/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "gui.h" #include "../baseutils.h" #include // add system configurations here. // every entry is written in the following format: // ENTRY( // "System Name", { // CH(DIV_SYSTEM_???, Volume, Panning, Flags), // CH(DIV_SYSTEM_???, Volume, Panning, Flags), // ... // } // ); // flags are a string of new line-separated values. #define CH FurnaceGUISysDefChip #define CATEGORY_BEGIN(x,y) cat=FurnaceGUISysCategory(x,y); #define CATEGORY_END sysCategories.push_back(cat); #define ENTRY(...) cat.systems.push_back(FurnaceGUISysDef(__VA_ARGS__)); void FurnaceGUI::initSystemPresets() { sysCategories.clear(); FurnaceGUISysCategory cat; CATEGORY_BEGIN("Game consoles","let's play some chiptune making games!"); ENTRY( "Sega Genesis", { CH(DIV_SYSTEM_YM2612, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, "") } ); ENTRY( "Sega Genesis (extended channel 3)", { CH(DIV_SYSTEM_YM2612_EXT, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, "") } ); ENTRY( "Sega Genesis (DualPCM)", { CH(DIV_SYSTEM_YM2612_FRAC, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, "") } ); ENTRY( "Sega Genesis (DualPCM, extended channel 3)", { CH(DIV_SYSTEM_YM2612_FRAC_EXT, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, "") } ); ENTRY( "Sega Genesis (with Sega CD)", { CH(DIV_SYSTEM_YM2612, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, ""), CH(DIV_SYSTEM_RF5C68, 64, 0, "clockSel=2\n" "chipType=1\n" ) } ); ENTRY( "Sega Genesis (extended channel 3 with Sega CD)", { CH(DIV_SYSTEM_YM2612_EXT, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, ""), CH(DIV_SYSTEM_RF5C68, 64, 0, "clockSel=2\n" "chipType=1\n" ) } ); ENTRY( "Sega Master System", { CH(DIV_SYSTEM_SMS, 64, 0, "") } ); ENTRY( "Sega Master System (with FM expansion)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_OPLL, 64, 0, "") } ); ENTRY( "Sega Master System (with FM expansion in drums mode)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, "") } ); ENTRY( "Sega Game Gear", { CH(DIV_SYSTEM_SMS, 64, 0, "chipType=3") } ); ENTRY( "Game Boy", { CH(DIV_SYSTEM_GB, 64, 0, "") } ); ENTRY( "NEC PC Engine/TurboGrafx-16", { CH(DIV_SYSTEM_PCE, 64, 0, "") } ); ENTRY( "NES", { CH(DIV_SYSTEM_NES, 64, 0, "") } ); ENTRY( "Famicom with Konami VRC6", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_VRC6, 64, 0, "") } ); ENTRY( "Famicom with Konami VRC7", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_VRC7, 64, 0, "") } ); ENTRY( "Famicom with MMC5", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_MMC5, 64, 0, "") } ); ENTRY( "Famicom with Sunsoft 5B", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=2") } ); ENTRY( "Famicom with Namco 163", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_N163, 64, 0, "channels=7") } ); ENTRY( "Famicom Disk System", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_FDS, 64, 0, "") } ); ENTRY( "SNES", { CH(DIV_SYSTEM_SNES, 64, 0, "") } ); ENTRY( "Mattel Intellivision", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=3") } ); ENTRY( "Vectrex", { CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=4") } ); ENTRY( "Neo Geo AES", { CH(DIV_SYSTEM_YM2610_FULL, 64, 0, "clockSel=1") } ); ENTRY( "Neo Geo AES (extended channel 2)", { CH(DIV_SYSTEM_YM2610_FULL_EXT, 64, 0, "clockSel=1") } ); ENTRY( "Atari 2600/7800", { CH(DIV_SYSTEM_TIA, 64, 0, "") } ); ENTRY( "Atari Lynx", { CH(DIV_SYSTEM_LYNX, 64, 0, "") } ); ENTRY( "WonderSwan", { CH(DIV_SYSTEM_SWAN, 64, 0, "") } ); ENTRY( "Virtual Boy", { CH(DIV_SYSTEM_VBOY, 64, 0, "") } ); ENTRY( "Gamate", { CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=9\n" "chipType=0\n" "stereo=true\n" ) } ); CATEGORY_END; CATEGORY_BEGIN("Computers","let's get to work on chiptune today."); ENTRY( "Commodore PET", { CH(DIV_SYSTEM_PET, 64, 0, "") } ); ENTRY( "Commodore VIC-20", { CH(DIV_SYSTEM_VIC20, 64, 0, "clockSel=1") } ); ENTRY( "Commodore 64 (6581 SID)", { CH(DIV_SYSTEM_C64_6581, 64, 0, "clockSel=1") } ); ENTRY( "Commodore 64 (8580 SID)", { CH(DIV_SYSTEM_C64_8580, 64, 0, "clockSel=1") } ); ENTRY( "Commodore 64 (6581 SID + Sound Expander)", { CH(DIV_SYSTEM_C64_6581, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL, 64, 0, "") } ); ENTRY( "Commodore 64 (6581 SID + Sound Expander in drums mode)", { CH(DIV_SYSTEM_C64_6581, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL_DRUMS, 64, 0, "") } ); ENTRY( "Commodore 64 (8580 SID + Sound Expander)", { CH(DIV_SYSTEM_C64_8580, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL, 64, 0, "") } ); ENTRY( "Commodore 64 (8580 SID + Sound Expander in drums mode)", { CH(DIV_SYSTEM_C64_8580, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL_DRUMS, 64, 0, "") } ); ENTRY( "Commodore 64 (6581 SID + FM-YAM)", { CH(DIV_SYSTEM_C64_6581, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL2, 64, 0, "") } ); ENTRY( "Commodore 64 (6581 SID + FM-YAM in drums mode)", { CH(DIV_SYSTEM_C64_6581, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, "") } ); ENTRY( "Commodore 64 (8580 SID + FM-YAM)", { CH(DIV_SYSTEM_C64_8580, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL2, 64, 0, "") } ); ENTRY( "Commodore 64 (8580 SID + FM-YAM in drums