#include "gb.h" #include "../engine.h" #include //#define rWrite(a,v) pendingWrites[a]=v; #define rWrite(a,v) GB_apu_write(gb,a,v); #define FREQ_BASE 8015.85f void DivPlatformGB::acquire(int& l, int& r) { GB_advance_cycles(gb,2); l=gb->apu_output.final_sample.left<<3; r=gb->apu_output.final_sample.right<<3; } void DivPlatformGB::updateWave() { DivWavetable* wt=parent->getWave(chan[2].wave); rWrite(0x1a,0); for (int i=0; i<16; i++) { unsigned char next=((wt->data[i*2]&15)<<4)|(wt->data[1+i*2]&15); rWrite(0x30+i,next); } } static unsigned char gbVolMap[16]={ 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x60, 0x60, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20 }; static unsigned char noiseTable[256]={ 0, 0xf7, 0xf6, 0xf5, 0xf4, 0xe7, 0xe6, 0xe5, 0xe4, 0xd7, 0xd6, 0xd5, 0xd4, 0xc7, 0xc6, 0xc5, 0xc4, 0xb7, 0xb6, 0xb5, 0xb4, 0xa7, 0xa6, 0xa5, 0xa4, 0x97, 0x96, 0x95, 0x94, 0x87, 0x86, 0x85, 0x84, 0x77, 0x76, 0x75, 0x74, 0x67, 0x66, 0x65, 0x64, 0x57, 0x56, 0x55, 0x54, 0x47, 0x46, 0x45, 0x44, 0x37, 0x36, 0x35, 0x34, 0x27, 0x26, 0x25, 0x24, 0x17, 0x16, 0x15, 0x14, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; void DivPlatformGB::tick() { for (int i=0; i<4; i++) { chan[i].std.next(); if (chan[i].std.hadArp) { if (i==3) { // noise if (chan[i].std.arpMode) { chan[i].baseFreq=chan[i].std.arp+24; } else { chan[i].baseFreq=chan[i].note+chan[i].std.arp-12; } if (chan[i].baseFreq>255) chan[i].baseFreq=255; if (chan[i].baseFreq<0) chan[i].baseFreq=0; } else { if (chan[i].std.arpMode) { chan[i].baseFreq=round(FREQ_BASE/pow(2.0f,((float)(chan[i].std.arp+24)/12.0f))); } else { chan[i].baseFreq=round(FREQ_BASE/pow(2.0f,((float)(chan[i].note+chan[i].std.arp-12)/12.0f))); } } chan[i].freqChanged=true; } else { if (chan[i].std.arpMode && chan[i].std.finishedArp) { chan[i].baseFreq=round(FREQ_BASE/pow(2.0f,((float)(chan[i].note)/12.0f))); chan[i].freqChanged=true; } } if (chan[i].std.hadDuty) { chan[i].duty=chan[i].std.duty; DivInstrument* ins=parent->getIns(chan[i].ins); if (i!=2) { rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(ins->gb.soundLen&63))); } } if (chan[i].std.hadWave) { if (chan[i].wave!=chan[i].std.wave) { chan[i].wave=chan[i].std.wave; if (i==2) { updateWave(); if (!chan[i].keyOff) chan[i].keyOn=true; } } } if (chan[i].sweepChanged) { chan[i].sweepChanged=false; if (i==0) { rWrite(16+i*5,chan[i].sweep); } } if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) { DivInstrument* ins=parent->getIns(chan[i].ins); if (i==3) { // noise chan[i].freq=noiseTable[chan[i].baseFreq]; } else { chan[i].freq=(chan[i].baseFreq*(ONE_SEMITONE-chan[i].pitch))/ONE_SEMITONE; } if (chan[i].note>0x5d) chan[i].freq=0x01; if (chan[i].keyOn) { if (i==2) { // wave