#include "plot_nolerp.h" #include "imgui.h" #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include "imgui_internal.h" struct FurnacePlotArrayGetterData { const float* Values; int Stride; FurnacePlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; } }; static float Plot_ArrayGetter(void* data, int idx) { FurnacePlotArrayGetterData* plot_data = (FurnacePlotArrayGetterData*)data; const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride); return v; } struct FurnacePlotIntArrayGetterData { const int* Values; int Stride; FurnacePlotIntArrayGetterData(const int* values, int stride) { Values = values; Stride = stride; } }; static int Plot_IntArrayGetter(void* data, int idx) { FurnacePlotIntArrayGetterData* plot_data = (FurnacePlotIntArrayGetterData*)data; const int v = *(const int*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride); return v; } int PlotNoLerpEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size) { ImGuiContext& g = *GImGui; ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return -1; const ImGuiStyle& style = g.Style; const ImGuiID id = window->GetID(label); const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); if (frame_size.x == 0.0f) frame_size.x = ImGui::CalcItemWidth(); if (frame_size.y == 0.0f) frame_size.y = label_size.y + (style.FramePadding.y * 2); const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding); const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0)); ImGui::ItemSize(total_bb, style.FramePadding.y); if (!ImGui::ItemAdd(total_bb, 0, &frame_bb)) return -1; const bool hovered = ImGui::ItemHoverable(frame_bb, id); // Determine scale from values if not specified if (scale_min == FLT_MAX || scale_max == FLT_MAX) { float v_min = FLT_MAX; float v_max = -FLT_MAX; for (int i = 0; i < values_count; i++) { const float v = values_getter(data, i); if (v != v) // Ignore NaN values continue; v_min = ImMin(v_min, v); v_max = ImMax(v_max, v); } if (scale_min == FLT_MAX) scale_min = v_min; if (scale_max == FLT_MAX) scale_max = v_max; } ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1; int idx_hovered = -1; if (values_count >= values_count_min) { int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); // Tooltip on hover if (hovered && inner_bb.Contains(g.IO.MousePos)) { const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f); const int v_idx = (int)(t * item_count); IM_ASSERT(v_idx >= 0 && v_idx < values_count); const float v0 = values_getter(data, (v_idx + values_offset) % values_count); if (plot_type == ImGuiPlotType_Lines) ImGui::SetTooltip("%d: %8.4g", v_idx, v0); else if (plot_type == ImGuiPlotType_Histogram) ImGui::SetTooltip("%d: %8.4g", v_idx, v0); idx_hovered = v_idx; } const float t_step = 1.0f / (float)res_w; const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min)); float v0 = values_getter(data, (0 + values_offset) % values_count); float t0 = 0.0f; ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle const ImU32 col_base = ImGui::GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram); const ImU32 col_hovered = ImGui::GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered); for (int n = 0; n < res_w; n++) { const float t1 = t0 + t_step; const int v1_idx = (int)(t0 * item_count + 0.5f); IM_ASSERT(v1_idx >= 0 && v1_idx < values_count); const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count); const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) ); // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU. ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, tp1); ImVec2 pos2 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); ImVec2 pos3 = ImLerp(inner_bb.Min, inner_bb.Max, tp1); pos1.y=pos0.y; pos2.x=pos3.x; if (plot_type == ImGuiPlotType_Lines) { window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); window->DrawList->AddLine(pos2, pos3, idx_hovered == v1_idx ? col_hovered : col_base); } else if (plot_type == ImGuiPlotType_Histogram) { if (pos1.x >= pos0.x + 2.0f) pos1.x -= 1.0f; window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); } t0 = t1; tp0 = tp1; } } // Text overlay if (overlay_text) ImGui::RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f)); if (label_size.x > 0.0f) ImGui::RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label); // Return hovered index or -1 if none are hovered. // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx(). return idx_hovered; } void PlotNoLerp(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride) { FurnacePlotArrayGetterData data(values, stride); PlotNoLerpEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size); } int PlotBitfieldEx(const char* label, int (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char** overlay_text, int bits, ImVec2 frame_size) { ImGuiContext& g = *GImGui; ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return -1; const ImGuiStyle& style = g.Style; const ImGuiID id = window->GetID(label); const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); if (frame_size.x == 0.0f) frame_size.x = ImGui::CalcItemWidth(); if (frame_size.y == 0.0f) frame_size.y = label_size.y + (style.FramePadding.y * 2); const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding); const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0)); ImGui::ItemSize(total_bb, style.FramePadding.y); if (!ImGui::ItemAdd(total_bb, 0, &frame_bb)) return -1; const bool hovered = ImGui::ItemHoverable(frame_bb, id); ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); const int values_count_min = 1; int idx_hovered = -1; if (values_count >= values_count_min) { int res_w = ImMin((int)frame_size.x, values_count); int item_count = values_count; // Tooltip on hover if (hovered && inner_bb.Contains(g.IO.MousePos)) { const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f); const int v_idx = (int)(t * item_count); IM_ASSERT(v_idx >= 0 && v_idx < values_count); //const float v0 = values_getter(data, (v_idx + values_offset) % values_count); //ImGui::SetTooltip("%d: %8.4g", v_idx, v0); idx_hovered = v_idx; } const float t_step = 1.0f / (float)res_w; float t0 = 0.0f; ImVec2 tp0 = ImVec2( t0, 0.0f ); // Point in the normalized space of our target rectangle const ImU32 col_base = ImGui::GetColorU32(ImGuiCol_PlotHistogram); const ImU32 col_hovered = ImGui::GetColorU32(ImGuiCol_PlotHistogramHovered); for (int n = 0; n < res_w; n++) { const float t1 = t0 + t_step; const int v1_idx = (int)(t0 * item_count + 0.5f); IM_ASSERT(v1_idx >= 0 && v1_idx < values_count); const int v1 = values_getter(data, (v1_idx + values_offset) % values_count); ImVec2 tp1 = ImVec2( t1, 0.0f ); for (int o = 0; o < bits; o++) { tp0.y=float(bits-o)/float(bits); tp1.y=float(bits-o-1)/float(bits); // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU. ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, tp1); if (pos1.x >= pos0.x + 2.0f) pos1.x -= 1.0f; if (pos1.y <= pos0.y - 2.0f) pos1.y += 1.0f; if (v1&(1<DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); } } tp0 = tp1; t0 = t1; } } // Text overlay if (overlay_text) { float lineHeight=ImGui::GetTextLineHeight()/2.0; for (int i=0; i 0.0f) ImGui::RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label); // Return hovered index or -1 if none are hovered. // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx(). return idx_hovered; } void PlotBitfield(const char* label, const int* values, int values_count, int values_offset, const char** overlay_text, int bits, ImVec2 graph_size, int stride) { FurnacePlotIntArrayGetterData data(values, stride); PlotBitfieldEx(label, &Plot_IntArrayGetter, (void*)&data, values_count, values_offset, overlay_text, bits, graph_size); } int PlotCustomEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_display_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size, ImVec4 color, int highlight, std::string (*hoverFunc)(int,float)) { ImGuiContext& g = *GImGui; ImGuiWindow* window = ImGui::GetCurrentWindow(); if (window->SkipItems) return -1; const ImGuiStyle& style = g.Style; const ImGuiID id = window->GetID(label); const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); if (frame_size.x == 0.0f) frame_size.x = ImGui::CalcItemWidth(); if (frame_size.y == 0.0f) frame_size.y = label_size.y + (style.FramePadding.y * 2); const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size); const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding); const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0)); ImGui::ItemSize(total_bb, style.FramePadding.y); if (!ImGui::ItemAdd(total_bb, 0, &frame_bb)) return -1; const bool hovered = ImGui::ItemHoverable(frame_bb, id); // Determine scale from values if not specified if (scale_min == FLT_MAX || scale_max == FLT_MAX) { float v_min = FLT_MAX; float v_max = -FLT_MAX; for (int i = 0; i < values_count; i++) { const float v = values_getter(data, i); if (v != v) // Ignore NaN values continue; v_min = ImMin(v_min, v); v_max = ImMax(v_max, v); } if (scale_min == FLT_MAX) scale_min = v_min; if (scale_max == FLT_MAX) scale_max = v_max; } ImU32 bgColor=ImGui::GetColorU32(ImVec4(color.x,color.y,color.z,color.w*0.15)); ImGui::RenderFrame(frame_bb.Min, frame_bb.Max, ImGui::GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1; int idx_hovered = -1; if (values_count >= values_count_min) { int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0); // Tooltip on hover if (hovered && inner_bb.Contains(g.IO.MousePos)) { const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f); const int v_idx = (int)(t * item_count); IM_ASSERT(v_idx >= 0 && v_idx < values_count); const float v0 = values_getter(data, (v_idx) % values_count); const float v1 = values_getter(data, (v_idx + 1) % values_count); if (hoverFunc) { ImGui::SetTooltip("%s",hoverFunc(v_idx+values_display_offset,v0).c_str()); } else { if (plot_type == ImGuiPlotType_Lines) ImGui::SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx + 1, v1); else if (plot_type == ImGuiPlotType_Histogram) ImGui::SetTooltip("%d: %8.4g", v_idx+values_display_offset, v0); } idx_hovered = v_idx; } const float t_step = 1.0f / (float)res_w; const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min)); float v0 = values_getter(data, (0) % values_count); float t0 = 0.0f; ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (1 + scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands const ImU32 col_base = ImGui::GetColorU32(color); const ImU32 col_hovered = ImGui::GetColorU32(color); if (highlight>0) { window->DrawList->AddRectFilled( ImVec2(ImLerp(inner_bb.Min, inner_bb.Max, ImVec2(0,0))), ImVec2(ImLerp(inner_bb.Min, inner_bb.Max, ImVec2((highlight>=values_count)?1:(double(highlight)/double(values_count)),1))), bgColor); } for (int n = 0; n < res_w; n++) { const float t1 = t0 + t_step; const int v1_idx = (int)(t0 * item_count + 0.5f); IM_ASSERT(v1_idx >= 0 && v1_idx < values_count); const float v1 = values_getter(data, (v1_idx + 1) % values_count); const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) ); // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU. ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0); ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t)); if (plot_type == ImGuiPlotType_Lines) { window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); } else if (plot_type == ImGuiPlotType_Histogram) { if (pos1.x >= pos0.x + 2.0f) pos1.x -= 1.0f; window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base); } t0 = t1; tp0 = tp1; } } // Text overlay if (overlay_text) ImGui::RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f)); if (label_size.x > 0.0f) ImGui::RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label); // Return hovered index or -1 if none are hovered. // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx(). return idx_hovered; } void PlotCustom(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride, ImVec4 color, int highlight, std::string (*hoverFunc)(int,float)) { FurnacePlotArrayGetterData data(values, stride); PlotCustomEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size, color, highlight, hoverFunc); }