furnace/doc/7-systems/gba.md
2024-07-06 14:52:07 -05:00

1.5 KiB

Game Boy Advance

a portable video game console from Nintendo, succeeding the Game Boy.

it adds two stereo sample audio channels which can be used directly ("DMA", left/right) or used in a software mixing driver (most games do this) in order to have multiple voices.

effects

  • 10xx: change wave.

Game Boy Advance (MinMod)

this is the software mixing driver available in Furnace. it is written by Natt Akuma. it features echo and up to 16 voices.

  • 10xx: change wave.
  • 11xy: configure echo.
    • this effect is kinda odd. this is how it works:

How do you echo on GBA

Create an empty instrment and put a very high note of it in channel 1 then do 110x in effect column and set volume column to set feedback and do nothing else on it

  • 12xy: toggle invert.
    • x left channel.
    • y right channel.

info

this chip uses the GBA DMA and GBA MinMod instrument editors.

chip config

the following options are available in the Chip Manager window:

  • DAC bit depth: sets the bit depth.

these options are available when using MinMod:

  • Volume scale: scale volumes to prevent clipping/distortion.
  • Mix buffers: sets how many mix buffers will be stored in memory. higher values result in longer echo.
  • Channel limit: sets the number of channels that will be available. higher values use more CPU.
  • Sample rate: sets the mixing rate. higher values use more CPU.