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1128 lines
30 KiB
Markdown
1128 lines
30 KiB
Markdown
# the Furnace file format (.fur)
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while Furnace works directly with the .dmf format, I had to create a new format to handle future additions to the program.
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this document has the goal of detailing the format.
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**notice:** GitHub's Markdown formatter may break on this file as it doesn't seem to treat tables correctly.
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# information
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files may be zlib-compressed, but Furnace accepts uncompressed files as well.
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all numbers are little-endian.
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the following fields may be found in "size":
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- `f` indicates a floating point number.
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- `STR` is a UTF-8 zero-terminated string.
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- `???` is an array of variable size.
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- `S??` is an array of `STR`s.
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- `1??` is an array of bytes.
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- `2??` is an array of shorts.
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- `4??` is an array of ints.
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the format has changed several times across versions. a `(>=VER)` indicates this field is only present starting from format version `VER`, and `(<VER)` indicates this field is present only before version `VER`.
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furthermore, an `or reserved` indicates this field is always present, but is reserved when the version condition is not met.
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the `size of this block` fields represent the size of a block excluding the ID and the aforementioned field.
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these fields are 0 in format versions prior to 100 (0.6pre1).
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# format versions
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the format versions are:
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- 197: Furnace 0.6.2
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- 192: Furnace 0.6.1
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- 181: Furnace 0.6
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- 180: Furnace 0.6pre18
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- 179: Furnace 0.6pre17
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- 178: Furnace 0.6pre16
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- 177: Furnace 0.6pre15
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- 175: Furnace 0.6pre14
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- 174: Furnace 0.6pre13
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- 173: Furnace 0.6pre12
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- 172: Furnace 0.6pre11
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- 171: Furnace 0.6pre10
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- 169: Furnace 0.6pre9
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- 166: Furnace 0.6pre8
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- 162: Furnace 0.6pre7
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- 161: Furnace 0.6pre6
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- 158: Furnace 0.6pre5
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- 146: Furnace Pro (joke version)
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- 143: Furnace 0.6pre4
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- 141: Furnace Tournament Edition (for intro tune contest)
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- 133: Furnace 0.6pre3
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- 132: Furnace 0.6pre2
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- 116: Furnace 0.6pre1.5
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- 100: Furnace 0.6pre1
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- 75: Furnace dev75/April Fools' 0.6pre0
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- 54: Furnace 0.5.8
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- 53: Furnace 0.5.7
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- 52: Furnace 0.5.7pre4
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- 51: Furnace 0.5.7pre3
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- 50: Furnace 0.5.7pre2
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- 49: Furnace 0.5.7pre1
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- 48: Furnace 0.5.6
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- 47: Furnace 0.5.6pre1
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- 46: Furnace 0.5.5
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- 45: Furnace 0.5.5pre3
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- 44: Furnace 0.5.5pre2
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- 43: Furnace 0.5.5pre1
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- 42: Furnace 0.5.4
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- 41: Furnace 0.5.3
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- 40: Furnace 0.5.2
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- 39: Furnace 0.5.2pre3
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- 38: Furnace 0.5.2pre2
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- 37: Furnace 0.5.2pre1
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- 36: Furnace 0.5.1
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- 35: Furnace 0.5
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- 27: Furnace 0.4.6
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- 26: Furnace 0.4.6pre1
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- 25: Furnace 0.4.5
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- 24: Furnace 0.4.4
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- 23: Furnace 0.4.3
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- 22: Furnace 0.4.2
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- 21: Furnace 0.4.1
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- 20: Furnace 0.4
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- 19: Furnace 0.4pre3
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- 18: Furnace 0.4pre2
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- 17: Furnace 0.4pre1
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- 16: Furnace 0.3.1
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- 15: Furnace 0.3
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- 14: Furnace 0.2.2
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- 13: Furnace 0.2.1
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- 12: Furnace 0.2
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versions that do not appear in this list are `dev???` ones.
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# header
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the header is 32 bytes long.
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```
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size | description
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-----|------------------------------------
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16 | "-Furnace module-" format magic
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2 | format version
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2 | reserved
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4 | song info pointer
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8 | reserved
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```
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# song info
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```
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size | description
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-----|------------------------------------
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4 | "INFO" block ID
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4 | size of this block
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1 | time base (of first song)
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1 | speed 1 (of first song)
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1 | speed 2 (of first song)
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1 | initial arpeggio time (of first song)
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4f | ticks per second (of first song)
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| - 60 is NTSC
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| - 50 is PAL
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2 | pattern length (of first song)
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| - the limit is 256.
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2 | orders length (of first song)
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| - the limit is 256 (>=80) or 127 (<80).
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1 | highlight A (of first song)
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1 | highlight B (of first song)
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2 | instrument count
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| - the limit is 256.
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2 | wavetable count
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| - the limit is 256.
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2 | sample count
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| - the limit is 256.
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4 | pattern count (global)
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32 | list of sound chips
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| - possible soundchips:
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| - 0x00: end of list
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| - 0x01: YMU759 - 17 channels
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| - 0x02: Genesis - 10 channels (compound!)
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| - 0x03: SMS (SN76489) - 4 channels
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| - 0x04: Game Boy - 4 channels
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| - 0x05: PC Engine - 6 channels
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| - 0x06: NES - 5 channels
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| - 0x07: C64 (8580) - 3 channels
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| - 0x08: Arcade (YM2151+SegaPCM) - 13 channels (compound!)
