#include "debug.h" #include "imgui.h" #include "../engine/platform/genesis.h" #include "../engine/platform/genesisext.h" #include "../engine/platform/sms.h" #include "../engine/platform/gb.h" #include "../engine/platform/pce.h" #include "../engine/platform/nes.h" #include "../engine/platform/c64.h" #include "../engine/platform/arcade.h" #include "../engine/platform/ym2610.h" #include "../engine/platform/ym2610ext.h" #include "../engine/platform/ay.h" #include "../engine/platform/ay8930.h" #include "../engine/platform/tia.h" #include "../engine/platform/saa.h" #include "../engine/platform/amiga.h" #include "../engine/platform/dummy.h" void putDispatchChan(void* data, int chanNum, int type) { ImVec4 colorOn=ImVec4(1.0f,1.0f,0.0f,1.0f); ImVec4 colorOff=ImVec4(0.3f,0.3f,0.3f,1.0f); switch (type) { case DIV_SYSTEM_GENESIS: { DivPlatformGenesis::Channel* ch=(DivPlatformGenesis::Channel*)data; ImGui::Text("> Genesis"); ImGui::Text("- freqHL: %.2x%.2x",ch->freqH,ch->freqL); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::Text("- pan: %x",ch->pan); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->portaPause?colorOn:colorOff,">> PortaPause"); ImGui::TextColored(ch->furnaceDac?colorOn:colorOff,">> FurnaceDAC"); ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); break; } case DIV_SYSTEM_SMS: { DivPlatformSMS::Channel* ch=(DivPlatformSMS::Channel*)data; ImGui::Text("> SMS"); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); break; } case DIV_SYSTEM_GB: { DivPlatformGB::Channel* ch=(DivPlatformGB::Channel*)data; ImGui::Text("> GameBoy"); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- duty: %d",ch->duty); ImGui::Text("- sweep: %.2x",ch->sweep); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::Text("- wave: %d",ch->wave); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->sweepChanged?colorOn:colorOff,">> SweepChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); break; } case DIV_SYSTEM_PCE: { DivPlatformPCE::Channel* ch=(DivPlatformPCE::Channel*)data; ImGui::Text("> PCEngine"); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text("- note: %d",ch->note); ImGui::Text("* DAC:"); ImGui::Text(" - period: %d",ch->dacPeriod); ImGui::Text(" - rate: %d",ch->dacRate); ImGui::Text(" - pos: %d",ch->dacPos); ImGui::Text(" - sample: %d",ch->dacSample); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- pan: %.2x",ch->pan); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::Text("- wave: %d",ch->wave); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); ImGui::TextColored(ch->noise?colorOn:colorOff,">> Noise"); ImGui::TextColored(ch->pcm?colorOn:colorOff,">> DAC"); ImGui::TextColored(ch->furnaceDac?colorOn:colorOff,">> FurnaceDAC"); break; } case DIV_SYSTEM_NES: { DivPlatformNES::Channel* ch=(DivPlatformNES::Channel*)data; ImGui::Text("> NES"); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text(" - prev: %d",ch->prevFreq); ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- duty: %d",ch->duty); ImGui::Text("- sweep: %.2x",ch->sweep); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::Text("- wave: %d",ch->wave); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->sweepChanged?colorOn:colorOff,">> SweepChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); ImGui::TextColored(ch->furnaceDac?colorOn:colorOff,">> FurnaceDAC"); break; } case DIV_SYSTEM_C64_6581: case DIV_SYSTEM_C64_8580: { DivPlatformC64::Channel* ch=(DivPlatformC64::Channel*)data; ImGui::Text("> C64"); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); ImGui::Text(" - prev: %d",ch->prevFreq); ImGui::Text("- testWhen: %d",ch->testWhen); ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- duty: %d",ch->duty); ImGui::Text("- sweep: %.2x",ch->sweep); ImGui::Text("- wave: %.1x",ch->wave); ImGui::Text("- ADSR: %.1x %.1x %.1x %.1x",ch->attack,ch->decay,ch->sustain,ch->release); ImGui::Text("- vol: %.2x",ch->vol); ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->sweepChanged?colorOn:colorOff,">> SweepChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); ImGui::TextColored(ch->filter?colorOn:colorOff,">> Filter"); ImGui::TextColored(ch->resetMask?colorOn:colorOff,">> ResetMask"); ImGui::TextColored(ch->resetFilter?colorOn:colorOff,">> ResetFilter"); ImGui::TextColored(ch->resetDuty?colorOn:colorOff,">> ResetDuty"); ImGui::TextColored(ch->ring?colorOn:colorOff,">> Ring"); ImGui::TextColored(ch->sync?colorOn:colorOff,">> Sync"); break; } case DIV_SYSTEM_ARCADE: { DivPlatformArcade::Channel* ch=(DivPlatformArcade::Channel*)data; ImGui::Text("> Arcade"); ImGui::Text("- freqHL: %.2x%.2x",ch->freqH,ch->freqL); ImGui::Text("* freq: %d",ch->freq); ImGui::Text(" - base: %d",ch->baseFreq); ImGui::Text(" - pitch: %d",ch->pitch); //ImGui::Text("- note: %d",ch->note); ImGui::Text("- ins: %d",ch->ins); ImGui::Text("- KOnCycles: %d",ch->konCycles); ImGui::Text("- vol: %.2x",ch->vol); //ImGui::Text("- outVol: %.2x",ch->outVol); ImGui::Text("- chVolL: %.2x",ch->chVolL); ImGui::Text("- chVolR: %.2x",ch->chVolR); ImGui::Text("* PCM:"); ImGui::Text(" - sample: %d",ch->pcm.sample); ImGui::Text(" - pos: %d",ch->pcm.pos>>8); ImGui::Text(" - subPos: %d",ch->pcm.pos&0xff); ImGui::Text(" - len: %d",ch->pcm.len); ImGui::Text(" - freq: %.2x",ch->pcm.freq); ImGui::TextColored(ch->active?colorOn:colorOff,">> Active"); ImGui::TextColored(ch->insChanged?colorOn:colorOff,">> InsChanged"); ImGui::TextColored(ch->freqChanged?colorOn:colorOff,">> FreqChanged"); ImGui::TextColored(ch->keyOn?colorOn:colorOff,">> KeyOn"); ImGui::TextColored(ch->keyOff?colorOn:colorOff,">> KeyOff"); ImGui::TextColored(ch->portaPause?colorOn:colorOff,">> PortaPause"); ImGui::TextColored(ch->furnacePCM?colorOn:colorOff,">> FurnacePCM"); //ImGui::TextColored(ch->inPorta?colorOn:colorOff,">> InPorta"); break; } default: ImGui::Text("Unknown system! Help!"); break; } }