# TI SN76489 (e.g. sega Master System) a relatively simple sound chip made by Texas Instruments. a derivative of it is used in Sega's Master System, the predecessor to Genesis. the original iteration of the SN76489 used in the TI-99/4A computer, the SN94624, could only produce tones as low as 100Hz, and was clocked at 447 KHz. all later versions (such as the one in the Master System and Genesis) had a clock divider but ran on a faster clock... except for the SN76494, which can play notes as low as 13.670 Hz (A -1). consequently, its pitch accuracy for higher notes is compromised. # effects - `20xy`: **set noise mode.** - `x` controls whether to inherit frequency from channel 3. - `0`: use one of 3 preset frequencies (C: A-2; C#: A-3; D: A-4). - `1`: use frequency of channel 3. - `y` controls whether to select noise or thin pulse. - `0`: thin pulse. - `1`: noise. # chip flags ## SN7 versions SN7 was extremely popular due to low-cost. Therefore, it was cloned and copied to no end, often with minor differences between each other. Furnace supports several of these: - SN94624, can only produce tones as low as 100Hz, and is clocked at 447 KHz. - SN76494, which can play notes as low as 13.670 Hz (A -1). It has a different noise feedback and invert masks. - SN76489, identical to SN94624, just without a clock divider - SN76489A, identical to 76494, just with a /8 clock divider - SN76496, literally identical to former. Why is it even here? - SN76496 with a Atari-like short noise. The chip of many legend and rumours, might be a result of inaccurate emulation. - Sega Master System VDP version has a different, characteristic noise LFSR. - Game Gear SN7, identical to the above, but with stereo - NCR8496, different noise invert masks - PSSJ3, literally identical to the former, it justs swaps "high" and "low" signals in the output, which results in no audible difference TODO: all these checkboxes