/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _NES_H #define _NES_H #include "../dispatch.h" #include "../macroInt.h" #include "sound/nes_nsfplay/nes_apu.h" class DivPlatformNES: public DivDispatch { struct Channel { int freq, baseFreq, pitch, pitch2, prevFreq, note, ins; unsigned char duty, sweep; bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, furnaceDac; signed char vol, outVol, wave; DivMacroInt std; void macroInit(DivInstrument* which) { std.init(which); pitch2=0; } Channel(): freq(0), baseFreq(0), pitch(0), pitch2(0), prevFreq(65535), note(0), ins(-1), duty(0), sweep(8), active(false), insChanged(true), freqChanged(false), sweepChanged(false), keyOn(false), keyOff(false), inPorta(false), furnaceDac(false), vol(15), outVol(15), wave(-1) {} }; Channel chan[5]; DivDispatchOscBuffer* oscBuf[5]; bool isMuted[5]; int dacPeriod, dacRate; unsigned int dacPos, dacAntiClick; int dacSample; unsigned char* dpcmMem; size_t dpcmMemLen; unsigned char dpcmBank; unsigned char sampleBank; unsigned char writeOscBuf; unsigned char apuType; bool dpcmMode; bool dacAntiClickOn; bool useNP; bool goingToLoop; struct NESAPU* nes; xgm::NES_APU* nes1_NP; xgm::NES_DMC* nes2_NP; unsigned char regPool[128]; unsigned int sampleOffDPCM[256]; friend void putDispatchChip(void*,int); friend void putDispatchChan(void*,int,int); void doWrite(unsigned short addr, unsigned char data); unsigned char calcDPCMRate(int inRate); void acquire_puNES(short* bufL, short* bufR, size_t start, size_t len); void acquire_NSFPlay(short* bufL, short* bufR, size_t start, size_t len); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivMacroInt* getChanMacroInt(int ch); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); bool keyOffAffectsArp(int ch); float getPostAmp(); unsigned char readDMC(unsigned short addr); void setNSFPlay(bool use); void setFlags(const DivConfig& flags); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); const void* getSampleMem(int index); size_t getSampleMemCapacity(int index); size_t getSampleMemUsage(int index); void renderSamples(); int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags); void quit(); ~DivPlatformNES(); }; #endif