# Bifurcator instrument editor Bifurcator instrument editor consists of these macros: - **Volume**: volume sequence. - **Arpeggio**: pitch sequence. - **Parametet**: set parameter of logistic map function. - **Panning (left)**: output level for left channel. - **Panning (right)**: output level for right channel. - **Pitch**: fine pitch. - **Load Value**: changes the current output value. ## audio generation description Bifurcator uses logistic map iterations for sound generation. basically it runs the following function over and over: ``` r = (1 + (p / 65536)) * 2 x = (r * x) * (1 - x) ``` where `x` is the current output value and `p` is the "parameter". by varying the parameter, the value of x may change drastically, producing a variety of sounds. the higher the parameter, the more "chaos" is present, effectively yielding noise. the default parameter is `47360`, which results in a square wave. if the parameter is set to 0, there's no sound at all. as the parameter approaches 32768, a decaying square wave is produced. the square wave stops decaying past 32768 and becomes louder until the parameter hits ~47496 (`r = 1 + sqrt(6)`). a second square wave one octave lower then starts appearing, until the parameter reaches ~51443 (`r ≈ 3.56995`). this is where chaos begins. anything higher results in a total mess. however, at ~59914 (`r = 1 + sqrt(8)`) you can hear a 33% pulse wave. ## the importance of loading the value you must load a value that isn't 0 in order to get sound. otherwise the function will always output 0.