# Furnace Tracker ![screenshot](papers/screenshot1.png) this is a work-in-progress chiptune tracker compatible with DefleMask modules (.dmf). ## features - supports the following systems: - Sega Genesis - Sega Master System - Game Boy - PC Engine - NES - Commodore 64 - Yamaha YM2151 (plus PCM) - Neo Geo - AY-3-8910 (ZX Spectrum, Atari ST, etc.) - Microchip AY8930 - Philips SAA1099 - Amiga - TIA (Atari 2600/7800) - multiple sound chips in a single song! - clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only) - bug/quirk implementation for increased playback accuracy - VGM and audio file export - accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella and ymfm) - additional features on top: - FM macros! - arbitrary pitch samples - sample loop points - SSG envelopes in Neo Geo - full duty/cutoff range in C64 - ability to change tempo mid-song with `Cxxx` effect (`xxx` between `000` and `3ff`) - open-source under GPLv2. ## downloads check out the Releases page. available for Windows, macOS and Linux (AppImage). ## help check out the [documentation](papers/doc/README.md). it's mostly incomplete, but has details on effects. # developer info ## dependencies - CMake - SDL2 - zlib - JACK (optional) SDL2 and zlib are included as submodules. ## compilation your typical CMake project. clone (including submodules) and: ### Windows using MSVC **no longer tested!** as of now tildearrow uses MinGW for Windows builds... from the developer tools command prompt: ``` mkdir build cd build cmake .. msbuild ALL_BUILD.vcxproj ``` ### macOS and Linux ``` mkdir build cd build cmake .. make ``` ## usage ``` ./furnace ``` this opens the program. ``` ./furnace -console ``` this will play a compatible file. ``` ./furnace -console -view commands ``` this will play a compatible file and enable the commands view. # notes > how do I use Neo Geo SSG envelopes? the following effects are provided: - `22xy`: set envelope mode. - `x` sets the envelope shape, which may be one of the following: - `0: \___` decay - `4: /___` attack once - `8: \\\\` saw - `9: \___` decay - `A: \/\/` inverse obelisco - `B: \¯¯¯` decay once - `C: ////` inverse saw - `D: /¯¯¯` attack - `E: /\/\` obelisco - `F: /___` attack once - if `y` is 1 then the envelope will affect this channel. - `23xx`: set envelope period low byte. - `24xx`: set envelope period high byte. - `25xx`: slide envelope period up. - `26xx`: slide envelope period down. a lower envelope period will make the envelope run faster. > how do I use C64 absolute filter/duty? on Instrument Editor in the C64 tab there are two options to toggle these. also provided are two effects: - `3xxx`: set fine duty. - `4xxx`: set fine cutoff. `xxx` range is 000-7ff. > my song sounds very odd at a certain point file a bug report. use the Issues page. it's probably another playback inaccuracy. > my song sounds correct, but it doesn't in DefleMask file a bug report **here**. it still is a playback inaccuracy. > my C64 song sounds terrible after saving as .dmf! that's a limitation of the DefleMask format. save in Furnace song format instead (.fur). > how do I solo channels? right click on the channel name.