mode)", { CH(DIV_SYSTEM_C64_8580, 64, 0, "clockSel=1"), CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, "") } ); ENTRY( "Amiga", { CH(DIV_SYSTEM_AMIGA, 64, 0, "") } ); ENTRY( "MSX", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1") } ); ENTRY( "MSX + SFG-01", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_YM2151, 64, 0, "") } ); ENTRY( "MSX + MSX-AUDIO", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_Y8950, 64, 0, "") } ); ENTRY( "MSX + MSX-AUDIO (drums mode)", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_Y8950_DRUMS, 64, 0, "") } ); ENTRY( "MSX + MSX-MUSIC", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_OPLL, 64, 0, "") } ); ENTRY( "MSX + MSX-MUSIC (drums mode)", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, "") } ); ENTRY( "MSX + Darky", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_AY8930, 64, 0, "clockSel=11\n" "halfClock=true\n" ), // 3.58MHz CH(DIV_SYSTEM_AY8930, 64, 0, "clockSel=11\n" "halfClock=true\n" ) // 3.58MHz or 3.6MHz selectable via register // per-channel mixer (soft panning, post processing) isn't emulated at all } ); ENTRY( "MSX + Playsoniq", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_SMS, 64, 0, ""), // Sega VDP CH(DIV_SYSTEM_C64_8580, 64, 0, ""), CH(DIV_SYSTEM_SCC_PLUS, 64, 0, "") } ); ENTRY( "MSX + SCC", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_SCC, 64, 0, "") } ); ENTRY( "MSX + SCC+", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_SCC_PLUS, 64, 0, "") } ); ENTRY( "MSX + Neotron", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_YM2610_FULL, 64, 0, "") } ); ENTRY( "MSX + Neotron (extended channel 2)", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_YM2610_FULL_EXT, 64, 0, "") } ); ENTRY( "MSX + Neotron (with YM2610B)", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_YM2610B, 64, 0, "") } ); ENTRY( "MSX + Neotron (with YM2610B; extended channel 3)", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_YM2610B_EXT, 64, 0, "") } ); ENTRY( "MSX + SIMPL", { CH(DIV_SYSTEM_AY8910, 64, 0, "chipType=1"), CH(DIV_SYSTEM_PCM_DAC, 64, 0, "rate=55930\n" "outDepth=8\n" ) // variable rate, Mono DAC } ); ENTRY( "NEC PC-98 (with PC-9801-26/K)", { CH(DIV_SYSTEM_OPN, 64, 0, "clockSel=4"), // 3.9936MHz but some compatible card has 4MHz CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1") } ); ENTRY( "NEC PC-98 (with PC-9801-26/K; extended channel 3)", { CH(DIV_SYSTEM_OPN_EXT, 64, 0, "clockSel=4"), // 3.9936MHz but some compatible card has 4MHz CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1") } ); /* TODO: everything here ENTRY( "NEC PC-98 (with Sound Orchestra)", { DIV_SYSTEM_OPN, 64, 0, 4, DIV_SYSTEM_OPL2, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 4, DIV_SYSTEM_OPL2, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra in drums mode)", { DIV_SYSTEM_OPN, 64, 0, 4, DIV_SYSTEM_OPL2_DRUMS, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra in drums mode; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 4, DIV_SYSTEM_OPL2_DRUMS, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra V)", { DIV_SYSTEM_OPN, 64, 0, 4, DIV_SYSTEM_Y8950, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra V; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 4, DIV_SYSTEM_Y8950, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra V in drums mode)", { DIV_SYSTEM_OPN, 64, 0, 4, DIV_SYSTEM_Y8950_DRUMS, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Orchestra V in drums mode; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 4, DIV_SYSTEM_Y8950_DRUMS, 64, 0, 4, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with PC-9801-86)", { // -73 also has OPNA DIV_SYSTEM_PC98, 64, 0, 1, DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16), // 2x 16-bit Burr Brown DAC DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16), CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with PC-9801-86; extended channel 3)", { // -73 also has OPNA DIV_SYSTEM_PC98_EXT, 64, 0, 1, DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16), DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16), CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with PC-9801-73)", { DIV_SYSTEM_PC98, 64, 0, 1, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with PC-9801-73; extended channel 3)", { DIV_SYSTEM_PC98_EXT, 64, 0, 1, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible)", { DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), CH(DIV_SYSTEM_OPL3, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), CH(DIV_SYSTEM_OPL3, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible in drums mode)", { DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), DIV_SYSTEM_OPL3_DRUMS, 64, 0, 2, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "NEC PC-98 (with Sound Blaster 16 for PC-9800 w/PC-9801-26/K compatible in drums mode; extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), DIV_SYSTEM_OPL3_DRUMS, 64, 0, 2, CH(DIV_SYSTEM_PCSPKR, 64, 0, "clockSel=1"), } ); ENTRY( "ZX Spectrum (48K)", { CH(DIV_SYSTEM_SFX_BEEPER, 64, 0, ""), } ); ENTRY( "ZX Spectrum (128K)", { DIV_SYSTEM_AY8910, 64, 0, 1, //beeper was also included } ); ENTRY( "ZX Spectrum (128K) with TurboSound