#include "../dispatch.h" void DivDispatch::acquire(short* bufL, short* bufR, size_t start, size_t len) { } void DivDispatch::tick() { } int DivDispatch::dispatch(DivCommand c) { return 1; } bool DivDispatch::isStereo() { return false; } bool DivDispatch::keyOffAffectsArp(int ch) { return false; } int DivDispatch::init(DivEngine* p, int channels, int sugRate, bool pal) { return 0; }