# asset list an "asset" refers to an instrument, wavetable or sample. ## instrument list ![instruments window](instruments.png) buttons from left to right: - **Add**: pops up a menu to select which type of instrument to add. if only one instrument type is available, the menu is skipped. - if the "Display instrument type menu when adding instrument" setting is disabled, this skips the menu and creates an instrument according to the chip under the cursor. - right-clicking always brings up the menu. - **Duplicate**: duplicates the currently selected instrument. - **Open**: brings up a file dialog to load a file as a new instrument at the end of the list. - if the file is an instrument bank, a dialog will appear to select which instruments to load. - **Save**: brings up a file dialog to save the currently selected instrument. - instruments are saved as Furnace instrument (.fui) files. - right-clicking brings up a menu with the following options: - **save instrument as .dmp...**: saves the selected instrument in DefleMask format. - **save all instruments...**: saves all instruments to the selected folder as .fui files. - **Toggle folders/standard view**: enables (and disables) folder view, explained below. - **Move up**: moves the currently selected instrument up in the list. pattern data will automatically be adjusted to match. - **Move down**: same, but downward. - **Delete**: deletes the currently selected instrument. pattern data will be adjusted to use the next available instrument in the list. ## folder view ![instruments window in folder view](instruments-folder.png) in folder view, the "Move up" and "Move down buttons disappear and a new one appears: - **New folder**: creates a new folder. assets may be dragged from folder to folder and even rearranged within folders without changing their associated numbers. right-clicking on a folder allows one to rename or delete it. deleting a folder does not remove the instruments in it. ## wavetable list ![wavetables window](wavetables.png) everything from the instrument list applies here also, with one major difference: moving waves around with the buttons will change their associated numbers in the list but **not** in pattern or instrument data. be careful! wavetables are saved as Furnace wavetable (.fuw) files. right-clicking the Save button brings up a menu with the following options: - **save wavetable as .dmw...**: saves the selected wavetable in DefleMask format. - **save raw wavetable...**: saves the selected wavetable as raw data. - **save all wavetables...**: saves all wavetables to the selected folder as .fuw files. ## sample list ![samples window](samples.png) everything from the wavetables list applies here also, with the addition of one button before the Delete button: - **Preview**: plays the selected sample at its default note. - right-clicking stops the sample playback. samples are saved as standard wave (.wav) files. right-clicking the Save button brings up a menu with the following options: - **save raw sample...**: saves the selected sample as raw data. - **save all samples...**: saves all samples to the selected folder as .wav files. right-clicking a sample in the list brings up a menu: - **make instrument**: creates a new instrument which is set to use the selected sample. - **make me a drum kit**: allows you to instantly create a drum kit using all the samples in the list. see the next section for more information. - **duplicate**: makes a copy of the selected sample. - **replace...**: opens a file dialog to choose a replacement sample. - **save**: opens a file dialog to choose where to save the sample. - **delete**: removes the sample. ### make me a drum kit I have added this option to make it easier for you to create a drum kit. it puts all the samples into a new instrument with sample map. after selecting this option, a list of parameters appears: - **Drum kit mode**: select how to arrange the samples in the sample map. - **Normal**: put all samples from the starting octave onwards. - **12 samples per octave**: map the first 12 samples to all octaves, DefleMask-style. - **Starting octave**: change the octave where the first sample will be at. following that is a list of viable instrument types. click on one of them to proceed with drum kit creation!