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| - 0x09: Neo Geo CD (YM2610) - 13 channels
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| - 0x42: Genesis extended - 13 channels
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| - 0x43: SMS (SN76489) + OPLL (YM2413) - 13 channels (compound!)
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| - 0x46: NES + VRC7 - 11 channels (compound!)
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| - 0x47: C64 (6581) - 3 channels
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| - 0x49: Neo Geo CD extended - 16 channels
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| - 0x80: AY-3-8910 - 3 channels
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| - 0x81: Amiga - 4 channels
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| - 0x82: YM2151 - 8 channels
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| - 0x83: YM2612 - 6 channels
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| - 0x84: TIA - 2 channels
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| - 0x85: VIC-20 - 4 channels
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| - 0x86: PET - 1 channel
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| - 0x87: SNES - 8 channels
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| - 0x88: VRC6 - 3 channels
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| - 0x89: OPLL (YM2413) - 9 channels
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| - 0x8a: FDS - 1 channel
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| - 0x8b: MMC5 - 3 channels
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| - 0x8c: Namco 163 - 8 channels
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| - 0x8d: YM2203 - 6 channels
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| - 0x8e: YM2608 - 16 channels
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| - 0x8f: OPL (YM3526) - 9 channels
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| - 0x90: OPL2 (YM3812) - 9 channels
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| - 0x91: OPL3 (YMF262) - 18 channels
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| - 0x92: MultiPCM - 28 channels (UNAVAILABLE)
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| - 0x93: Intel 8253 (beeper) - 1 channel
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| - 0x94: POKEY - 4 channels
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| - 0x95: RF5C68 - 8 channels
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| - 0x96: WonderSwan - 4 channels
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| - 0x97: Philips SAA1099 - 6 channels
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| - 0x98: OPZ (YM2414) - 8 channels
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| - 0x99: Pokémon Mini - 1 channel
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| - 0x9a: AY8930 - 3 channels
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| - 0x9b: SegaPCM - 16 channels
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| - 0x9c: Virtual Boy - 6 channels
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| - 0x9d: VRC7 - 6 channels
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| - 0x9e: YM2610B - 16 channels
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| - 0x9f: ZX Spectrum (beeper, tildearrow engine) - 6 channels
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| - 0xa0: YM2612 extended - 9 channels
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| - 0xa1: Konami SCC - 5 channels
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| - 0xa2: OPL drums (YM3526) - 11 channels
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| - 0xa3: OPL2 drums (YM3812) - 11 channels
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| - 0xa4: OPL3 drums (YMF262) - 20 channels
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| - 0xa5: Neo Geo (YM2610) - 14 channels
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| - 0xa6: Neo Geo extended (YM2610) - 17 channels
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| - 0xa7: OPLL drums (YM2413) - 11 channels
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| - 0xa8: Atari Lynx - 4 channels
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| - 0xa9: SegaPCM (for DefleMask compatibility) - 5 channels
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| - 0xaa: MSM6295 - 4 channels
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| - 0xab: MSM6258 - 1 channel
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| - 0xac: Commander X16 (VERA) - 17 channels
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| - 0xad: Bubble System WSG - 2 channels
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| - 0xae: OPL4 (YMF278B) - 42 channels (UNAVAILABLE)
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| - 0xaf: OPL4 drums (YMF278B) - 44 channels (UNAVAILABLE)
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| - 0xb0: Seta/Allumer X1-010 - 16 channels
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| - 0xb1: Ensoniq ES5506 - 32 channels
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| - 0xb2: Yamaha Y8950 - 10 channels
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| - 0xb3: Yamaha Y8950 drums - 12 channels
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| - 0xb4: Konami SCC+ - 5 channels
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| - 0xb5: tildearrow Sound Unit - 8 channels
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| - 0xb6: YM2203 extended - 9 channels
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| - 0xb7: YM2608 extended - 19 channels
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| - 0xb8: YMZ280B - 8 channels
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| - 0xb9: Namco WSG - 3 channels
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| - 0xba: Namco C15 - 8 channels
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| - 0xbb: Namco C30 - 8 channels
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| - 0xbc: MSM5232 - 8 channels
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| - 0xbd: YM2612 DualPCM extended - 11 channels
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| - 0xbe: YM2612 DualPCM - 7 channels
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| - 0xbf: T6W28 - 4 channels
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| - 0xc0: PCM DAC - 1 channel
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| - 0xc1: YM2612 CSM - 10 channels
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| - 0xc2: Neo Geo CSM (YM2610) - 18 channels (UNAVAILABLE)
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| - 0xc3: YM2203 CSM - 10 channels (UNAVAILABLE)
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| - 0xc4: YM2608 CSM - 20 channels (UNAVAILABLE)
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| - 0xc5: YM2610B CSM - 20 channels (UNAVAILABLE)
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| - 0xc6: K007232 - 2 channels
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| - 0xc7: GA20 - 4 channels
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| - 0xc8: SM8521 - 3 channels
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| - 0xc9: M114S - 16 channels (UNAVAILABLE)
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| - 0xca: ZX Spectrum (beeper, QuadTone engine) - 5 channels
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| - 0xcb: Casio PV-1000 - 3 channels
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| - 0xcc: K053260 - 4 channels
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| - 0xcd: TED - 2 channels
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| - 0xce: Namco C140 - 24 channels
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| - 0xcf: Namco C219 - 16 channels
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| - 0xd0: Namco C352 - 32 channels (UNAVAILABLE)
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| - 0xd1: ESFM - 18 channels
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| - 0xd2: Ensoniq ES5503 (hard pan) - 32 channels (UNAVAILABLE)
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| - 0xd4: PowerNoise - 4 channels
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| - 0xd5: Dave - 6 channels
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| - 0xd6: NDS - 16 channels
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| - 0xd7: Game Boy Advance (direct) - 2 channels
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| - 0xd8: Game Boy Advance (MinMod) - 16 channels
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| - 0xde: YM2610B extended - 19 channels
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| - 0xe0: QSound - 19 channels
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| - 0xf1: 5E01 - 5 channels
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| - 0xfc: Pong - 1 channel
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| - 0xfd: Dummy System - 8 channels
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| - 0xfe: reserved for development
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| - 0xff: reserved for development
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| - (compound!) means that the system is composed of two or more chips,
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| and has to be flattened.
