018-03-05 15:21:30 +00:00
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#include <libobs/obs.h>
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2018-03-05 14:17:34 +00:00
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#include <memory>
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#include "gs-texture.h"
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#include "gs-rendertarget.h"
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namespace util {
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class SourceTexture {
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obs_source_t* m_source;
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std::shared_ptr<GS::RenderTarget> m_rt;
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SourceTexture();
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public:
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~SourceTexture();
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SourceTexture(const char* name);
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SourceTexture(std::string name);
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SourceTexture(obs_source_t* src);
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2018-03-05 15:19:42 +00:00
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obs_source_t* GetObject();
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2018-03-05 14:17:34 +00:00
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std::shared_ptr<GS::Texture> Render(size_t width, size_t height);
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};
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}
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