/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2023 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "vic20.h" #include "../engine.h" #include "../../ta-log.h" #include #define rWrite(a,v) {regPool[(a)]=(v)&0xff; vic_sound_machine_store(vic,a,(v)&0xff);} #define CHIP_DIVIDER 32 #define SAMP_DIVIDER 4 const char* regCheatSheetVIC[]={ "CH1_Pitch", "0A", "CH2_Pitch", "0B", "CH3_Pitch", "0C", "Noise_Pitch", "0D", "Volume", "0E", NULL }; const char** DivPlatformVIC20::getRegisterSheet() { return regCheatSheetVIC; } void DivPlatformVIC20::acquire(short** buf, size_t len) { const unsigned char loadFreq[3] = {0x7e, 0x7d, 0x7b}; const unsigned char wavePatterns[16] = { 0b0, 0b10, 0b100, 0b110, 0b1000, 0b1010, 0b1011, 0b1110, 0b10010, 0b10100, 0b10110, 0b11000, 0b11010, 0b100100, 0b101010, 0b101100 }; for (size_t h=0; h=0) { if (chan[i].waveWriteCycle>=16*7) { // empty shift register first rWrite(10+i,126); } else if (chan[i].waveWriteCycle>=16) { unsigned bit=8-(chan[i].waveWriteCycle/16); rWrite(10+i,loadFreq[i]|((wavePatterns[chan[i].wave]<data[oscBuf[i]->needle++]=vic->ch[i].out?(vic->volume<<11):0; } } } void DivPlatformVIC20::calcAndWriteOutVol(int ch, int env) { chan[ch].outVol=MIN(chan[ch].vol*env/15,15); writeOutVol(ch); } void DivPlatformVIC20::writeOutVol(int ch) { rWrite(14,chan[ch].outVol); } void DivPlatformVIC20::tick(bool sysTick) { for (int i=0; i<4; i++) { chan[i].std.next(); if (chan[i].std.vol.had) { int env=chan[i].std.vol.val; calcAndWriteOutVol(i,env); } if (NEW_ARP_STRAT) { chan[i].handleArp(); } else if (chan[i].std.arp.had) { if (!chan[i].inPorta) { chan[i].baseFreq=NOTE_PERIODIC(parent->calcArp(chan[i].note,chan[i].std.arp.val)); } chan[i].freqChanged=true; } if (chan[i].std.duty.had) { if (chan[i].onOff!=(bool)chan[i].std.duty.val) { chan[i].onOff=(bool)chan[i].std.duty.val; if (chan[i].active) { if (chan[i].onOff) { chan[i].keyOn=true; chan[i].keyOff=false; } else { chan[i].keyOn=false; chan[i].keyOff=true; } } } } if (chan[i].std.wave.had) { if (chan[i].wave!=chan[i].std.wave.val) { chan[i].wave=chan[i].std.wave.val&0x0f; chan[i].keyOn=true; } } if (chan[i].std.pitch.had) { if (chan[i].std.pitch.mode) { chan[i].pitch2+=chan[i].std.pitch.val; CLAMP_VAR(chan[i].pitch2,-32768,32767); } else { chan[i].pitch2=chan[i].std.pitch.val; } chan[i].freqChanged=true; } if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) { chan[i].freq=parent->calcFreq(chan[i].baseFreq,chan[i].pitch,chan[i].fixedArp?chan[i].baseNoteOverride:chan[i].arpOff,chan[i].fixedArp,true,0,chan[i].pitch2,chipClock,CHIP_DIVIDER); if (i<3) { chan[i].freq>>=(2-i); } else { chan[i].freq>>=1; } if (chan[i].freq<1) chan[i].freq=1; if (chan[i].freq>127) chan[i].freq=0; if (isMuted[i]) chan[i].keyOn=false; if (chan[i].keyOn) { if (i<3) { // 128*16 cycles for lowest channel to finish counting at lowest freq // 2*16 cycles for lowest channel to empty first 2 bits // 7*16 cycles to write 7 bits chan[i].waveWriteCycle=137*16-1; hasWaveWrite=true; } else { rWrite(10+i,255-chan[i].freq); } chan[i].keyOn=false; } else if (chan[i].freqChanged && chan[i].active && !isMuted[i]) { rWrite(10+i,255-chan[i].freq); } if (chan[i].keyOff) { rWrite(10+i,0); chan[i].keyOff=false; } chan[i].freqChanged=false; } } } int DivPlatformVIC20::dispatch(DivCommand c) { switch (c.cmd) { case DIV_CMD_NOTE_ON: { DivInstrument* ins=parent->getIns(chan[c.chan].ins,DIV_INS_VIC); if (c.value!=DIV_NOTE_NULL) { chan[c.chan].baseFreq=NOTE_PERIODIC(c.value); chan[c.chan].freqChanged=true; chan[c.chan].note=c.value; } chan[c.chan].onOff=true; chan[c.chan].active=true; chan[c.chan].keyOn=true; chan[c.chan].macroInit(ins); break; } case DIV_CMD_NOTE_OFF: chan[c.chan].active=false; chan[c.chan].keyOff=true; chan[c.chan].macroInit(NULL); break; case DIV_CMD_NOTE_OFF_ENV: case DIV_CMD_ENV_RELEASE: chan[c.chan].std.release(); break; case DIV_CMD_INSTRUMENT: if (chan[c.chan].ins!