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| - (UNAVAILABLE) means that the chip hasn't been implemented in Furnace
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| yet.
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32 | sound chip volumes (<135) or reserved
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| - signed char, 64=1.0, 127=~2.0
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| - as of version 135 these fields only exist for compatibility reasons.
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32 | sound chip panning (<135) or reserved
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| - signed char, -128=left, 127=right
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| - as of version 135 these fields only exist for compatibility reasons.
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128 | sound chip flag pointers (>=119) or sound chip flags
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| - before 118, these were 32-bit flags.
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| - for conversion details, see the "converting from old flags" section.
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STR | song name
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STR | song author
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4f | A-4 tuning
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1 | limit slides (>=36) or reserved
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1 | linear pitch (>=36) or reserved
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| - 0: non-linear
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| - 1: only pitch change (04xy/E5xx) linear
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| - 2: full linear (>=94)
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1 | loop modality (>=36) or reserved
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1 | proper noise layout (>=42) or reserved
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1 | wave duty is volume (>=42) or reserved
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1 | reset macro on porta (>=45) or reserved
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1 | legacy volume slides (>=45) or reserved
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1 | compatible arpeggio (>=45) or reserved
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1 | note off resets slides (>=45) or reserved
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1 | target resets slides (>=45) or reserved
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1 | arpeggio inhibits portamento (>=47) or reserved
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1 | wack algorithm macro (>=47) or reserved
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1 | broken shortcut slides (>=49) or reserved
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1 | ignore duplicate slides (>=50) or reserved
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1 | stop portamento on note off (>=62) or reserved
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1 | continuous vibrato (>=62) or reserved
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1 | broken DAC mode (>=64) or reserved
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1 | one tick cut (>=65) or reserved
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1 | instrument change allowed during porta (>=66) or reserved
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1 | reset note base on arpeggio effect stop (0000) (>=69) or reserved
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4?? | pointers to instruments
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4?? | pointers to wavetables
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4?? | pointers to samples
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4?? | pointers to patterns
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??? | orders (of first song)
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| - a table of bytes
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| - size=channels*ordLen
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| - read orders then channels
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| - the maximum value of a cell is FF (>=80) or 7F (<80).
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??? | effect columns (of first song)
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| - size=channels
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1?? | channel hide status (of first song)
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| - size=channels
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1?? | channel collapse status (of first song)
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| - size=channels
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S?? | channel names (of first song)
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| - a list of channelCount C strings
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S?? | channel short names (of first song)
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| - same as above
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STR | song comment
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4f | master volume, 1.0f=100% (>=59)
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| this is 2.0f for modules before 59
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--- | **extended compatibility flags** (>=70)
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1 | broken speed selection
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1 | no slides on first tick (>=71) or reserved
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1 | next row reset arp pos (>=71) or reserved
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1 | ignore jump at end (>=71) or reserved
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1 | buggy portamento after slide (>=72) or reserved
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1 | new ins affects envelope (Game Boy) (>=72) or reserved
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1 | ExtCh channel state is shared (>=78) or reserved
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1 | ignore DAC mode change outside of intended channel (>=83) or reserved
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1 | E1xy and E2xy also take priority over Slide00 (>=83) or reserved
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1 | new Sega PCM (with macros and proper vol/pan) (>=84) or reserved
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1 | weird f-num/block-based chip pitch slides (>=85) or reserved
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1 | SN duty macro always resets phase (>=86) or reserved
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1 | pitch macro is linear (>=90) or reserved
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1 | pitch slide speed in full linear pitch mode (>=94) or reserved
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1 | old octave boundary behavior (>=97) or reserved
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1 | disable OPN2 DAC volume control (>=98) or reserved
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1 | new volume scaling strategy (>=99) or reserved
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1 | volume macro still applies after end (>=99) or reserved
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1 | broken outVol (>=99) or reserved
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1 | E1xy and E2xy stop on same note (>=100) or reserved
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1 | broken initial position of porta after arp (>=101) or reserved
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1 | SN periods under 8 are treated as 1 (>=108) or reserved
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1 | cut/delay effect policy (>=110) or reserved
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1 | 0B/0D effect treatment (>=113) or reserved
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1 | automatic system name detection (>=115) or reserved
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| - this one isn't a compatibility flag, but it's here for convenience...
