/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _OPL_H #define _OPL_H #include "../dispatch.h" #include "../macroInt.h" #include #include "../../../extern/Nuked-OPL3/opl3.h" class DivPlatformOPL: public DivDispatch { protected: struct Channel { DivInstrumentFM state; DivMacroInt std; unsigned char freqH, freqL; int freq, baseFreq, pitch, pitch2, note, ins; bool active, insChanged, freqChanged, keyOn, keyOff, portaPause, furnaceDac, inPorta, fourOp; int vol, outVol; unsigned char pan; void macroInit(DivInstrument* which) { std.init(which); pitch2=0; } Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), pitch2(0), note(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), furnaceDac(false), inPorta(false), fourOp(false), vol(0), pan(3) { state.ops=2; } }; Channel chan[20]; DivDispatchOscBuffer* oscBuf[18]; bool isMuted[20]; struct QueuedWrite { unsigned short addr; unsigned char val; bool addrOrVal; QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {} }; std::queue writes; opl3_chip fm; const unsigned char** slotsNonDrums; const unsigned char** slotsDrums; const unsigned char** slots; const unsigned short* chanMap; const unsigned char* outChanMap; double chipFreqBase; int delay, oplType, chans, melodicChans, totalChans; unsigned char lastBusy; unsigned char drumState; unsigned char drumVol[5]; unsigned char regPool[512]; bool properDrums, properDrumsSys, dam, dvb; unsigned char lfoValue; bool useYMFM, update4OpMask, pretendYMU; short oldWrites[512]; short pendingWrites[512]; int octave(int freq); int toFreq(int freq); friend void putDispatchChan(void*,int,int); void acquire_nuked(short* bufL, short* bufR, size_t start, size_t len); //void acquire_ymfm(short* bufL, short* bufR, size_t start, size_t len); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); bool isStereo(); void setYMFM(bool use); void setOPLType(int type, bool drums); bool keyOffAffectsArp(int ch); bool keyOffAffectsPorta(int ch); void toggleRegisterDump(bool enable); void setFlags(unsigned int flags); void notifyInsChange(int ins); void notifyInsDeletion(void* ins); int getPortaFloor(int ch); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char* getEffectName(unsigned char effect); int init(DivEngine* parent, int channels, int sugRate, unsigned int flags); void quit(); ~DivPlatformOPL(); }; #endif