FM", { DIV_SYSTEM_AY8910, 64, 0, 1, DIV_SYSTEM_OPN, 64, 0, 1, DIV_SYSTEM_OPN, 64, 0, 1, } ); ENTRY( "ZX Spectrum (128K) with TurboSound FM (extended channel 3 on first OPN)", { DIV_SYSTEM_AY8910, 64, 0, 1, DIV_SYSTEM_OPN_EXT, 64, 0, 1, DIV_SYSTEM_OPN, 64, 0, 1, } ); ENTRY( "ZX Spectrum (128K) with TurboSound FM (extended channel 3 on second OPN)", { DIV_SYSTEM_AY8910, 64, 0, 1, DIV_SYSTEM_OPN, 64, 0, 1, DIV_SYSTEM_OPN_EXT, 64, 0, 1, } ); ENTRY( "ZX Spectrum (128K) with TurboSound FM (extended channel 3 on both OPNs)", { DIV_SYSTEM_AY8910, 64, 0, 1, DIV_SYSTEM_OPN_EXT, 64, 0, 1, DIV_SYSTEM_OPN_EXT, 64, 0, 1, } ); ENTRY( "ZX Spectrum (128K) with TurboSound", { DIV_SYSTEM_AY8910, 64, 0, 1, DIV_SYSTEM_AY8910, 64, 0, 1, // or YM2149 DIV_SYSTEM_AY8910, 64, 0, 1, // or YM2149 } ); ENTRY( "Amstrad CPC", { DIV_SYSTEM_AY8910, 64, 0, 5, } ); ENTRY( "Atari ST", { DIV_SYSTEM_AY8910, 64, 0, 19, } ); ENTRY( "Atari STE", { DIV_SYSTEM_AY8910, 64, 0, 19, DIV_SYSTEM_PCM_DAC, 64, 0, 50667|(7<<16), DIV_SYSTEM_PCM_DAC, 64, 0, 50667|(7<<16), } ); ENTRY( "SAM Coupé", { CH(DIV_SYSTEM_SAA1099, 64, 0, ""), } ); ENTRY( "BBC Micro", { DIV_SYSTEM_SMS, 64, 0, 0x42, // SN76489A 4MHz } ); ENTRY( "PC (barebones)", { CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "IBM PCjr", { // it can be enable sound output at once DIV_SYSTEM_SMS, 64, 0, 0x44, // SN76496 } ); ENTRY( "Tandy 1000", { DIV_SYSTEM_SMS, 64, 0, 0x44, // NCR 8496 or SN76496 or Tandy PSSJ(with 8 bit DAC) CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Covox Sound Master", { DIV_SYSTEM_AY8930, 64, 0, 3, CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + SSI 2001", { DIV_SYSTEM_C64_6581, 64, 0, 2, CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Game Blaster", { DIV_SYSTEM_SAA1099, 64, 0, 1, DIV_SYSTEM_SAA1099, 64, 0, 1, CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + AdLib", { CH(DIV_SYSTEM_OPL2, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + AdLib (drums mode)", { CH(DIV_SYSTEM_OPL2, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster", { CH(DIV_SYSTEM_OPL2, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16), } ); ENTRY( "PC + AdLib/Sound Blaster (drums mode)", { CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16), } ); ENTRY( "PC + Sound Blaster w/Game Blaster Compatible", { CH(DIV_SYSTEM_OPL2, 64, 0, ""), DIV_SYSTEM_SAA1099, 64, 0, 1, DIV_SYSTEM_SAA1099, 64, 0, 1, DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster w/Game Blaster Compatible (drums mode)", { CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), DIV_SYSTEM_SAA1099, 64, 0, 1, DIV_SYSTEM_SAA1099, 64, 0, 1, DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster Pro", { DIV_SYSTEM_OPL2, 64, -127, 0, DIV_SYSTEM_OPL2, 64, 127, 0, DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16)|(1<<20), //alternatively 44.1 khz mono CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster Pro (drums mode)", { DIV_SYSTEM_OPL2_DRUMS, 64, -127, 0, DIV_SYSTEM_OPL2_DRUMS, 64, 127, 0, DIV_SYSTEM_PCM_DAC, 64, 0, 22049|(7<<16)|(1<<20), //alternatively 44.1 khz mono CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster Pro 2", { CH(DIV_SYSTEM_OPL3, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + Sound Blaster Pro 2 (drums mode)", { CH(DIV_SYSTEM_OPL3_DRUMS, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 44099|(15<<16)|(1<<20), CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + PC-FXGA", { DIV_SYSTEM_PCE, 64, 0, 0, // HuC6230 (WSG from HuC6280 but with built in 2 OKI ADPCM playback engines) CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "PC + SAAYM", { DIV_SYSTEM_YM2151, 64, 0, 0, // 3.58MHz or 4MHz selectable via jumper DIV_SYSTEM_SAA1099, 64, 0, 1, // 7.16MHz or 8MHz selectable via jumper DIV_SYSTEM_SAA1099, 64, 0, 1, // "" CH(DIV_SYSTEM_PCSPKR, 64, 0, ""), } ); ENTRY( "Sharp X1", { DIV_SYSTEM_AY8910, 64, 0, 3, } ); ENTRY( "Sharp X1 + FM Addon", { DIV_SYSTEM_AY8910, 64, 0, 3, DIV_SYSTEM_YM2151, 64, 0, 2, } ); ENTRY( "Sharp X68000", { DIV_SYSTEM_YM2151, 64, 0, 2, CH(DIV_SYSTEM_MSM6258, 64, 0, ""), } ); ENTRY( "FM Towns", { DIV_SYSTEM_YM2612, 64, 0, 2, // YM3438 CH(DIV_SYSTEM_RF5C68, 64, 0, ""), } ); ENTRY( "Commander X16", { CH(DIV_SYSTEM_VERA, 64, 0, ""), CH(DIV_SYSTEM_YM2151, 32, 0, ""), } ); ENTRY( "TI-99/4A", { DIV_SYSTEM_SMS, 64, 0, 0x182, // SN94624 447KHz } ); */ CATEGORY_END; /* TODO: everything here CATEGORY_BEGIN("FM","chips which use frequency modulation (FM) to generate sound.