# to-do for 0.6pre1 - RF5C68 system - ADPCM chips - Game Boy envelope macro/sequence - drag-and-drop ins/wave/sample loading - "set loop" in right click menu of sample editor - sample editor preview in selection - rewrite the system name detection function anyway - unified data view - volume commands should work on Game Boy - add another FM editor layout - try to find out why does VSlider not accept keyboard input - finish lock layout - if macros have release, note off should release them - add ability to select a column by double clicking - add ability to move selection by dragging - Apply button in settings - find and replace - finish wave synth - add mono/poly note preview button