/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "gb.h" #include "../engine.h" #include #define rWrite(a,v) if (!skipRegisterWrites) {GB_apu_write(gb,a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} } #define immWrite(a,v) {GB_apu_write(gb,a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} } #define CHIP_DIVIDER 16 const char* regCheatSheetGB[]={ "NR10_Sweep", "10", "NR11_DutyLen", "11", "NR12_VolEnv", "12", "NR13_FreqL", "13", "NR14_FreqH", "14", "NR21_DutyLen", "16", "NR22_VolEnv", "17", "NR23_FreqL", "18", "NR24_FreqH", "19", "NR30_WaveOn", "1A", "NR31_Len", "1B", "NR32_Vol", "1C", "NR33_FreqL", "1D", "NR34_FreqH", "1E", "NR41_Len", "20", "NR42_VolEnv", "21", "NR43_Freq", "22", "NR44_Control", "23", "NR50_MasterVol", "24", "NR51_Toggle", "25", "NR52_PowerStat", "26", "Wave", "30", NULL }; const char** DivPlatformGB::getRegisterSheet() { return regCheatSheetGB; } const char* DivPlatformGB::getEffectName(unsigned char effect) { switch (effect) { case 0x10: return "10xx: Change waveform"; break; case 0x11: return "11xx: Set noise length (0: long; 1: short)"; break; case 0x12: return "12xx: Set duty cycle (0 to 3)"; break; case 0x13: return "13xy: Setup sweep (x: time; y: shift)"; break; case 0x14: return "14xx: Set sweep direction (0: up; 1: down)"; break; } return NULL; } void DivPlatformGB::acquire(short* bufL, short* bufR, size_t start, size_t len) { for (size_t i=start; iapu_output.final_sample.left; bufR[i]=gb->apu_output.final_sample.right; } } void DivPlatformGB::updateWave() { rWrite(0x1a,0); for (int i=0; i<16; i++) { int nibble1=15-ws.output[i<<1]; int nibble2=15-ws.output[1+(i<<1)]; rWrite(0x30+i,(nibble1<<4)|nibble2); } } static unsigned char chanMuteMask[4]={ 0xee, 0xdd, 0xbb, 0x77 }; unsigned char DivPlatformGB::procMute() { return lastPan&(isMuted[0]?chanMuteMask[0]:0xff) &(isMuted[1]?chanMuteMask[1]:0xff) &(isMuted[2]?chanMuteMask[2]:0xff) &(isMuted[3]?chanMuteMask[3]:0xff); } static unsigned char gbVolMap[16]={ 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x60, 0x60, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20 }; static unsigned char noiseTable[256]={ 0, 0xf7, 0xf6, 0xf5, 0xf4, 0xe7, 0xe6, 0xe5, 0xe4, 0xd7, 0xd6, 0xd5, 0xd4, 0xc7, 0xc6, 0xc5, 0xc4, 0xb7, 0xb6, 0xb5, 0xb4, 0xa7, 0xa6, 0xa5, 0xa4, 0x97, 0x96, 0x95, 0x94, 0x87, 0x86, 0x85, 0x84, 0x77, 0x76, 0x75, 0x74, 0x67, 0x66, 0x65, 0x64, 0x57, 0x56, 0x55, 0x54, 0x47, 0x46, 0x45, 0x44, 0x37, 0x36, 0x35, 0x34, 0x27, 0x26, 0x25, 0x24, 0x17, 0x16, 0x15, 0x14, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; void DivPlatformGB::tick(bool sysTick) { for (int i=0; i<4; i++) { chan[i].std.next(); if (chan[i].std.arp.had) { if (i==3) { // noise if (chan[i].std.arp.mode) { chan[i].baseFreq=chan[i].std.arp.val+24; } else { chan[i].baseFreq=chan[i].note+chan[i].std.arp.val; } if (chan[i].baseFreq>255) chan[i].baseFreq=255; if (chan[i].baseFreq<0) chan[i].baseFreq=0; } else { if (!chan[i].inPorta) { if (chan[i].std.arp.mode) { chan[i].baseFreq=NOTE_PERIODIC(chan[i].std.arp.val+24); } else { chan[i].baseFreq=NOTE_PERIODIC(chan[i].note+chan[i].std.arp.val); } } } chan[i].freqChanged=true; } else { if (chan[i].std.arp.mode && chan[i].std.arp.finished) { chan[i].baseFreq=NOTE_PERIODIC(chan[i].note); chan[i].freqChanged=true; } } if (chan[i].std.duty.had) { chan[i].duty=chan[i].std.duty.val; DivInstrument* ins=parent->getIns(chan[i].ins); if (i!