\nsome of these also pack more (like square and sample channels)."); ENTRY( "Yamaha YM2151 (OPM)", { CH(DIV_SYSTEM_YM2151, 64, 0, ""), } ); ENTRY( "Yamaha YM2203 (OPN)", { DIV_SYSTEM_OPN, 64, 0, 3, } ); ENTRY( "Yamaha YM2203 (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 3, } ); ENTRY( "Yamaha YM2608 (OPNA)", { CH(DIV_SYSTEM_PC98, 64, 0, ""), } ); ENTRY( "Yamaha YM2608 (extended channel 3)", { CH(DIV_SYSTEM_PC98_EXT, 64, 0, ""), } ); ENTRY( "Yamaha YM2610 (OPNB)", { CH(DIV_SYSTEM_YM2610_FULL, 64, 0, ""), } ); ENTRY( "Yamaha YM2610 (extended channel 2)", { CH(DIV_SYSTEM_YM2610_FULL_EXT, 64, 0, ""), } ); ENTRY( "Yamaha YM2610B (OPNB2)", { CH(DIV_SYSTEM_YM2610B, 64, 0, ""), } ); ENTRY( "Yamaha YM2610B (extended channel 3)", { CH(DIV_SYSTEM_YM2610B_EXT, 64, 0, ""), } ); ENTRY( "Yamaha YM2612 (OPN2)", { DIV_SYSTEM_YM2612, 64, 0, (int)0x80000000, } ); ENTRY( "Yamaha YM2612 (extended channel 3)", { DIV_SYSTEM_YM2612_EXT, 64, 0, (int)0x80000000, } ); ENTRY( "Yamaha YM2612 (OPN2) with DualPCM", { DIV_SYSTEM_YM2612_FRAC, 64, 0, (int)0x80000000, } ); ENTRY( "Yamaha YM2612 (extended channel 3) with DualPCM", { DIV_SYSTEM_YM2612_FRAC_EXT, 64, 0, (int)0x80000000, } ); ENTRY( "Yamaha YM2413 (OPLL)", { CH(DIV_SYSTEM_OPLL, 64, 0, ""), } ); ENTRY( "Yamaha YM2413 (drums mode)", { CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, ""), } ); ENTRY( "Yamaha YM2414 (OPZ)", { CH(DIV_SYSTEM_OPZ, 64, 0, ""), } ); ENTRY( "Yamaha YM3438 (OPN2C)", { CH(DIV_SYSTEM_YM2612, 64, 0, ""), } ); ENTRY( "Yamaha YM3438 (extended channel 3)", { CH(DIV_SYSTEM_YM2612_EXT, 64, 0, ""), } ); ENTRY( "Yamaha YM3438 (OPN2C) with DualPCM", { CH(DIV_SYSTEM_YM2612_FRAC, 64, 0, ""), } ); ENTRY( "Yamaha YM3438 (extended channel 3) with DualPCM", { CH(DIV_SYSTEM_YM2612_FRAC_EXT, 64, 0, ""), } ); ENTRY( "Yamaha YM3526 (OPL)", { CH(DIV_SYSTEM_OPL, 64, 0, ""), } ); ENTRY( "Yamaha YM3526 (drums mode)", { CH(DIV_SYSTEM_OPL_DRUMS, 64, 0, ""), } ); ENTRY( "Yamaha Y8950", { CH(DIV_SYSTEM_Y8950, 64, 0, ""), } ); ENTRY( "Yamaha Y8950 (drums mode)", { CH(DIV_SYSTEM_Y8950_DRUMS, 64, 0, ""), } ); ENTRY( "Yamaha YM3812 (OPL2)", { CH(DIV_SYSTEM_OPL2, 64, 0, ""), } ); ENTRY( "Yamaha YM3812 (drums mode)", { CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), } ); ENTRY( "Yamaha YMF262 (OPL3)", { CH(DIV_SYSTEM_OPL3, 64, 0, ""), } ); ENTRY( "Yamaha YMF262 (drums mode)", { CH(DIV_SYSTEM_OPL3_DRUMS, 64, 0, ""), } ); if (settings.hiddenSystems) { ENTRY( "Yamaha YMU759 (MA-2)", { CH(DIV_SYSTEM_YMU759, 64, 0, ""), 0 } ); } CATEGORY_END; CATEGORY_BEGIN("Square","these chips generate square/pulse tones only (but may include noise)."); ENTRY( "TI SN76489", { DIV_SYSTEM_SMS, 64, 0, 4, } ); ENTRY( "TI SN76489A", { DIV_SYSTEM_SMS, 64, 0, 0x40, } ); ENTRY( "TI SN76496", { DIV_SYSTEM_SMS, 64, 0, 0x44, } ); ENTRY( "NCR 8496", { DIV_SYSTEM_SMS, 64, 0, 0x48, } ); ENTRY( "Tandy PSSJ 3-voice sound", { DIV_SYSTEM_SMS, 64, 0, 0x4c, // 8 bit DAC } ); ENTRY( "Sega PSG (SN76489-like)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), } ); ENTRY( "Sega PSG (SN76489-like, Stereo)", { DIV_SYSTEM_SMS, 64, 0, 0xc, } ); ENTRY( "TI SN94624", { DIV_SYSTEM_SMS, 64, 0, 0x182, } ); ENTRY( "TI SN76494", { DIV_SYSTEM_SMS, 64, 0, 0x186, } ); ENTRY( "Toshiba T6W28", { CH(DIV_SYSTEM_T6W28, 64, 0, ""), } ); ENTRY( "AY-3-8910", { CH(DIV_SYSTEM_AY8910, 64, 0, ""), } ); ENTRY( "AY-3-8914", { DIV_SYSTEM_AY8910, 64, 0, 48, } ); ENTRY( "Yamaha YM2149(F)", { DIV_SYSTEM_AY8910, 64, 0, 16, } ); ENTRY( "Philips SAA1099", { CH(DIV_SYSTEM_SAA1099, 64, 0, ""), } ); ENTRY( "PC Speaker", { CH(DIV_SYSTEM_PCSPKR, 32, 0, ""), } ); ENTRY( "Commodore VIC", { DIV_SYSTEM_VIC20, 64, 0, 1, } ); ENTRY( "OKI MSM5232", { CH(DIV_SYSTEM_MSM5232, 64, 0, ""), } ); ENTRY( "Pong", { CH(DIV_SYSTEM_PONG, 64, 0, ""), } ); CATEGORY_END; CATEGORY_BEGIN("Sample","chips/systems which use PCM or ADPCM samples for sound synthesis."); ENTRY( "Amiga", { CH(DIV_SYSTEM_AMIGA, 64, 0, ""), } ); ENTRY( "SegaPCM", { CH(DIV_SYSTEM_SEGAPCM, 64, 0, ""), } ); ENTRY( "Capcom QSound", { CH(DIV_SYSTEM_QSOUND, 64, 0, ""), } ); ENTRY( "Seta/Allumer X1-010", { CH(DIV_SYSTEM_X1_010, 64, 0, ""), } ); ENTRY( "Yamaha YMZ280B (PCMD8)", { CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), } ); ENTRY( "Ricoh RF5C68", { CH(DIV_SYSTEM_RF5C68, 64, 0, ""), } ); ENTRY( "OKI MSM6258", { CH(DIV_SYSTEM_MSM6258, 64, 0, ""), } ); ENTRY( "OKI MSM6295", { CH(DIV_SYSTEM_MSM6295, 64, 0, ""), } ); ENTRY( "SNES", { CH(DIV_SYSTEM_SNES, 64, 0, ""), } ); ENTRY( "Generic PCM DAC", { CH(DIV_SYSTEM_PCM_DAC, 64, 0, ""), } ); CATEGORY_END; CATEGORY_BEGIN("Wavetable","chips which use user-specified waveforms to generate sound."); ENTRY( "PC Engine", { CH(DIV_SYSTEM_PCE, 64, 0, ""), } ); ENTRY( "Commodore PET (pseudo-wavetable)", { CH(DIV_SYSTEM_PET, 64, 0, ""), } ); ENTRY( "Konami Bubble System WSG", { CH(DIV_SYSTEM_BUBSYS_WSG, 64, 0, ""), } ); ENTRY( "Konami SCC", { CH(DIV_SYSTEM_SCC, 64, 0, ""), } ); ENTRY( "Konami SCC+", { CH(DIV_SYSTEM_SCC_PLUS, 64, 0, ""), } ); ENTRY( "Namco WSG", { CH(DIV_SYSTEM_NAMCO, 64, 0, ""), } ); ENTRY( "Namco C15 (8-channel mono)", { CH(DIV_SYSTEM_NAMCO_15XX, 64, 0, ""), } ); ENTRY( "Namco C30 (8-channel stereo)", { CH(DIV_SYSTEM_NAMCO_CUS30, 64, 0, ""), } ); ENTRY( "Namco 163", { CH(DIV_SYSTEM_N163, 64, 0, ""), } ); ENTRY( "Famicom Disk System (chip)", { CH(DIV_SYSTEM_FDS, 64, 0, ""), } ); ENTRY( "WonderSwan", { CH(DIV_SYSTEM_SWAN, 64, 0, ""), } ); ENTRY( "Virtual Boy", { CH(DIV_SYSTEM_VBOY, 64, 0, ""), } ); ENTRY( "Seta/Allumer X1-010", { CH(DIV_SYSTEM_X1_010, 64, 0, ""), } ); CATEGORY_END; CATEGORY_BEGIN("Specialized","chips/systems with unique sound synthesis methods."); ENTRY( "MOS Technology SID (6581)", { DIV_SYSTEM_C64_6581, 64, 0, 1, } ); ENTRY( "MOS Technology SID (8580)", { DIV_SYSTEM_C64_8580, 64, 0, 1, } ); ENTRY( "Microchip AY8930", { CH(DIV_SYSTEM_AY8930, 64, 0, ""), } ); ENTRY( "Game Boy", { CH(DIV_SYSTEM_GB, 