# MODIFIED this is a modified version of `https://github.com/JesusKrists/imgui_software_renderer`, which itself is a modified version of `https://github.com/emilk/imgui_software_renderer`. # Dear ImGui software renderer This is a software renderer for [Dear ImGui](https://github.com/ocornut/imgui). I built it not out of a specific need, but because it was fun. The goal was to get something accurate and decently fast in not too many lines of code. It renders a complex GUI in 1-10 milliseconds on a modern laptop. ## What it is: As the name implies, this is a software renderer for ImGui. It does not handle any windows or input. In the supplied example I use [SDL2](www.libsdl.org) for that. ## How to use it Just copy `imgui_sw.hpp` and `imgui_sw.cpp`. There are no other dependencies beside Dear ImGui. Requires C++11. ## How to test it ``` git clone https://github.com/emilk/imgui_software_renderer.git cd imgui_software_renderer git submodule update --init --recursive ./build_and_run.sh ``` For the example to work you will need to have SDL2 on your system. ## Example: This renders in 7 ms on my MacBook Pro: ![Software rendered](screenshots/imgui_sw.png) ## Alternatives There is another software rasterizer for ImGui (which I did not know about when I wrote mine) at https://github.com/sronsse/imgui/tree/sw_rasterizer_example/examples/sdl_sw_example. I have not compared the two (yet). ## Future work: * We do not yet support painting with any other texture than the default font texture. * Optimize rendering of gradient rectangles (common for color pickers) * Compare my software renderer to [the one by](https://github.com/sronsse/imgui/tree/sw_rasterizer_example/examples/sdl_sw_example) @sronsse ## License: This software is dual-licensed to the public domain and under the following license: you are granted a perpetual, irrevocable license to copy, modify, publish, and distribute this file as you see fit.