=2) { rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(ins->gb.soundLen&63))); } else { if (parent->song.waveDutyIsVol) { rWrite(16+i*5+2,gbVolMap[(chan[i].std.duty.val&3)<<2]); } } } if (i==2 && chan[i].std.wave.had) { if (chan[i].wave!=chan[i].std.wave.val || ws.activeChanged()) { chan[i].wave=chan[i].std.wave.val; ws.changeWave1(chan[i].wave); if (!chan[i].keyOff) chan[i].keyOn=true; } } if (chan[i].std.pitch.had) { chan[i].freqChanged=true; } if (chan[i].std.phaseReset.had) { if (chan[i].std.phaseReset.val==1) { chan[i].keyOn=true; } } if (i==2) { if (chan[i].active) { if (ws.tick()) { updateWave(); if (!chan[i].keyOff) chan[i].keyOn=true; } } } if (chan[i].sweepChanged) { chan[i].sweepChanged=false; if (i==0) { rWrite(16+i*5,chan[i].sweep); } } if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) { DivInstrument* ins=parent->getIns(chan[i].ins); if (i==3) { // noise int ntPos=chan[i].baseFreq; if (ntPos<0) ntPos=0; if (ntPos>255) ntPos=255; chan[i].freq=noiseTable[ntPos]; } else { chan[i].freq=parent->calcFreq(chan[i].baseFreq,chan[i].pitch,true)+chan[i].std.pitch.val; if (chan[i].freq>2047) chan[i].freq=2047; if (chan[i].freq<0) chan[i].freq=0; } if (chan[i].keyOn) { if (i==2) { // wave rWrite(16+i*5,0x80); rWrite(16+i*5+2,gbVolMap[chan[i].vol]); } else { rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(ins->gb.soundLen&63))); rWrite(16+i*5+2,((chan[i].vol<<4))|(ins->gb.envLen&7)|((ins->gb.envDir&1)<<3)); } } if (chan[i].keyOff) { if (i==2) { rWrite(16+i*5+2,0); } else { rWrite(16+i*5+2,8); } } if (i==3) { // noise rWrite(16+i*5+3,(chan[i].freq&0xff)|(chan[i].duty?8:0)); rWrite(16+i*5+4,((chan[i].keyOn||chan[i].keyOff)?0x80:0x00)|((ins->gb.soundLen<64)<<6)); } else { rWrite(16+i*5+3,(2048-chan[i].freq)&0xff); rWrite(16+i*5+4,(((2048-chan[i].freq)>>8)&7)|((chan[i].keyOn||chan[i].keyOff)?0x80:0x00)|((ins->gb.soundLen<63)<<6)); } if (chan[i].keyOn) chan[i].keyOn=false; if (chan[i].keyOff) chan[i].keyOff=false; chan[i].freqChanged=false; } } } void DivPlatformGB::muteChannel(int ch, bool mute) { isMuted[ch]=mute; rWrite(0x25,procMute()); } int DivPlatformGB::dispatch(DivCommand c) { switch (c.cmd) { case DIV_CMD_NOTE_ON: { DivInstrument* ins=parent->getIns(chan[c.chan].ins); if (c.value!=DIV_NOTE_NULL) { if (c.chan==3) { // noise chan[c.chan].baseFreq=c.value; } else { chan[c.chan].baseFreq=NOTE_PERIODIC(c.value); } chan[c.chan].freqChanged=true; chan[c.chan].note=c.value; } chan[c.chan].active=true; chan[c.chan].keyOn=true; chan[c.chan].std.init(ins); if (c.chan==2) { if (chan[c.chan].wave<0) { chan[c.chan].wave=0; ws.changeWave1(chan[c.chan].wave); } ws.init(ins,32,15,chan[c.chan].insChanged); } chan[c.chan].insChanged=false; break; } case DIV_CMD_NOTE_OFF: chan[c.chan].active=false; chan[c.chan].keyOff=true; chan[c.chan].std.init(NULL); break; case DIV_CMD_NOTE_OFF_ENV: case DIV_CMD_ENV_RELEASE: chan[c.chan].std.release(); break; case DIV_CMD_INSTRUMENT: if (chan[c.chan].ins!=c.value || c.value2==1) { chan[c.chan].ins=c.value; chan[c.chan].insChanged=true; if (c.chan!=2) { DivInstrument* ins=parent->getIns(chan[c.chan].ins); chan[c.chan].vol=ins->gb.envVol; if (parent->song.gbInsAffectsEnvelope) { rWrite(16+c.chan*5+2,((chan[c.chan].vol<<4))|(ins->gb.envLen&7)|((ins->gb.envDir&1)<<3)); } } } break; case DIV_CMD_VOLUME: chan[c.chan].vol=c.value; if (c.chan==2) { rWrite(16+c.chan*5+2,gbVolMap[chan[c.chan].vol]); } break; case DIV_CMD_GET_VOLUME: return chan[c.chan].vol; break; case DIV_CMD_PITCH: chan[c.chan].pitch=c.value; chan[c.chan].freqChanged=true; break; case DIV_CMD_WAVE: if (c.chan!