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1 | disable sample macro (>=117) or reserved
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1 | broken outVol episode 2 (>=121) or reserved
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1 | old arpeggio strategy (>=130) or reserved
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--- | **virtual tempo data**
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2 | virtual tempo numerator of first song (>=96) or reserved
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2 | virtual tempo denominator of first song (>=96) or reserved
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--- | **additional subsongs** (>=95)
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STR | first subsong name
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STR | first subsong comment
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1 | number of additional subsongs
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3 | reserved
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4?? | pointers to subsong data
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--- | **additional metadata** (>=103)
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STR | system name
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STR | album/category/game name
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STR | song name (Japanese)
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STR | song author (Japanese)
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STR | system name (Japanese)
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STR | album/category/game name (Japanese)
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--- | **extra chip output settings (× chipCount)** (>=135)
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4f | chip volume
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||
4f | chip panning
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||
4f | chip front/rear balance
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||
--- | **patchbay** (>=135)
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4 | patchbay connection count
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4?? | patchbay
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||
| - see next section for more details.
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1 | automatic patchbay (>=136)
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||
--- | **a couple more compat flags** (>=138)
|
||
1 | broken portamento during legato
|
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1 | broken macro during note off in some FM chips (>=155)
|
||
1 | pre note (C64) does not compensate for portamento or legato (>=168)
|
||
1 | disable new NES DPCM features (>=183)
|
||
1 | reset arp effect phase on new note (>=184)
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||
1 | linear volume scaling rounds up (>=188)
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||
1 | legacy "always set volume" behavior (>=191)
|
||
1 | reserved
|
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--- | **speed pattern of first song** (>=139)
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1 | length of speed pattern (fail if this is lower than 0 or higher than 16)
|
||
16 | speed pattern (this overrides speed 1 and speed 2 settings)
|
||
--- | **groove list** (>=139)
|
||
1 | number of entries
|
||
??? | groove entries. the format is:
|
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| - 1 byte: length of groove
|
||
| - 16 bytes: groove pattern
|
||
--- | **pointers to asset directories** (>=156)
|
||
4 | instrument directories
|
||
4 | wavetable directories
|
||
4 | sample directories
|
||
```
|
||
|
||
# patchbay
|
||
|
||
Furnace dev135 adds a "patchbay" which allows for arbitrary connection of chip outputs to system outputs.
|
||
it also allows connecting outputs to effects and so on.
|
||
|
||
a connection is represented as an unsigned int in the following format:
|
||
|
||
- bit 16-31: source port
|
||
- bit 0-15: destination port
|
||
|
||
a port is in the following format (hexadecimal): `xxxy`
|
||
|
||
- `xxx` (bit 4 to 15) represents a portset.
|
||
- `y` (bit 0 to 3) is the port in that portset.
|
||
|
||
reserved input portsets:
|
||
- `000`: system outputs
|
||
- `FFF`: "null" portset
|
||
|
||
reserved output portsets:
|
||
- `000` through `01F`: chip outputs
|
||
- `FFD`: wave/sample preview
|
||
- `FFE`: metronome
|
||
- `FFF`: "null" portset
|
||
|
||
# subsong
|
||
|
||
from version 95 onwards, Furnace supports storing multiple songs on a single file.
|
||
the way it's currently done is really weird, but it provides for some backwards compatibility (previous versions will only load the first subsong which is already defined in the `INFO` block).
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "SONG" block ID
|
||
4 | size of this block
|
||
1 | time base
|
||
1 | speed 1
|
||
1 | speed 2
|
||
1 | initial arpeggio time
|
||
4f | ticks per second
|
||
| - 60 is NTSC
|
||
| - 50 is PAL
|
||
2 | pattern length
|
||
| - the limit is 256.
|
||
2 | orders length
|
||
| - the limit is 256.
|
||
1 | highlight A
|
||
1 | highlight B
|
||
2 | virtual tempo numerator
|
||
2 | virtual tempo denominator
|
||
STR | subsong name
|
||
STR | subsong comment
|
||
??? | orders
|
||
| - a table of bytes
|
||
| - size=channels*ordLen
|
||
| - read orders then channels
|
||
| - the maximum value of a cell is FF.
|
||
??? | effect columns
|
||
| - size=channels
|
||
1?? | channel hide status
|
||
| - size=channels
|
||
1?? | channel collapse status
|
||
| - size=channels
|
||
S?? | channel names
|
||
| - a list of channelCount C strings
|
||
S?? | channel short names
|
||
| - same as above
|
||
--- | **speed pattern** (>=139)
|
||
1 | length of speed pattern (fail if this is lower than 0 or higher than 16)
|
||
16 | speed pattern (this overrides speed 1 and speed 2 settings)
|
||
```
|
||
|
||
# chip flags
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "FLAG" block ID
|
||
4 | size of this block
|
||
STR | data
|
||
```
|
||
|
||
flags are stored in text (`key=value`) format. for example:
|
||
|
||
```
|
||
clock=4000000
|
||
stereo=true
|
||
```
|
||
|
||
# asset directories (>=156)
|
||
|
||
also known as "folder" in the user interface.