64, 0, ""), } ); ENTRY( "Atari Lynx", { CH(DIV_SYSTEM_LYNX, 64, 0, ""), } ); ENTRY( "Atari TIA", { CH(DIV_SYSTEM_TIA, 64, 0, ""), } ); ENTRY( "NES (Ricoh 2A03)", { CH(DIV_SYSTEM_NES, 64, 0, ""), } ); ENTRY( "Commander X16 (VERA only)", { CH(DIV_SYSTEM_VERA, 64, 0, ""), } ); ENTRY( "ZX Spectrum (beeper only)", { CH(DIV_SYSTEM_SFX_BEEPER, 64, 0, ""), } ); if (settings.hiddenSystems) { ENTRY( "Dummy System", { CH(DIV_SYSTEM_DUMMY, 64, 0, ""), 0 } ); } ENTRY( "tildearrow Sound Unit", { CH(DIV_SYSTEM_SOUND_UNIT, 64, 0, ""), } ); CATEGORY_END; CATEGORY_BEGIN("Arcade systems","INSERT COIN"); ENTRY( "Pong", { CH(DIV_SYSTEM_PONG, 64, 0, ""), } ); ENTRY( "Bally Midway MCR", { // SSIO sound board DIV_SYSTEM_AY8910, 64, 0, 3, // 2MHz DIV_SYSTEM_AY8910, 64, 0, 3, // 2MHz // additional sound boards, mostly software controlled DAC } ); ENTRY( "Williams/Midway Y/T unit w/ADPCM sound board", { // ADPCM sound board CH(DIV_SYSTEM_YM2151, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 15624|(7<<16), // variable via OPM timer? CH(DIV_SYSTEM_MSM6295, 64, 0, ""), } ); ENTRY( "Konami Gyruss", { CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, ""), // additional discrete sound logics } ); ENTRY( "Konami Bubble System", { CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_AY8910, 64, 0, ""), CH(DIV_SYSTEM_BUBSYS_WSG, 64, 0, ""), // VLM5030 exists but not used for music at all } ); ENTRY( "Konami Battlantis", { DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz DIV_SYSTEM_OPL2, 64, 0, 3, // "" } ); ENTRY( "Konami Battlantis (drums mode on first OPL2)", { DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz DIV_SYSTEM_OPL2, 64, 0, 3, // "" } ); ENTRY( "Konami Battlantis (drums mode on second OPL2)", { DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // "" } ); ENTRY( "Konami Battlantis (drums mode on both OPL2s)", { DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // "" } ); ENTRY( "Konami Hexion", { DIV_SYSTEM_SCC, 64, 0, 2, // 1.5MHz (3MHz input) DIV_SYSTEM_MSM6295, 64, 0, 1, } ); ENTRY( "Sega Kyugo", { DIV_SYSTEM_AY8910, 64, 0, 14, DIV_SYSTEM_AY8910, 64, 0, 14, } ); ENTRY( "Sega System 1", { DIV_SYSTEM_SMS, 64, 0, 0x42, // SN76489A 4MHz DIV_SYSTEM_SMS, 64, 0, 0x0141, // SN76489A 2MHz } ); ENTRY( "Sega System E", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_SMS, 64, 0, ""), } ); ENTRY( "Sega System E (with FM expansion)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_OPLL, 64, 0, ""), } ); ENTRY( "Sega System E (with FM expansion in drums mode)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, ""), } ); ENTRY( "Sega Hang-On", { DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_SEGAPCM, 64, 0, 0, // discrete logics, 62.5KHz output rate } ); ENTRY( "Sega Hang-On (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_SEGAPCM, 64, 0, 0, // discrete logics, 62.5KHz output rate } ); ENTRY( "Sega OutRun/X Board", { DIV_SYSTEM_YM2151, 64, 0, 2, // 4MHz DIV_SYSTEM_SEGAPCM, 64, 0, 0, // ASIC, 31.25KHz output rate } ); ENTRY( "Sega System 24", { DIV_SYSTEM_YM2151, 64, 0, 2, // 4MHz DIV_SYSTEM_PCM_DAC, 64, 0, 61499|(7<<16), // software controlled, variable rate via configurable timers } ); ENTRY( "Sega System 18", { DIV_SYSTEM_YM2612, 64, 0, 2, // discrete 8MHz YM3438 DIV_SYSTEM_YM2612, 64, 0, 2, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 1, // 10MHz } ); ENTRY( "Sega System 18 (extended channel 3 on first OPN2C)", { DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // discrete 8MHz YM3438 DIV_SYSTEM_YM2612, 64, 0, 2, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 1, // 10MHz } ); ENTRY( "Sega System 18 (extended channel 3 on second OPN2C)", { DIV_SYSTEM_YM2612, 64, 0, 2, // discrete 8MHz YM3438 DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 1, // 10MHz } ); ENTRY( "Sega System 18 (extended channel 3 on both OPN2Cs)", { DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // discrete 8MHz YM3438 DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 1, // 10MHz } ); ENTRY( "Sega System 32", { DIV_SYSTEM_YM2612, 64, 0, 4, // discrete 8.05MHz YM3438 DIV_SYSTEM_YM2612, 64, 0, 4, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 2, // 12.5MHz } ); ENTRY( "Sega System 32 (extended channel 3 on first OPN2C)", { DIV_SYSTEM_YM2612_EXT, 64, 0, 4, // discrete 8.05MHz YM3438 DIV_SYSTEM_YM2612, 64, 0, 4, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 2, // 12.5MHz } ); ENTRY( "Sega System 32 (extended channel 3 on second OPN2C)", { DIV_SYSTEM_YM2612, 64, 0, 4, // discrete 8.05MHz YM3438 DIV_SYSTEM_YM2612_EXT, 64, 0, 4, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 2, // 12.5MHz } ); ENTRY( "Sega System 32 (extended channel 3 on both OPN2Cs)", { DIV_SYSTEM_YM2612_EXT, 64, 0, 4, // discrete 8.05MHz YM3438 DIV_SYSTEM_YM2612_EXT, 64, 0, 4, // ^^ DIV_SYSTEM_RF5C68, 64, 0, 2, // 12.5MHz } ); ENTRY( "Capcom Exed Eyes", { DIV_SYSTEM_AY8910, 64, 0, 4, // 1.5MHz DIV_SYSTEM_SMS, 64, 0, 0x0104, // SN76489 3MHz DIV_SYSTEM_SMS, 64, 0, 0x0104, // SN76489 3MHz } ); ENTRY( "Capcom Arcade", { // 1943, Side arms, etc DIV_SYSTEM_OPN, 64, 0, 5, // 4 or 1.5MHz; various per games DIV_SYSTEM_OPN, 64, 0, 5, } ); ENTRY( "Capcom