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428 lines
11 KiB
Markdown
428 lines
11 KiB
Markdown
# the Furnace file format (.fur)
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while Furnace works directly with the .dmf format, I had to create a new format to handle future additions to the program.
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this document has the goal of detailing the format.
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# information
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all numbers are little-endian.
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the following fields may be found in "size":
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- `f` indicates a floating point number.
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- `STR` is a UTF-8 zero-terminated string.
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- `???` is an array of variable size.
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- `S??` is an array of `STR`s.
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- `1??` is an array of bytes.
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- `2??` is an array of shorts.
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- `4??` is an array of ints.
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the format has changed several times across versions. a `(>=VER)` indicates this field is only present starting from format version `VER`, and `(<VER)` indicates this field is present only before version `VER`.
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furthermore, an `or reserved` indicates this field is always present, but is reserved when the version condition is not met.
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# format versions
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the format versions are:
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- 39: Furnace 0.5.2
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- 38: Furnace 0.5.2pre2
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- 37: Furnace 0.5.2pre1
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- 36: Furnace 0.5.1
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- 35: Furnace 0.5
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- 27: Furnace 0.4.6
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- 26: Furnace 0.4.6pre1
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- 25: Furnace 0.4.5
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- 24: Furnace 0.4.4
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- 23: Furnace 0.4.3
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- 22: Furnace 0.4.2
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- 21: Furnace 0.4.1
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- 20: Furnace 0.4
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- 19: Furnace 0.4pre3
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- 18: Furnace 0.4pre2
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- 17: Furnace 0.4pre1
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- 16: Furnace 0.3.1
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- 15: Furnace 0.3
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- 14: Furnace 0.2.2
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- 13: Furnace 0.2.1
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- 12: Furnace 0.2
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# header
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the header is 32 bytes long.
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size | description
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-----|------------------------------------
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16 | "-Furnace module-" format magic
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2 | format version
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2 | reserved
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4 | song info pointer
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8 | reserved
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# song info
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size | description
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-----|------------------------------------
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4 | "INFO" block ID
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4 | reserved
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1 | time base
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1 | speed 1
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1 | speed 2
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1 | initial arpeggio time
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4f | ticks per second
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| - 60 is NTSC
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| - 50 is PAL
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2 | pattern length
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2 | orders length
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1 | highlight A
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1 | highlight B
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2 | instrument count
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2 | wavetable count
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2 | sample count
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4 | pattern count
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32 | list of sound chips
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| - possible soundchips:
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| - 0x00: end of list
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| - 0x01: YMU759 - 17 channels
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| - 0x02: Genesis - 10 channels
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| - 0x03: SMS (SN76489) - 4 channels
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| - 0x04: Game Boy - 4 channels
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| - 0x05: PC Engine - 6 channels
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| - 0x06: NES - 5 channels
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| - 0x07: C64 (8580) - 3 channels
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| - 0x08: Arcade (YM2151) - 13 channels
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| - 0x09: Neo Geo (YM2610) - 13 channels
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| - bit 6 enables alternate mode:
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| - 0x42: Genesis extended - 13 channels
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| - 0x47: C64 (6581) - 3 channels
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| - 0x49: Neo Geo extended - 16 channels
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| - bit 7 for non-DefleMask chips:
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| - 0x80: AY-3-8910 - 3 channels
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| - 0x81: Amiga - 4 channels
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| - 0x82: YM2151 alone - 8 channels
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| - 0x83: YM2612 alone - 6 channels
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| - 0x84: TIA - 2 channels
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| - 0x85: VIC-20 - 4 channels
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| - 0x86: PET - 1 channel
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| - 0x87: SNES - 8 channels
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| - 0x88: VRC6 - 3 channels
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| - 0x89: OPLL (YM2413) - 9 channels
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| - 0x8a: FDS - 1 channel
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| - 0x8b: MMC5 - 3 channels
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| - 0x8c: Namco 163 - 8 channels
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| - 0x8d: OPN (YM2203) - 6 channels
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| - 0x8e: PC-98 (YM2608) - 16 channels
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| - 0x8f: OPL (YM3526) - 9 channels
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| - 0x90: OPL2 (YM3812) - 9 channels
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| - 0x91: OPL3 (YMF262) - 18 channels
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| - 0x92: MultiPCM - 24 channels
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| - 0x93: Intel 8253 (beeper) - 1 channel
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| - 0x94: POKEY - 4 channels
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| - 0x95: RF5C68 - 8 channels
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| - 0x96: WonderSwan - 4 channels
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| - 0x97: Philips SAA1099 - 6 channels
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| - 0x98: OPZ (YM2414) - 8 channels
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| - 0x99: Pokémon Mini - 1 channel
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| - 0x9a: AY8930 - 3 channels
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| - 0x9b: SegaPCM - 16 channels
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| - 0x9c: Virtual Boy - 6 channels
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| - 0x9d: VRC7 - 6 channels
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| - 0x9e: YM2610B - 16 channels
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| - 0x9f: ZX Spectrum (beeper) - 6 channels
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| - 0xa0: YM2612 extended - 9 channels
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| - 0xa1: Konami SCC - 5 channels
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| - 0xa2: OPL drums (YM3526) - 11 channels
