#ifndef _NES_H #define _NES_H #include "../dispatch.h" #include "../macroInt.h" class DivPlatformNES: public DivDispatch { struct Channel { int freq, baseFreq, pitch, prevFreq, note; unsigned char ins, duty, sweep; bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, furnaceDac; signed char vol, outVol, wave; DivMacroInt std; Channel(): freq(0), baseFreq(0), pitch(0), prevFreq(65535), note(0), ins(-1), duty(0), sweep(8), active(false), insChanged(true), freqChanged(false), sweepChanged(false), keyOn(false), keyOff(false), inPorta(false), furnaceDac(false), vol(15), outVol(15), wave(-1) {} }; Channel chan[5]; bool isMuted[5]; int dacPeriod, dacRate; unsigned int dacPos; int dacSample; unsigned char sampleBank; unsigned char apuType; struct NESAPU* nes; friend void putDispatchChan(void*,int,int); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); void reset(); void forceIns(); void tick(); void muteChannel(int ch, bool mute); bool keyOffAffectsArp(int ch); void setFlags(unsigned int flags); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); int init(DivEngine* parent, int channels, int sugRate, unsigned int flags); void quit(); ~DivPlatformNES(); }; #endif