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "ADIR" block ID
|
||
4 | size of this block
|
||
4 | number of directories
|
||
--- | **asset directory** (×numberOfDirs)
|
||
STR | name (if empty, this is the uncategorized directory)
|
||
2 | number of assets
|
||
1?? | assets in this directory
|
||
```
|
||
|
||
# instrument (>=127)
|
||
|
||
Furnace dev127 and higher use the new instrument format.
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "INS2" block ID
|
||
4 | size of this block
|
||
2 | format version
|
||
2 | instrument type
|
||
??? | features...
|
||
```
|
||
|
||
see [newIns.md](newIns.md) for more information.
|
||
|
||
# old instrument (<127)
|
||
|
||
instruments in older versions of Furnace used a different format. see [oldIns.md](oldIns.md) for more information.
|
||
|
||
## C64 compatibility note (>=187)
|
||
|
||
in Furnace dev187 the volume and cutoff macros have been separated, as noted above.
|
||
however, there are two other changes as well: **inverted relative (non-absolute) cutoff macro**; and a new, improved Special macro.
|
||
|
||
if version is less than 187, you must convert the Special macro:
|
||
1. do not continue if ex4 is not a Sequence type macro!
|
||
2. move bit 0 of ex4 macro data into bit 3.
|
||
3. set bit 0 on all steps of ex4 macro to 1.
|
||
4. if ex3 is not a Sequence type macro, stop here.
|
||
5. if ex3 macro length is 0, stop here.
|
||
6. merge the ex3 macro (former Special) into ex4 (former Test).
|
||
- use the largest size (between ex3 and ex4).
|
||
- if the ex3 macro is shorter than the ex4 one, use the last value of ex3, and vice-versa.
|
||
- if the ex4 macro length is 0, expand it to the largest size, and set all steps to 1.
|
||
|
||
don't worry about loop or release...
|
||
|
||
# wavetable
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "WAVE" block ID
|
||
4 | size of this block
|
||
STR | wavetable name
|
||
4 | wavetable width
|
||
4 | reserved
|
||
4 | wavetable height
|
||
4?? | wavetable data
|
||
```
|
||
|
||
# sample (>=102)
|
||
|
||
this is the new sample storage format used in Furnace dev102 and higher.
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "SMP2" block ID
|
||
4 | size of this block
|
||
STR | sample name
|
||
4 | length
|
||
4 | compatibility rate
|
||
4 | C-4 rate
|
||
1 | depth
|
||
| - 0: ZX Spectrum overlay drum (1-bit)
|
||
| - 1: 1-bit NES DPCM (1-bit)
|
||
| - 3: YMZ ADPCM
|
||
| - 4: QSound ADPCM
|
||
| - 5: ADPCM-A
|
||
| - 6: ADPCM-B
|
||
| - 7: K05 ADPCM
|
||
| - 8: 8-bit PCM
|
||
| - 9: BRR (SNES)
|
||
| - 10: VOX
|
||
| - 11: 8-bit μ-law PCM
|
||
| - 12: C219 PCM
|
||
| - 13: IMA ADPCM
|
||
| - 16: 16-bit PCM
|
||
1 | loop direction (>=123) or reserved
|
||
| - 0: forward
|
||
| - 1: backward
|
||
| - 2: ping-pong
|
||
1 | flags (>=129) or reserved
|
||
| - 0: BRR emphasis
|
||
1 | flags 2 (>=159) or reserved
|
||
| - 0: dither
|
||
4 | loop start
|
||
| - -1 means no loop
|
||
4 | loop end
|
||
| - -1 means no loop
|
||
16 | sample presence bitfields
|
||
| - for future use.
|
||
| - indicates whether the sample should be present in the memory of a system.
|
||
| - read 4 32-bit numbers (for 4 memory banks per system, e.g. YM2610
|
||
| does ADPCM-A and ADPCM-B on separate memory banks).
|
||
??? | sample data
|
||
| - size is length
|
||
```
|
||
|
||
# old sample (<102)
|
||
|
||
this format is present when saving using previous Furnace versions.
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "SMPL" block ID
|
||
4 | size of this block
|
||
STR | sample name
|
||
4 | length
|
||
4 | compatibility rate
|
||
2 | volume (<58) or reserved
|
||
2 | pitch (<58) or reserved
|
||
1 | depth
|
||
| - 0: ZX Spectrum overlay drum (1-bit)
|
||
| - 1: 1-bit NES DPCM (1-bit)
|
||
| - 3: YMZ ADPCM
|
||
| - 4: QSound ADPCM
|
||
| - 5: ADPCM-A
|
||
| - 6: ADPCM-B
|
||
| - 8: 8-bit PCM
|
||
| - 9: BRR (SNES)
|
||
| - 10: VOX
|
||
| - 16: 16-bit PCM
|
||
1 | reserved
|
||
2 | C-4 rate (>=32) or reserved
|
||
4 | loop point (>=19) or reserved
|
||
| - -1 means no loop
|
||
??? | sample data
|
||
| - version<58 size is length*2
|
||
| - version>=58 size is length
|
||
```
|
||
|
||
# pattern (>=157)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "PATN" block ID
|
||
4 | size of this block
|
||
1 | subsong
|
||
1 | channel
|
||
2 | pattern index
|
||
STR | pattern name (>=51)
|
||
??? | pattern data
|
||
| - read a byte per row.
|
||
| - if it is 0xff, end of data. the rest of the pattern is empty.
