#ifndef _ARCADE_H #define _ARCADE_H #include "../dispatch.h" #include #include "../../../extern/Nuked-OPM/opm.h" class DivPlatformArcade: public DivDispatch { protected: struct Channel { unsigned char freqH, freqL; int freq, baseFreq, pitch; unsigned char ins; signed char konCycles; bool active, insChanged, freqChanged, keyOn, keyOff, portaPause; int vol; unsigned char chVolL, chVolR; struct PCMChannel { int sample; unsigned int pos; // <<8 unsigned short len; unsigned char freq; PCMChannel(): sample(-1), pos(0), len(0), freq(0) {} } pcm; Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), vol(0), chVolL(127), chVolR(127) {} }; Channel chan[13]; struct QueuedWrite { unsigned short addr; unsigned char val; bool addrOrVal; QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {} }; std::queue writes; opm_t fm; int delay; int pcmL, pcmR, pcmCycles; unsigned char lastBusy; bool extMode; short oldWrites[256]; short pendingWrites[256]; int octave(int freq); int toFreq(int freq); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void tick(); bool isStereo(); int init(DivEngine* parent, int channels, int sugRate, bool pal); }; #endif