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| - 0xa3: OPL2 drums (YM3812) - 11 channels
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| - 0xa4: OPL3 drums (YMF262) - 20 channels
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| - 0xa5: OPL3 4-op (YMF262) - 12 channels
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| - 0xa6: OPL3 4-op + drums (YMF262) - 14 channels
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| - 0xa7: OPLL drums (YM2413) - 11 channels
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32 | sound chip volumes
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| - signed char, 64=1.0, 127=~2.0
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32 | sound chip panning
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| - signed char, -128=left, 127=right
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128 | sound chip parameters (TODO)
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STR | song name
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STR | song author
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4f | A-4 tuning
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1 | limit slides (>=36) or reserved
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1 | linear pitch (>=36) or reserved
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1 | loop modality (>=36) or reserved
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17 | reserved
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4?? | pointers to instruments
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4?? | pointers to wavetables
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4?? | pointers to samples
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4?? | pointers to patterns
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??? | orders
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| - a table of shorts
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| - size=channels*ordLen
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| - read orders than channels
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??? | effect columns
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| - size=channels
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1?? | channel hide status
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| - size=channels
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1?? | channel collapse status
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| - size=channels
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S?? | channel names
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| - a list of channelCount C strings
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S?? | channel short names
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| - same as above
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STR | song comment
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# instrument
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size | description
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-----|------------------------------------
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4 | "INST" block ID
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4 | reserved
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2 | format version (see header)
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1 | instrument type
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| - 0: standard
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| - 1: FM
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| - 2: Game Boy
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| - 3: C64
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| - 4: Amiga/sample
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1 | reserved
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STR | instrument name
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--- | **FM instrument data**
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1 | alg
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1 | feedback
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1 | fms
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1 | ams
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1 | operator count (always 4)
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3 | reserved
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--- | **FM operator data** × 4
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1 | am
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1 | ar
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1 | dr
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1 | mult
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1 | rr
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1 | sl
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1 | tl
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1 | dt2
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1 | rs
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1 | dt
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1 | d2r
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1 | ssgEnv
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1 | dam
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1 | dvb
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1 | egt
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1 | ksl
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1 | sus
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1 | vib
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1 | ws
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1 | ksr
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12 | reserved
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--- | **Game Boy instrument data**
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1 | volume
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1 | direction
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1 | length
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1 | sound length
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--- | **C64 instrument data**
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1 | triangle
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1 | saw
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1 | pulse
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1 | noise
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1 | attack
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1 | decay
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1 | sustain
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1 | release
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2 | duty
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1 | ring mod
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1 | osc sync
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1 | to filter
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1 | init filter
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1 | vol macro is cutoff
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1 | resonance
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1 | low pass
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1 | band pass
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1 | high pass
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1 | channel 3 off
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2 | cutoff
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1 | duty macro is absolute
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1 | filter macro is absolute
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--- | **Amiga instrument data**
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2 | initial sample
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14 | reserved
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--- | **standard instrument data**
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4 | volume macro length
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4 | arp macro length
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4 | duty macro length
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4 | wave macro length
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4 | pitch macro length (>=17)
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4 | extra 1 macro length (>=17)
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4 | extra 2 macro length (>=17)
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4 | extra 3 macro length (>=17)
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4 | volume macro loop
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4 | arp macro loop
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4 | duty macro loop
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4 | wave macro loop
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4 | pitch macro loop (>=17)
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4 | extra 1 macro loop (>=17)
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4 | extra 2 macro loop (>=17)
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4 | extra 3 macro loop (>=17)
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1 | arp macro mode
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1 | reserved (>=17) or volume macro height (>=15) or reserved
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1 | reserved (>=17) or duty macro height (>=15) or reserved
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1 | reserved (>=17) or wave macro height (>=15) or reserved
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4?? | volume macro
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4?? | arp macro
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| - before version 31, this macro's values were stored offset by 12.
