# Nintendo DS this portable video game console succeeded the Game Boy Advance. it has 16 channels of sampled sound, supporting 8-bit PCM, 16-bit PCM and IMA ADPCM. additionally, the last 8 channels may be put in "PSG mode", featuring 6 channels of pulse with 8 duty cycles and 2 noise channels. # effects - `12xy`: **set duty cycle.** - `0` to `7`. - only works in PSG channels. - `1Fxx`: **set global volume.** ## info this chip uses the [Nintendo DS](../4-instrument/nds.md) instrument editor. ## chip config the following options are available in the Chip Manager window: - **Model**: set the amount of memory available for samples.