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1 KiB
1 KiB
Game Boy instrument editor
GB instrument editor consists of two tabs: one controlling envelope of sound channels and macro tab containing several macros.
Game Boy
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[Use software envelope] - switch to volume macro instead of envelope
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[Initialize envelope on every note] - forces a volume reset on each new note
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[Volume] - initial channel volume (range 0-15)
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[Length] - envelope decay/attack duration (range 0-7)
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[Sound Length] - cuts off sound after specified length, overriding the Length value
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[Up and Down radio buttons] - Up makes the envelope an attack, down makes it decay. Note: For envelope attack to have any effect, start at a lower volume!
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[Hardware Sequence] - (document this)
Macros
- [Volume] - volume sequence. Note: This only appears if "Use software envelope" is checked.
- [Arpeggio] - pitch in half-steps
- [Duty/Noise] - pulse wave duty cycle or noise mode sequence
- [Waveform] - ch3 wavetable sequence
- [Panning] - output for left and right channels
- [Pitch] - fine pitch
- [Phase Reset] - trigger restart of waveform