=c.value || c.value2==1) { chan[c.chan].ins=c.value; } break; case DIV_CMD_VOLUME: if (chan[c.chan].vol!=c.value) { chan[c.chan].vol=c.value; if (!chan[c.chan].std.vol.has) { calcAndWriteOutVol(c.chan,15); } } break; case DIV_CMD_GET_VOLUME: return chan[c.chan].vol; break; case DIV_CMD_PITCH: chan[c.chan].pitch=c.value; chan[c.chan].freqChanged=true; break; case DIV_CMD_WAVE: chan[c.chan].wave=c.value&0x0f; chan[c.chan].keyOn=true; break; case DIV_CMD_NOTE_PORTA: { int destFreq=NOTE_PERIODIC(c.value2); bool return2=false; if (destFreq>chan[c.chan].baseFreq) { chan[c.chan].baseFreq+=c.value; if (chan[c.chan].baseFreq>=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } else { chan[c.chan].baseFreq-=c.value; if (chan[c.chan].baseFreq<=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } chan[c.chan].freqChanged=true; if (return2) { chan[c.chan].inPorta=false; return 2; } break; } case DIV_CMD_LEGATO: chan[c.chan].baseFreq=NOTE_PERIODIC(c.value+((HACKY_LEGATO_MESS)?(chan[c.chan].std.arp.val):(0))); chan[c.chan].freqChanged=true; chan[c.chan].note=c.value; break; case DIV_CMD_PRE_PORTA: if (chan[c.chan].active && c.value2) { if (parent->song.resetMacroOnPorta) chan[c.chan].macroInit(parent->getIns(chan[c.chan].ins,DIV_INS_VIC)); } if (!chan[c.chan].inPorta && c.value && !parent->song.brokenPortaArp && chan[c.chan].std.arp.will && !NEW_ARP_STRAT) chan[c.chan].baseFreq=NOTE_PERIODIC(chan[c.chan].note); chan[c.chan].inPorta=c.value; break; case DIV_CMD_GET_VOLMAX: return 15; break; case DIV_CMD_MACRO_OFF: chan[c.chan].std.mask(c.value,true); break; case DIV_CMD_MACRO_ON: chan[c.chan].std.mask(c.value,false); break; case DIV_ALWAYS_SET_VOLUME: return 1; break; default: break; } return 1; } void DivPlatformVIC20::muteChannel(int ch, bool mute) { isMuted[ch]=mute; if (mute) { chan[ch].keyOff=true; } else if (chan[ch].active) { chan[ch].keyOn=true; } } void DivPlatformVIC20::forceIns() { for (int i=0; i<4; i++) { chan[i].insChanged=true; chan[i].freqChanged=true; writeOutVol(i); } } void* DivPlatformVIC20::getChanState(int ch) { return &chan[ch]; } DivMacroInt* DivPlatformVIC20::getChanMacroInt(int ch) { return &chan[ch].std; } DivDispatchOscBuffer* DivPlatformVIC20::getOscBuffer(int ch) { return oscBuf[ch]; } unsigned char* DivPlatformVIC20::getRegisterPool() { return regPool; } int DivPlatformVIC20::getRegisterPoolSize() { return 16; } void DivPlatformVIC20::reset() { memset(regPool,0,16); for (int i=0; i<4; i++) { chan[i]=Channel(); chan[i].std.setEngine(parent); } vic_sound_machine_init(vic,rate,chipClock); hasWaveWrite=false; rWrite(14,15); // hack: starting noise channel right away after this would result in a dead // channel as the LFSR state is 0, so clock it a bit vic_sound_clock(vic,4); } int DivPlatformVIC20::getOutputCount() { return 1; } void DivPlatformVIC20::notifyInsDeletion(void* ins) { for (int i=0; i<4; i++) { chan[i].std.notifyInsDeletion((DivInstrument*)ins); } } void DivPlatformVIC20::setFlags(const DivConfig& flags) { if (flags.getInt("clockSel",0)) { chipClock=COLOR_PAL/4.0; } else { chipClock=COLOR_NTSC*2.0/7.0; } CHECK_CUSTOM_CLOCK; rate=chipClock/4; for (int i=0; i<4; i++) { oscBuf[i]->rate=rate; } } void DivPlatformVIC20::poke(unsigned int addr, unsigned short val) { rWrite(addr,val); } void DivPlatformVIC20::poke(std::vector& wlist) { for (DivRegWrite& i: wlist) rWrite(i.addr,i.val); } int DivPlatformVIC20::init(DivEngine* p, int channels, int sugRate, const DivConfig& flags) { parent=p; dumpWrites=false; skipRegisterWrites=false; for (int i=0; i<4; i++) { isMuted[i]=false; oscBuf[i]=new DivDispatchOscBuffer; } setFlags(flags); vic=new sound_vic20_t(); reset(); return 4; } void DivPlatformVIC20::quit() { for (int i=0; i<4; i++) { delete oscBuf[i]; } delete vic; } DivPlatformVIC20::~DivPlatformVIC20() { }