Arcade (extended channel 3 on first OPN)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, DIV_SYSTEM_OPN, 64, 0, 5, } ); ENTRY( "Capcom Arcade (extended channel 3 on second OPN)", { DIV_SYSTEM_OPN, 64, 0, 5, DIV_SYSTEM_OPN_EXT, 64, 0, 5, } ); ENTRY( "Capcom Arcade (extended channel 3 on both OPNs)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, DIV_SYSTEM_OPN_EXT, 64, 0, 5, } ); ENTRY( "Capcom CPS-1", { DIV_SYSTEM_YM2151, 64, 0, 0, // 3.58MHz CH(DIV_SYSTEM_MSM6295, 64, 0, ""), } ); ENTRY( "Capcom CPS-2 (QSound)", { CH(DIV_SYSTEM_QSOUND, 64, 0, ""), } ); ENTRY( "Jaleco Ginga NinkyouDen", { DIV_SYSTEM_AY8910, 64, 0, 16, // 1.79MHz DIV_SYSTEM_Y8950, 64, 0, 0, // 3.58MHz } ); ENTRY( "Jaleco Ginga NinkyouDen (drums mode)", { DIV_SYSTEM_AY8910, 64, 0, 16, // 1.79MHz DIV_SYSTEM_Y8950_DRUMS, 64, 0, 0, // 3.58MHz } ); ENTRY( "Jaleco Mega System 1", { DIV_SYSTEM_YM2151, 64, 0, 1, // 3.5MHz (7MHz / 2) DIV_SYSTEM_MSM6295, 64, 0, 2, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 2, // 4MHz } ); ENTRY( "NMK 16-bit Arcade", { DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz; optional DIV_SYSTEM_MSM6295, 64, 0, 130, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 130, // ^^ } ); ENTRY( "NMK 16-bit Arcade (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz; optional DIV_SYSTEM_MSM6295, 64, 0, 130, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 130, // ^^ } ); ENTRY( "Kaneko DJ Boy", { DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, -127, 12, // 1.5MHz, Left output DIV_SYSTEM_MSM6295, 64, 127, 12, // 1.5MHz, Right output } ); ENTRY( "Kaneko DJ Boy (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, -127, 12, // 1.5MHz, Left output DIV_SYSTEM_MSM6295, 64, 127, 12, // 1.5MHz, Right output } ); ENTRY( "Kaneko Air Buster", { DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 141, // 3MHz } ); ENTRY( "Kaneko Air Buster (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 141, // 3MHz } ); ENTRY( "Kaneko Toybox System", { DIV_SYSTEM_AY8910, 64, 0, 19, // YM2149 2MHz DIV_SYSTEM_AY8910, 64, 0, 19, // ^^ DIV_SYSTEM_MSM6295, 64, 0, 8, // 2MHz } ); ENTRY( "Kaneko Jackie Chan", { DIV_SYSTEM_YMZ280B, 64, 0, 3, // 16MHz } ); ENTRY( "Super Kaneko Nova System", { DIV_SYSTEM_YMZ280B, 64, 0, 4, // 16.67MHz (33.33MHz / 2) } ); ENTRY( "Tecmo Ninja Gaiden", { // Ninja Gaiden, Raiga, etc DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1MHz } ); ENTRY( "Tecmo Ninja Gaiden (extended channel 3 on first OPN)", { // Ninja Gaiden, Raiga, etc DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1MHz } ); ENTRY( "Tecmo Ninja Gaiden (extended channel 3 on second OPN)", { // Ninja Gaiden, Raiga, etc DIV_SYSTEM_OPN, 64, 0, 2, // 4MHz DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1MHz } ); ENTRY( "Tecmo Ninja Gaiden (extended channel 3 on both OPNs)", { // Ninja Gaiden, Raiga, etc DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1MHz } ); ENTRY( "Tecmo System", { CH(DIV_SYSTEM_OPL3, 64, 0, ""), CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), DIV_SYSTEM_MSM6295, 64, 0, 8, // 2MHz } ); ENTRY( "Tecmo System (drums mode)", { CH(DIV_SYSTEM_OPL3_DRUMS, 64, 0, ""), CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), DIV_SYSTEM_MSM6295, 64, 0, 8, // 2MHz } ); ENTRY( "Seibu Kaihatsu Raiden", { // Raiden, Seibu cup soccer, Zero team, etc DIV_SYSTEM_OPL2, 64, 0, 0, // YM3812 3.58MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 or 1.023MHz (28.636363MHz / 28); various per games } ); ENTRY( "Seibu Kaihatsu Raiden (drums mode)", { // Raiden, Seibu cup soccer, Zero team, etc DIV_SYSTEM_OPL2_DRUMS, 64, 0, 0, // YM3812 3.58MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 or 1.023MHz (28.636363MHz / 28); various per games } ); ENTRY( "Sunsoft Shanghai 3", { DIV_SYSTEM_AY8910, 64, 0, 20, // YM2149 1.5MHz DIV_SYSTEM_MSM6295, 64, 0, 1, // 1.056MHz } ); ENTRY( "Sunsoft Arcade", { DIV_SYSTEM_YM2612, 64, 0, 2, // discrete YM3438 8MHz DIV_SYSTEM_MSM6295, 64, 0, 1, // 1.056MHz } ); ENTRY( "Sunsoft Arcade (extended channel 3)", { DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // discrete YM3438 8MHz DIV_SYSTEM_MSM6295, 64, 0, 1, // 1.056MHz } ); ENTRY( "Atari Klax", { DIV_SYSTEM_MSM6295, 64, 0, 7, // 0.895MHz (3.579545MHz / 4) } ); ENTRY( "Atari Rampart", { DIV_SYSTEM_OPLL, 64, 0, 0, // 3.579545MHz DIV_SYSTEM_MSM6295, 64, 0, 14, // 1.193MHz (3.579545MHz / 3) } ); ENTRY( "Atari Rampart (drums mode)", { DIV_SYSTEM_OPLL_DRUMS, 64, 0, 0, // 3.579545MHz DIV_SYSTEM_MSM6295, 64, 0, 14, // 1.193MHz (3.579545MHz / 3) } ); ENTRY( "Atari JSA IIIs", { DIV_SYSTEM_YM2151, 64, 0, 0, // 3.579545MHz DIV_SYSTEM_MSM6295, 64, -127, 14, // 1.193MHz (3.579545MHz / 3), Left output DIV_SYSTEM_MSM6295, 64, 127, 14, // 1.193MHz (3.579545MHz / 3), Right output } ); ENTRY( "Data East Karnov", { DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL, 64, 0, 3, // 3MHz } ); ENTRY( "Data East Karnov (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL, 64, 0, 3, // 3MHz } ); ENTRY( "Data East Karnov (drums mode)", { DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL_DRUMS, 64, 0, 3, // 3MHz } ); ENTRY( "Data East Karnov (extended channel 3; drums