=2) break; chan[c.chan].wave=c.value; ws.changeWave1(chan[c.chan].wave); chan[c.chan].keyOn=true; break; case DIV_CMD_NOTE_PORTA: { int destFreq=NOTE_PERIODIC(c.value2); bool return2=false; if (destFreq>chan[c.chan].baseFreq) { chan[c.chan].baseFreq+=c.value; if (chan[c.chan].baseFreq>=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } else { chan[c.chan].baseFreq-=c.value; if (chan[c.chan].baseFreq<=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } chan[c.chan].freqChanged=true; if (return2) { chan[c.chan].inPorta=false; return 2; } break; } case DIV_CMD_STD_NOISE_MODE: chan[c.chan].duty=c.value; if (c.chan!=2) { chan[c.chan].freqChanged=true; rWrite(16+c.chan*5+1,((chan[c.chan].duty&3)<<6)|(63-(parent->getIns(chan[c.chan].ins)->gb.soundLen&63))); } break; case DIV_CMD_PANNING: { lastPan&=~(0x11<0)|(((c.value>>4)>0)<<4); lastPan|=c.value<song.resetMacroOnPorta) chan[c.chan].std.init(parent->getIns(chan[c.chan].ins)); } chan[c.chan].inPorta=c.value; break; case DIV_CMD_GB_SWEEP_DIR: if (c.chan>0) break; chan[c.chan].sweep&=0xf7; if (c.value&1) { chan[c.chan].sweep|=8; } chan[c.chan].sweepChanged=true; break; case DIV_CMD_GB_SWEEP_TIME: if (c.chan>0) break; chan[c.chan].sweep&=8; chan[c.chan].sweep|=c.value&0x77; chan[c.chan].sweepChanged=true; break; case DIV_CMD_GET_VOLMAX: return 15; break; case DIV_ALWAYS_SET_VOLUME: return 1; break; default: break; } return 1; } void DivPlatformGB::forceIns() { for (int i=0; i<4; i++) { chan[i].insChanged=true; } immWrite(0x25,procMute()); updateWave(); } void* DivPlatformGB::getChanState(int ch) { return &chan[ch]; } unsigned char* DivPlatformGB::getRegisterPool() { return regPool; } int DivPlatformGB::getRegisterPoolSize() { return 64; } void DivPlatformGB::reset() { for (int i=0; i<4; i++) { chan[i]=DivPlatformGB::Channel(); chan[i].std.setEngine(parent); } ws.setEngine(parent); ws.init(NULL,32,15,false); if (dumpWrites) { addWrite(0xffffffff,0); } memset(gb,0,sizeof(GB_gameboy_t)); memset(regPool,0,128); gb->model=GB_MODEL_DMG_B; GB_apu_init(gb); GB_set_sample_rate(gb,rate); // enable all channels immWrite(0x10,0); immWrite(0x26,0x8f); lastPan=0xff; immWrite(0x25,procMute()); immWrite(0x24,0x77); } bool DivPlatformGB::isStereo() { return true; } void DivPlatformGB::notifyInsChange(int ins) { for (int i=0; i<4; i++) { if (chan[i].ins==ins) { chan[i].insChanged=true; } } } void DivPlatformGB::notifyWaveChange(int wave) { if (chan[2].wave==wave) { ws.changeWave1(wave); updateWave(); if (!chan[2].keyOff) chan[2].keyOn=true; } } void DivPlatformGB::notifyInsDeletion(void* ins) { for (int i=0; i<4; i++) { chan[i].std.notifyInsDeletion((DivInstrument*)ins); } } void DivPlatformGB::poke(unsigned int addr, unsigned short val) { immWrite(addr,val); } void DivPlatformGB::poke(std::vector& wlist) { for (DivRegWrite& i: wlist) immWrite(i.addr,i.val); } int DivPlatformGB::init(DivEngine* p, int channels, int sugRate, unsigned int flags) { for (int i=0; i<4; i++) { isMuted[i]=false; } parent=p; dumpWrites=false; skipRegisterWrites=false; chipClock=4194304; rate=chipClock/16; gb=new GB_gameboy_t; reset(); return 4; } void DivPlatformGB::quit() { delete gb; } DivPlatformGB::~DivPlatformGB() { }