obs-StreamFX/source/util-source-texture.h

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// Modern effects for a modern Streamer
// Copyright (C) 2017 Michael Fabian Dirks
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
#pragma once
#include <string>
#include <libobs/obs.h>
#include <memory>
#include "gs-texture.h"
#include "gs-rendertarget.h"
namespace util {
class SourceTexture {
obs_source_t* m_source;
std::shared_ptr<GS::RenderTarget> m_rt;
SourceTexture();
public:
~SourceTexture();
SourceTexture(const char* name);
SourceTexture(std::string name);
SourceTexture(obs_source_t* src);
obs_source_t* GetObject();
std::shared_ptr<GS::Texture> Render(size_t width, size_t height);
};
}