mode)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL_DRUMS, 64, 0, 3, // 3MHz } ); ENTRY( "Data East Arcade", { // Bad dudes, Robocop, etc DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 to 1.056MHz; various per games or optional } ); ENTRY( "Data East Arcade (extended channel 3)", { // Bad dudes, Robocop, etc DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL2, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 to 1.056MHz; various per games or optional } ); ENTRY( "Data East Arcade (drums mode)", { // Bad dudes, Robocop, etc DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 to 1.056MHz; various per games or optional } ); ENTRY( "Data East Arcade (extended channel 3; drums mode)", { // Bad dudes, Robocop, etc DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz DIV_SYSTEM_OPL2_DRUMS, 64, 0, 3, // 3MHz DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 to 1.056MHz; various per games or optional } ); ENTRY( "Data East PCX", { DIV_SYSTEM_OPN, 64, 0, 5, // 1.5MHz CH(DIV_SYSTEM_PCE, 64, 0, ""), // software controlled MSM5205 } ); ENTRY( "Data East PCX (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 5, // 1.5MHz CH(DIV_SYSTEM_PCE, 64, 0, ""), // software controlled MSM5205 } ); ENTRY( "Data East Dark Seal", { // Dark Seal, Crude Buster, Vapor Trail, etc DIV_SYSTEM_YM2151, 64, 0, 0, // 3.580MHz (32.22MHz / 9) DIV_SYSTEM_OPN, 64, 0, 2, // 4.0275MHz (32.22MHz / 8); optional DIV_SYSTEM_MSM6295, 64, 0, 0, // 1.007MHz (32.22MHz / 32) DIV_SYSTEM_MSM6295, 64, 0, 8, // 2.014MHz (32.22MHz / 16); optional // HuC6280 is for control them, internal sound isn't used } ); ENTRY( "Data East Dark Seal (extended channel 3)", { // Dark Seal, Crude Buster, Vapor Trail, etc DIV_SYSTEM_YM2151, 64, 0, 0, // 3.580MHz (32.22MHz / 9) DIV_SYSTEM_OPN_EXT, 64, 0, 2, // 4.0275MHz (32.22MHz / 8); optional DIV_SYSTEM_MSM6295, 64, 0, 0, // 1.007MHz (32.22MHz / 32) DIV_SYSTEM_MSM6295, 64, 0, 8, // 2.014MHz (32.22MHz / 16); optional // HuC6280 is for control them, internal sound isn't used } ); ENTRY( "Data East Deco 156", { DIV_SYSTEM_MSM6295, 64, 0, 0, // 1 or 1.007MHz (32.22MHz / 32); various per games DIV_SYSTEM_MSM6295, 64, 0, 8, // 1 or 2 or 2.014MHz (32.22MHz / 16); various per games } ); ENTRY( "Data East MLC", { DIV_SYSTEM_YMZ280B, 64, 0, 5, // 14MHz } ); ENTRY( "SNK Ikari Warriors", { DIV_SYSTEM_OPL, 64, 0, 2, DIV_SYSTEM_OPL, 64, 0, 2, } ); ENTRY( "SNK Ikari Warriors (drums mode on first OPL)", { DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL, 64, 0, 2, } ); ENTRY( "SNK Ikari Warriors (drums mode on second OPL)", { DIV_SYSTEM_OPL, 64, 0, 2, DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Ikari Warriors (drums mode on both OPLs)", { DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Triple Z80", { DIV_SYSTEM_Y8950, 64, 0, 2, DIV_SYSTEM_OPL, 64, 0, 2, } ); ENTRY( "SNK Triple Z80 (drums mode on Y8950)", { DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL, 64, 0, 2, } ); ENTRY( "SNK Triple Z80 (drums mode on OPL)", { DIV_SYSTEM_Y8950, 64, 0, 2, DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Triple Z80 (drums mode on Y8950 and OPL)", { DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Chopper I", { DIV_SYSTEM_Y8950, 64, 0, 2, DIV_SYSTEM_OPL2, 64, 0, 2, } ); ENTRY( "SNK Chopper I (drums mode on Y8950)", { DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL2, 64, 0, 2, } ); ENTRY( "SNK Chopper I (drums mode on OPL2)", { DIV_SYSTEM_Y8950, 64, 0, 2, DIV_SYSTEM_OPL2_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Chopper I (drums mode on Y8950 and OPL2)", { DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, DIV_SYSTEM_OPL2_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Touchdown Fever", { DIV_SYSTEM_OPL, 64, 0, 2, DIV_SYSTEM_Y8950, 64, 0, 2, } ); ENTRY( "SNK Touchdown Fever (drums mode on OPL)", { DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, DIV_SYSTEM_Y8950, 64, 0, 2, } ); ENTRY( "SNK Touchdown Fever (drums mode on Y8950)", { DIV_SYSTEM_OPL, 64, 0, 2, DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, } ); ENTRY( "SNK Touchdown Fever (drums mode on OPL and Y8950)", { DIV_SYSTEM_OPL_DRUMS, 64, 0, 2, DIV_SYSTEM_Y8950_DRUMS, 64, 0, 2, } ); ENTRY( "Alpha denshi Alpha-68K", { DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz DIV_SYSTEM_OPLL, 64, 0, 0, // 3.58MHz DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC } ); ENTRY( "Alpha denshi Alpha-68K (extended channel 3)", { DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz DIV_SYSTEM_OPLL, 64, 0, 0, // 3.58MHz DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC } ); ENTRY( "Alpha denshi Alpha-68K (drums mode)", { DIV_SYSTEM_OPN, 64, 0, 3, // 3MHz DIV_SYSTEM_OPLL_DRUMS, 64, 0, 0, // 3.58MHz DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC } ); ENTRY( "Alpha denshi Alpha-68K (extended channel 3; drums mode)", { DIV_SYSTEM_OPN_EXT, 64, 0, 3, // 3MHz DIV_SYSTEM_OPLL_DRUMS, 64, 0, 0, // 3.58MHz DIV_SYSTEM_PCM_DAC, 64, 0, 7613|(7<<16), // software controlled 8 bit DAC } ); ENTRY( "Neo Geo MVS", { CH(DIV_SYSTEM_YM2610_FULL, 64, 0, ""), } ); ENTRY( "Neo Geo MVS (extended channel 2)", { CH(DIV_SYSTEM_YM2610_FULL_EXT, 64, 0, ""), } ); ENTRY( "Nichibutsu