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4?? | duty macro
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4?? | wave macro
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4?? | pitch macro (>=17)
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4?? | extra 1 macro (>=17)
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4?? | extra 2 macro (>=17)
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4?? | extra 3 macro (>=17)
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4 | alg macro length (>=29)
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4 | fb macro length (>=29)
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4 | fms macro length (>=29)
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4 | ams macro length (>=29)
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4 | alg macro loop (>=29)
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4 | fb macro loop (>=29)
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4 | fms macro loop (>=29)
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4 | ams macro loop (>=29)
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1 | volume macro open (>=29)
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1 | arp macro open (>=29)
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1 | duty macro open (>=29)
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1 | wave macro open (>=29)
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1 | pitch macro open (>=29)
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1 | extra 1 macro open (>=29)
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1 | extra 2 macro open (>=29)
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1 | extra 3 macro open (>=29)
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1 | alg macro open (>=29)
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1 | fb macro open (>=29)
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1 | fms macro open (>=29)
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1 | ams macro open (>=29)
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4?? | alg macro (>=29)
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4?? | fb macro (>=29)
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4?? | fms macro (>=29)
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4?? | ams macro (>=29)
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--- | **operator macro headers** × 4 (>=29)
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4 | AM macro length
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4 | AR macro length
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4 | DR macro length
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4 | MULT macro length
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4 | RR macro length
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4 | SL macro length
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4 | TL macro length
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4 | DT2 macro length
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4 | RS macro length
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4 | DT macro length
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4 | D2R macro length
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4 | SSG-EG macro length
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4 | AM macro loop
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4 | AR macro loop
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4 | DR macro loop
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4 | MULT macro loop
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4 | RR macro loop
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4 | SL macro loop
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4 | TL macro loop
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4 | DT2 macro loop
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4 | RS macro loop
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4 | DT macro loop
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4 | D2R macro loop
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4 | SSG-EG macro loop
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1 | AM macro open
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1 | AR macro open
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1 | DR macro open
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1 | MULT macro open
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1 | RR macro open
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1 | SL macro open
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1 | TL macro open
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1 | DT2 macro open
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1 | RS macro open
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1 | DT macro open
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1 | D2R macro open
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1 | SSG-EG macro open
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--- | **operator macros** × 4 (>=29)
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1?? | AM macro
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1?? | AR macro
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1?? | DR macro
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1?? | MULT macro
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1?? | RR macro
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1?? | SL macro
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1?? | TL macro
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1?? | DT2 macro
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1?? | RS macro
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1?? | DT macro
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1?? | D2R macro
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1?? | SSG-EG macro
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# wavetable
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size | description
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-----|------------------------------------
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4 | "WAVE" block ID
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4 | reserved
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STR | wavetable name
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4 | wavetable size
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4 | wavetable min
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4 | wavetable max
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4?? | wavetable data
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# sample
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size | description
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-----|------------------------------------
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4 | "SMPL" block ID
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4 | reserved
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STR | sample name
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4 | length
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4 | rate
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2 | volume
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2 | pitch
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1 | depth
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1 | reserved
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2 | C-4 rate (>=32) or reserved
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4 | loop point (>=19) or reserved
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| - -1 means no loop
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2?? | sample data (always 16-bit)
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# pattern
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size | description
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-----|------------------------------------
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4 | "PATR" block ID
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4 | reserved
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2 | channel
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2 | pattern index
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4 | reserved
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??? | pattern data
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| - size: rows*(4+effectColumns*2)*2
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| - read shorts in this order:
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| - note
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| - octave
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| - instrument
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| - volume
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| - effect and effect data...
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# the Furnace instrument format (.fui)
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the instrument format is pretty similar to the file format, but it also stores wavetables and samples used by the instrument.
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size | description
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-----|------------------------------------
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16 | "-Furnace instr.-" format magic
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2 | format version
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2 | reserved
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4 | pointer to instrument data
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2 | wavetable count
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2 | sample count
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4 | reserved
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4?? | pointers to wavetables
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4?? | pointers to samples
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instrument data follows.
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# the Furnace wavetable format (.fuw)
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similar to the instrument format...
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size | description
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-----|------------------------------------
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16 | "-Furnace waveta-" format magic
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2 | format version
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2 | reserved
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wavetable data follows.
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