|
||
| - if bit 7 is set, then skip N+2 rows. N is bits 0-6.
|
||
| - for example, $80 means skip 2 rows, $81 means skip 3, $82 means 4 and so on.
|
||
| - if bit 7 is clear, then:
|
||
| - bit 0: note present
|
||
| - bit 1: ins present
|
||
| - bit 2: volume present
|
||
| - bit 3: effect 0 present
|
||
| - bit 4: effect value 0 present
|
||
| - bit 5: other effects (0-3) present
|
||
| - bit 6: other effects (4-7) present
|
||
| - if none of these bits are set, then skip 1 row.
|
||
| - if bit 5 is set, read another byte:
|
||
| - bit 0: effect 0 present
|
||
| - bit 1: effect value 0 present
|
||
| - bit 2: effect 1 present
|
||
| - bit 3: effect value 1 present
|
||
| - bit 4: effect 2 present
|
||
| - bit 5: effect value 2 present
|
||
| - bit 6: effect 3 present
|
||
| - bit 7: effect value 3 present
|
||
| - if bit 6 is set, read another byte:
|
||
| - bit 0: effect 4 present
|
||
| - bit 1: effect value 4 present
|
||
| - bit 2: effect 5 present
|
||
| - bit 3: effect value 5 present
|
||
| - bit 4: effect 6 present
|
||
| - bit 5: effect value 6 present
|
||
| - bit 6: effect 7 present
|
||
| - bit 7: effect value 7 present
|
||
| - then read note, ins, volume, effects and effect values depending on what is present.
|
||
| - for note:
|
||
| - 0 is C-(-5)
|
||
| - 179 is B-9
|
||
| - 180 is note off
|
||
| - 181 is note release
|
||
| - 182 is macro release
|
||
```
|
||
|
||
|
||
# old pattern (<157)
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
4 | "PATR" block ID
|
||
4 | size of this block
|
||
2 | channel
|
||
2 | pattern index
|
||
2 | subsong (>=95) or reserved
|
||
2 | reserved
|
||
??? | pattern data
|
||
| - size: rows*(4+effectColumns*2)*2
|
||
| - read shorts in this order:
|
||
| - note
|
||
| - 0: empty/invalid
|
||
| - 1: C#
|
||
| - 2: D
|
||
| - 3: D#
|
||
| - 4: E
|
||
| - 5: F
|
||
| - 6: F#
|
||
| - 7: G
|
||
| - 8: G#
|
||
| - 9: A
|
||
| - 10: A#
|
||
| - 11: B
|
||
| - 12: C (of next octave)
|
||
| - this is actually a leftover of the .dmf format.
|
||
| - 100: note off
|
||
| - 101: note release
|
||
| - 102: macro release
|
||
| - octave
|
||
| - this is an signed char stored in a short.
|
||
| - therefore octave value 255 is actually octave -1.
|
||
| - yep, another leftover of the .dmf format...
|
||
| - instrument
|
||
| - volume
|
||
| - effect and effect data (× effect columns)
|
||
| - for note/octave, if both values are 0 then it means empty.
|
||
| - for instrument, volume, effect and effect data, a value of -1 means empty.
|
||
STR | pattern name (>=51)
|
||
```
|
||
|
||
# the Furnace wavetable format (.fuw)
|
||
|
||
similar to the instrument format...
|
||
|
||
```
|
||
size | description
|
||
-----|------------------------------------
|
||
16 | "-Furnace waveta-" format magic
|
||
2 | format version
|
||
2 | reserved
|
||
```
|
||
|
||
wavetable data follows.
|
||
|
||
# converting from old flags
|
||
|
||
prior to format version 119, chip flags were stored as a 32-bit integer.
|
||
this section will help you understand the old flag format.
|
||
|
||
chips which aren't on this list don't have any flags.
|
||
|
||
## 0x02: Genesis (COMPOUND) and 0x42: Genesis extended (COMPOUND)
|
||
|
||
- bit 31: ladderEffect (bool)
|
||
- bit 0-30: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 8MHz
|
||
- 3: Firecore (`COLOR_NTSC*12/7`)
|
||
- 4: System 32 (`COLOR_NTSC*9/4`)
|
||
- only 0 and 1 apply to the SN part as well.