Mag Max", { DIV_SYSTEM_AY8910, 64, 0, 13, DIV_SYSTEM_AY8910, 64, 0, 13, DIV_SYSTEM_AY8910, 64, 0, 13, } ); ENTRY( "Namco (3-channel WSG)", { // Pac-Man, Galaga, Xevious, etc CH(DIV_SYSTEM_NAMCO, 64, 0, ""), } ); ENTRY( "Namco Mappy", { // Mappy, Super Pac-Man, Libble Rabble, etc CH(DIV_SYSTEM_NAMCO_15XX, 64, 0, ""), } ); ENTRY( "Namco Pac-Land", { // Pac-Land, Baraduke, Sky kid, etc CH(DIV_SYSTEM_NAMCO_CUS30, 64, 0, ""), } ); ENTRY( "Namco System 86", { // without expansion board case; Hopping Mappy, etc CH(DIV_SYSTEM_YM2151, 64, 0, ""), CH(DIV_SYSTEM_NAMCO_CUS30, 64, 0, ""), } ); ENTRY( "Namco Thunder Ceptor", { CH(DIV_SYSTEM_YM2151, 64, 0, ""), CH(DIV_SYSTEM_NAMCO_CUS30, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 7999|(7<<16), // M65C02 software driven, correct sample rate? } ); ENTRY( "Namco System 1", { CH(DIV_SYSTEM_YM2151, 64, 0, ""), CH(DIV_SYSTEM_NAMCO_CUS30, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 5999|(7<<16), // sample rate verified from https://github.com/mamedev/mame/blob/master/src/devices/sound/n63701x.cpp DIV_SYSTEM_PCM_DAC, 64, 0, 5999|(7<<16), // "" } ); ENTRY( "Taito Arcade", { CH(DIV_SYSTEM_YM2610B, 64, 0, ""), } ); ENTRY( "Taito Arcade (extended channel 3)", { CH(DIV_SYSTEM_YM2610B_EXT, 64, 0, ""), } ); ENTRY( "Seta 1", { CH(DIV_SYSTEM_X1_010, 64, 0, ""), } ); ENTRY( "Seta 1 + FM addon", { CH(DIV_SYSTEM_X1_010, 64, 0, ""), DIV_SYSTEM_YM2612, 64, 0, 2, // Discrete YM3438 } ); ENTRY( "Seta 1 + FM addon (extended channel 3)", { CH(DIV_SYSTEM_X1_010, 64, 0, ""), DIV_SYSTEM_YM2612_EXT, 64, 0, 2, // Discrete YM3438 } ); ENTRY( "Seta 2", { DIV_SYSTEM_X1_010, 64, 0, 1, } ); ENTRY( "Cave 68000", { CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), } ); ENTRY( "Coreland Cyber Tank", { DIV_SYSTEM_Y8950, 64, -127, 0, // 3.58MHz, Left output DIV_SYSTEM_Y8950, 64, 127, 0, // 3.58MHz, Right output } ); ENTRY( "Coreland Cyber Tank (drums mode)", { DIV_SYSTEM_Y8950, 64, -127, 0, // 3.58MHz, Left output DIV_SYSTEM_Y8950, 64, 127, 0, // 3.58MHz, Right output } ); ENTRY( "ICE Skimaxx", { DIV_SYSTEM_MSM6295, 64, -127, 130, // 4MHz, Left output DIV_SYSTEM_MSM6295, 64, 127, 130, // 4MHz, Right output DIV_SYSTEM_MSM6295, 64, -127, 8, // 2MHz, Left output DIV_SYSTEM_MSM6295, 64, 127, 8, // 2MHz, Right output } ); ENTRY( "Toaplan 1", { DIV_SYSTEM_OPL2, 64, 0, 5, // 3.5MHz } ); ENTRY( "Toaplan 1 (drums mode)", { DIV_SYSTEM_OPL2_DRUMS, 64, 0, 5, // 3.5MHz } ); ENTRY( "Dynax/Nakanihon 3rd generation hardware", { DIV_SYSTEM_AY8910, 64, 0, 0, // AY or YM, optional - 1.79MHz or 3.58MHz; various per game CH(DIV_SYSTEM_OPLL, 64, 0, ""), DIV_SYSTEM_MSM6295, 64, 0, 6, // 1.023MHz mostly } ); ENTRY( "Dynax/Nakanihon 3rd generation hardware (drums mode)", { DIV_SYSTEM_AY8910, 64, 0, 0, // AY or YM, optional - 1.79MHz or 3.58MHz; various per game CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, ""), DIV_SYSTEM_MSM6295, 64, 0, 6, // 1.023MHz mostly } ); ENTRY( "Dynax/Nakanihon Real Break", { CH(DIV_SYSTEM_OPLL, 64, 0, ""), CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), } ); ENTRY( "Dynax/Nakanihon Real Break (drums mode)", { CH(DIV_SYSTEM_OPLL_DRUMS, 64, 0, ""), CH(DIV_SYSTEM_YMZ280B, 64, 0, ""), } ); ENTRY( "Irem M72", { CH(DIV_SYSTEM_YM2151, 64, 0, ""), DIV_SYSTEM_PCM_DAC, 64, 0, 7811|(7<<16), } ); CATEGORY_END; CATEGORY_BEGIN("DefleMask-compatible","these configurations are compatible with DefleMask.\nselect this if you need to save as .dmf or work with that program."); ENTRY( "Sega Genesis", { CH(DIV_SYSTEM_YM2612, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, ""), } ); ENTRY( "Sega Genesis (extended channel 3)", { CH(DIV_SYSTEM_YM2612_EXT, 64, 0, ""), CH(DIV_SYSTEM_SMS, 32, 0, ""), } ); ENTRY( "Sega Master System", { CH(DIV_SYSTEM_SMS, 64, 0, ""), } ); ENTRY( "Sega Master System (with FM expansion)", { CH(DIV_SYSTEM_SMS, 64, 0, ""), CH(DIV_SYSTEM_OPLL, 64, 0, ""), } ); ENTRY( "Game Boy", { CH(DIV_SYSTEM_GB, 64, 0, ""), } ); ENTRY( "NEC PC Engine/TurboGrafx-16", { CH(DIV_SYSTEM_PCE, 64, 0, ""), } ); ENTRY( "NES", { CH(DIV_SYSTEM_NES, 64, 0, ""), } ); ENTRY( "Famicom with Konami VRC7", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_VRC7, 64, 0, ""), } ); ENTRY( "Famicom Disk System", { CH(DIV_SYSTEM_NES, 64, 0, ""), CH(DIV_SYSTEM_FDS, 64, 0, ""), } ); ENTRY( "Commodore 64 (6581 SID)", { DIV_SYSTEM_C64_6581, 64, 0, 1, } ); ENTRY( "Commodore 64 (8580 SID)", { DIV_SYSTEM_C64_8580, 64, 0, 1, } ); ENTRY( "Arcade (YM2151 and SegaPCM)", { CH(DIV_SYSTEM_YM2151, 64, 0, ""), CH(DIV_SYSTEM_SEGAPCM_COMPAT, 64, 0, ""), } ); ENTRY( "Neo Geo CD", { CH(DIV_SYSTEM_YM2610, 64, 0, ""), } ); ENTRY( "Neo Geo CD (extended channel 2)", { CH(DIV_SYSTEM_YM2610_EXT, 64, 0, ""), } ); CATEGORY_END; */ } FurnaceGUISysDef::FurnaceGUISysDef(const char* n, std::initializer_list def): name(n) { std::vector uncompiled=def; int index=0; for (size_t i=0; i def): name(n) { std::vector uncompiled=def; int index=0; for (FurnaceGUISysDefChip& i: uncompiled) { definition+=fmt::sprintf( "id%d=%d\nvol%d=%d\npan%d=%d\nflags%d=%s\n", index, DivEngine::systemToFileFur(i.sys), index, i.vol, index, i.pan, index, taEncodeBase64(i.flags) ); index++; } }