cmake_minimum_required(VERSION 3.0) project(furnace) set(CMAKE_CXX_STANDARD 11) if (WIN32) add_subdirectory(SDL) set(HAVE_SDL2 SDL2-static) else() find_library(HAVE_SDL2 SDL2) find_library(HAVE_JACK jack) endif() include_directories(include) set(AUDIO_SOURCES src/audio/abstract.cpp) if (HAVE_SDL2) list(APPEND AUDIO_SOURCES src/audio/sdl.cpp) endif() if (HAVE_JACK) list(APPEND AUDIO_SOURCES src/audio/jack.cpp) endif() set(ENGINE_SOURCES src/log.cpp extern/Nuked-OPN2/ym3438.c src/engine/platform/sound/sn76496.cpp src/engine/blip_buf.c src/engine/safeReader.cpp src/engine/engine.cpp src/engine/playback.cpp src/engine/platform/abstract.cpp src/engine/platform/genesis.cpp src/engine/platform/dummy.cpp) #imgui/imgui.cpp #imgui/imgui_demo.cpp #imgui/imgui_draw.cpp #imgui/imgui_tables.cpp #imgui/imgui_widgets.cpp #imgui/backends/imgui_impl_opengl3.cpp #imgui/backends/imgui_impl_sdl.cpp #src/gui/main.cpp) add_executable(furnace ${ENGINE_SOURCES} ${AUDIO_SOURCES} src/main.cpp) target_link_libraries(furnace ${HAVE_SDL2} z) if (HAVE_JACK) target_link_libraries(furnace ${HAVE_JACK}) endif() if (WIN32) target_link_libraries(furnace SDL2main) endif()