|
||
|
||
## 0x03: SMS (SN76489)
|
||
|
||
- flags AND 0xff03: clockSel (int)
|
||
- 0x0000: NTSC (becomes 0)
|
||
- 0x0001: PAL (becomes 1)
|
||
- 0x0002: 4MHz (becomes 2)
|
||
- 0x0003: half NTSC (becomes 3)
|
||
- 0x0100: 3MHz (becomes 4)
|
||
- 0x0101: 2MHz (becomes 5)
|
||
- 0x0102: eighth NTSC (becomes 6)
|
||
- flags AND 0xcc: chipType (int)
|
||
- 0x00: Sega PSG (becomes 0)
|
||
- 0x04: TI SN76489 (becomes 1)
|
||
- 0x08: SN with Atari-like short noise (becomes 2)
|
||
- 0x0c: Game Gear (becomes 3)
|
||
- 0x40: TI SN76489A (becomes 4)
|
||
- 0x44: TI SN76496 (becomes 5)
|
||
- 0x48: NCR 8496 (becomes 6)
|
||
- 0x4c: Tandy PSSJ 3-voice sound (becomes 7)
|
||
- 0x80: TI SN94624 (becomes 8)
|
||
- 0x84: TI SN76494 (becomes 9)
|
||
- bit 4: noPhaseReset (bool)
|
||
|
||
## 0x04: Game Boy
|
||
|
||
- bits 0-1: chipType (int)
|
||
- 0: DMG (rev B)
|
||
- 1: CGB (rev C)
|
||
- 2: CGB (rev E)
|
||
- 3: AGB
|
||
- bit 3: noAntiClick (bool)
|
||
|
||
## 0x05: PC Engine
|
||
|
||
- bit 0: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: pseudo-PAL
|
||
- bit 2: chipType (int)
|
||
- 0: HuC6280
|
||
- 1: HuC6280A
|
||
- bit 3: noAntiClick (bool)
|
||
|
||
## 0x06: NES, 0x88: VRC6, 0x8a: FDS and 0x8b: MMC5
|
||
|
||
- flags: clockSel (int)
|
||
- 0: NTSC (2A03)
|
||
- 1: PAL (2A07)
|
||
- 2: Dendy
|
||
|
||
## 0x07: C64 (8580) and 0x47: C64 (6581)
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: SSI 2001
|
||
|
||
## 0x08: Arcade (YM2151+SegaPCM; COMPOUND)
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
- this clock only applies to the YM2151.
|
||
|
||
## 0x09: Neo Geo CD (YM2610), 0xa5: Neo Geo (YM2610), 0xa6: Neo Geo extended (YM2610), 0x49: Neo Geo CD extended, 0x9e: YM2610B and 0xde: YM2610B extended
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: 8MHz
|
||
- 1: 8.06MHz (Neo Geo AES)
|
||
|
||
## 0x80: AY-3-8910
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: ZX Spectrum 48K (1.75MHz)
|
||
- 3: 2MHz
|
||
- 4: 1.5MHz
|
||
- 5: 1MHz
|
||
- 6: Sunsoft 5B
|
||
- 7: PAL NES
|
||
- 8: Sunsoft 5B on PAL NES
|
||
- 9: 1.10MHz
|
||
- 10: 2^21MHz
|
||
- 11: double NTSC
|
||
- 12: 3.6MHz
|
||
- 13: 1.25MHz
|
||
- 14: 1.536MHz
|
||
- bit 4-5: chipType (int)
|
||
- 0: AY-3-8910
|
||
- 1: YM2149(F)
|
||
- 2: Sunsoft 5B
|
||
- 3: AY-3-8914
|
||
- bit 6: stereo (bool)
|
||
- bit 7: halfClock (bool)
|
||
- bit 8-15: stereoSep (int)
|
||
|
||
## 0x81: Amiga
|
||
|
||
- bit 0: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- bit 1: chipType (int)
|
||
- 0: Amiga 500
|
||
- 1: Amiga 1200
|
||
- bit 2: bypassLimits (bool)
|
||
- bit 8-14: stereoSep (int)
|
||
|
||
## 0x82: YM2151 alone
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
|
||
## 0x83: YM2612 alone, 0xa0: YM2612 extended, 0xbd: YM2612 extra features extended and 0xbe: YM2612 extra features
|
||
|
||
- bit 31: ladderEffect (bool)
|
||
- bit 0-30: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 8MHz
|
||
- 3: Firecore (`COLOR_NTSC*12/7`)
|
||
- 4: System 32 (`COLOR_NTSC*9/4`)
|
||
|
||
## 0x84: TIA
|
||
|
||
- bit 0: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- bit 1-2: mixingType (int)
|
||
- 0: mono
|
||
- 1: mono (no distortion)
|
||
- 2: stereo
|
||
|
||
## 0x85: VIC-20
|
||
|
||
- bit 0: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
|
||
## 0x87: SNES
|
||
|
||
- bit 0-6: volScaleL (int)
|
||
- bit 8-14: volScaleR (int)
|
||
|
||
## 0x89: OPLL (YM2413) and 0xa7: OPLL drums (YM2413)
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
- 3: half NTSC
|
||
- bit 4-31: patchSet (int)
|
||
- 0: YM2413
|
||
- 1: YMF281
|
||
- 2: YM2423
|
||
- 3: VRC7
|
||
|
||
## 0x8c: Namco 163
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC (2A03)
|
||
- 1: PAL (2A07)
|
||
- 2: Dendy
|
||
- bit 4-6: channels (int)
|
||
- bit 7: multiplex (bool)
|
