# OPL FM synthesis instrument editor the OPL FM editor is divided into 7 tabs: - **FM**: for controlling the basic parameters of FM sound source. - **Macros (FM)**: for macros controlling algorithm and feedback. - **Macros (OP1)**: for macros controlling FM parameters of operator 1. - **Macros (OP2)**: for macros controlling FM parameters of operator 2. - **Macros (OP3)**: for macros controlling FM parameters of operator 3 (only when 4-op flag is set and only on OPL3!). - **Macros (OP4)**: for macros controlling FM parameters of operator 4 (only when 4-op flag is set and only on OPL3!). - **Macros**: for other macros (volume/arp/pitch/pan). ## FM the OPL synthesizers are nominally two-operator (OPL3 supports 4-operator mode on up to six channels), meaning it takes two oscillators to produce a single sound. these apply to the instrument as a whole: - **Algorithm (ALG)**: determines how operators are connected to each other (0-1 range and OPL1 and OPL2; 0-3 range on OPL3 4op mode). - left-click pops up a small "operators changes with volume?" dialog where each operator can be toggled to scale with volume level. - right-click to switch to a preview display of the waveform generated on a new note: - left-click restarts the preview. - middle-click pauses and unpauses the preview. - right-click returns to algorithm view. - **Feedback (FB)**: determines how many times operator 1 returns its output to itself (0 to 7). - **4-op**: enables 4-operator FM instrument editor mode (only on OPL3). - **Drums**: enables OPL drum mode editor. these apply to each operator: - the crossed-arrows button can be dragged to rearrange operators. - **Amplitude Modulation (AM)**: makes the operator affected by LFO tremolo. - **Sustain flag (SUS)**: when enabled, the envelope pauses ("sustains") once it reaches the Sustain Level and does not proceed to the release phase until note off. - **Attack Rate (AR)**: determines the rising time for the sound. the bigger the value, the faster the attack (0 to 15). - **Decay Rate (DR)**: determines the diminishing time for the sound. the higher the value, the shorter the decay. it's the initial amplitude decay rate (0 to 15). - **Sustain Level (SL)**: determines the point at which the sound ceases to decay and changes to a sound having a constant level. the sustain level is expressed as a fraction of the maximum level (0 to 15). - **Release Rate (RR)**: determines the rate at which the sound disappears after note off. the higher the value, the shorter the release (0 to 15). - **Total Level (TL)**: represents the envelope’s highest amplitude, with 0 being the largest and 63 (decimal) the smallest. a change of one unit is about 0.75 dB. - **Key Scale Level (KSL)**: also known as "Level Scale". determines the degree to which the amplitude decreases according to the pitch. ![FM ADSR chart](FM-ADSRchart.png) - **Key Scale Rate (KSR)**: also known as "Rate Scale". determines the degree to which the envelope execution speed increases according to the pitch. - **Frequency Multiplier (MULT)**: sets the coarse pitch offset in relation to the note (0 to 15). 0 is -1 octave, 1 is 0 octaves, 2 is 1 octave, 3 is 1 octave 7 semitones, and so on. - note that values 11, 13 and 14 behave as 10, 12 and 12 respectively. - **Waveform Select (WS)**: changes the waveform of the operator (OPL2 and OPL3 only, 0-3 range on OPL2 and 0-7 on OPL3). - **Vibrato (VIB)**: makes the operator affected by LFO vibrato. ## macros these macros allow you to control several parameters of FM per tick. ## FM Macros all parameters are listed above. ## OP1-OP4 Macros all parameters are listed above. ## Macros - **Volume**: volume sequence. - **Arpeggio**: pitch sequence. - **Panning**: enables output on left/right/rear channels. OPL3 only. - **Pitch**: fine pitch. - **Relative**: when enabled, pitch changes are relative to the current pitch. - **Phase Reset**: restarts all operators and resets the waveform to its start. ## OPL (drums) instrument editor this is similar to the OPL instrument editor, but sets the parameters of snare, tom, top and hi-hat directly once a drums instrument is activated.