||
|
||
## 0x8d: YM2203 and 0xb6: YM2203 extended
|
||
|
||
- bit 0-4: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
- 3: 3MHz
|
||
- 4: 3.99MHz
|
||
- 5: 1.5MHz
|
||
- bit 5-6: prescale (int)
|
||
- 0: /6
|
||
- 1: /3
|
||
- 2: /2
|
||
|
||
## 0x8e: YM2608 and 0xb7: YM2608 extended
|
||
|
||
- bit 0-4: clockSel (int)
|
||
- 0: 8MHz
|
||
- 1: 7.98MHz
|
||
- bit 5-6: prescale (int)
|
||
- 0: /6
|
||
- 1: /3
|
||
- 2: /2
|
||
|
||
## 0x8f: OPL (YM3526), 0xa2: OPL drums (YM3526), 0x90: OPL2 (YM3812), 0xa3: OPL2 drums (YM3812), 0xb2: Yamaha Y8950 and 0xb3: Yamaha Y8950 drums
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
- 3: 3MHz
|
||
- 4: 3.99MHz
|
||
- 5: 3.5MHz
|
||
|
||
## 0x91: OPL3 (YMF262) and 0xa4: OPL3 drums (YMF262)
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 14MHz
|
||
- 3: 16MHz
|
||
- 4: 15MHz
|
||
|
||
## 0x93: Intel 8253 (beeper)
|
||
|
||
- bit 0-1: speakerType (int)
|
||
- 0: unfiltered
|
||
- 1: cone
|
||
- 2: piezo
|
||
- 3: system
|
||
|
||
## 0x95: RF5C68
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: 8MHz
|
||
- 1: 10MHz
|
||
- 2: 12.5MHz
|
||
- bit 4-31: chipType (int)
|
||
- 0: RF5C68
|
||
- 1: RF5C164
|
||
|
||
## 0x97: Philips SAA1099
|
||
|
||
- flags: clockSel (int)
|
||
- 0: 8MHz
|
||
- 1: NTSC
|
||
- 2: PAL
|
||
|
||
## 0x98: OPZ (YM2414)
|
||
|
||
- flags: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: pseudo-PAL
|
||
- 2: 4MHz
|
||
|
||
## 0x9a: AY8930
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: ZX Spectrum 48K (1.75MHz)
|
||
- 3: 2MHz
|
||
- 4: 1.5MHz
|
||
- 5: 1MHz
|
||
- 6: Sunsoft 5B
|
||
- 7: PAL NES
|
||
- 8: Sunsoft 5B on PAL NES
|
||
- 9: 1.10MHz
|
||
- 10: 2^21MHz
|
||
- 11: double NTSC
|
||
- 12: 3.6MHz
|
||
- bit 6: stereo (bool)
|
||
- bit 7: halfClock (bool)
|
||
- bit 8-15: stereoSep (int)
|
||
|
||
## 0x9d: VRC7
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 4MHz
|
||
- 3: half NTSC
|
||
|
||
## 0x9f: ZX Spectrum (beeper)
|
||
|
||
- bit 0-1: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
|
||
## 0xa1: Konami SCC and 0xb4: Konami SCC+
|
||
|
||
- bit 0-6: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 1.5MHz
|
||
- 3: 2MHz
|
||
|
||
## 0xaa: MSM6295
|
||
|
||
- bit 0-6: clockSel (int)
|
||
- 0: 1MHz
|
||
- 1: 1.056MHz
|
||
- 2: 4MHz
|
||
- 3: 4.224MHz
|
||
- 4: NTSC
|
||
- 5: half NTSC
|
||
- 6: 2/7 NTSC
|
||
- 7: quarter NTSC
|
||
- 8: 2MHz
|
||
- 9: 2.112MHz
|
||
- 10: 875KHz
|
||
- 11: 937.5KHz
|
||
- 12: 1.5MHz
|
||
- 13: 3MHz
|
||
- 14: 1/3 NTSC
|
||
- bit 7: rateSel (bool)
|
||
|
||
## 0xab: MSM6258
|
||
|
||
- flags: clockSel (int)
|
||
- 0: 4MHz
|
||
- 1: 4.096MHz
|
||
- 2: 8MHz
|
||
- 3: 8.192MHz
|
||
|
||
## 0xae: OPL4 (YMF278B) and 0xaf: OPL4 drums (YMF278B)
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- 2: 33.8688MHz
|
||
|
||
## 0xb0: Seta/Allumer X1-010
|
||
|
||
- bit 0-3: clockSel (int)
|
||
- 0: 16MHz
|
||
- 1: 16.67MHz
|
||
- bit 4: stereo (bool)
|
||
|
||
## 0xb1: Ensoniq ES5506
|
||
|
||
- bit 0-4: channels (int)
|
||
|
||
## 0xb5: tildearrow Sound Unit
|
||
|
||
- bit 0: clockSel (int)
|
||
- 0: NTSC
|
||
- 1: PAL
|
||
- bit 2: echo (bool)
|
||
- bit 3: swapEcho (bool)
|
||
- bit 4: sampleMemSize (int)
|
||
- 0: 8K
|
||
- 1: 64K
|
||
- bit 5: pdm (bool)
|
||
- bit 8-13: echoDelay (int)
|
||
- bit 16-19: echoFeedback (int)
|
||
- bit 20-23: echoResolution (int)
|
||
- bit 24-31: echoVol (int)
|
||
|
||
## 0xb8: YMZ280B
|
||
|
||
- bit 0-7: clockSel (int)
|
||
- 0: 16.9344MHz
|
||
- 1: NTSC
|
||
- 2: PAL
|
||
- 3: 16MHz
|
||
- 4: 16.67MHz
|
||
- 5: 14MHz
|
||
|
||
## 0xc0: PCM DAC
|
||
|
||
- bit 0-15: rate (int)
|
||
- add +1 to this value
|
||
- bit 16-19: outDepth (int)
|
||
- bit 20: stereo (bool)
|
||
|
||
## 0xe0: QSound
|
||
|
||
- bit 0-11: echoDelay (int)
|
||
- bit 12-19: echoFeedback (int)
|