if (chan[i].wave<0) { chan[i].wave=0; updateWave(); } rWrite(16+i*5,0x80); rWrite(16+i*5+2,gbVolMap[chan[i].vol]); } else { rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(ins->gb.soundLen&63))); rWrite(16+i*5+2,((chan[i].vol<<4))|(ins->gb.envLen&7)|((ins->gb.envDir&1)<<3)); } } if (chan[i].keyOff) { if (i==2) { rWrite(16+i*5+2,0); } else { rWrite(16+i*5+2,8); } } if (i==3) { // noise rWrite(16+i*5+3,(chan[i].freq&0xff)|(chan[i].duty?8:0)); rWrite(16+i*5+4,((chan[i].keyOn||chan[i].keyOff)?0x80:0x00)|((ins->gb.soundLen<64)<<6)); } else { rWrite(16+i*5+3,(2048-chan[i].freq)&0xff); rWrite(16+i*5+4,(((2048-chan[i].freq)>>8)&7)|((chan[i].keyOn||chan[i].keyOff)?0x80:0x00)|((ins->gb.soundLen<63)<<6)); } if (chan[i].keyOn) chan[i].keyOn=false; if (chan[i].keyOff) chan[i].keyOff=false; chan[i].freqChanged=false; } } } int DivPlatformGB::dispatch(DivCommand c) { switch (c.cmd) { case DIV_CMD_NOTE_ON: if (c.chan==3) { // noise chan[c.chan].baseFreq=c.value; } else { chan[c.chan].baseFreq=round(FREQ_BASE/pow(2.0f,((float)c.value/12.0f))); } chan[c.chan].freqChanged=true; chan[c.chan].note=c.value; chan[c.chan].active=true; chan[c.chan].keyOn=true; chan[c.chan].std.init(parent->getIns(chan[c.chan].ins)); break; case DIV_CMD_NOTE_OFF: chan[c.chan].active=false; chan[c.chan].keyOff=true; chan[c.chan].std.init(NULL); break; case DIV_CMD_INSTRUMENT: if (chan[c.chan].ins!=c.value) { chan[c.chan].ins=c.value; if (c.chan!=2) { chan[c.chan].vol=parent->getIns(chan[c.chan].ins)->gb.envVol; } } break; case DIV_CMD_VOLUME: chan[c.chan].vol=c.value; if (c.chan==2) { rWrite(16+c.chan*5+2,gbVolMap[chan[c.chan].vol]); } break; case DIV_CMD_GET_VOLUME: return chan[c.chan].vol; break; case DIV_CMD_PITCH: chan[c.chan].pitch=c.value; chan[c.chan].freqChanged=true; break; case DIV_CMD_WAVE: if (c.chan!=2) break; chan[c.chan].wave=c.value; updateWave(); chan[c.chan].keyOn=true; break; case DIV_CMD_NOTE_PORTA: { int destFreq=round(FREQ_BASE/pow(2.0f,((float)c.value2/12.0f))); bool return2=false; if (destFreq>chan[c.chan].baseFreq) { chan[c.chan].baseFreq+=c.value; if (chan[c.chan].baseFreq>=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } else { chan[c.chan].baseFreq-=c.value; if (chan[c.chan].baseFreq<=destFreq) { chan[c.chan].baseFreq=destFreq; return2=true; } } chan[c.chan].freqChanged=true; if (return2) return 2; break; } case DIV_CMD_STD_NOISE_MODE: chan[c.chan].duty=c.value; if (c.chan!=2) { chan[c.chan].freqChanged=true; rWrite(16+c.chan*5+1,((chan[c.chan].duty&3)<<6)|(63-(parent->getIns(chan[c.chan].ins)->gb.soundLen&63))); } break; case DIV_CMD_PANNING: { lastPan&=~(0x11<getIns(chan[c.chan].ins)); break; case DIV_CMD_GB_SWEEP_DIR: chan[c.chan].sweep&=0xf7; if (c.value&1) { chan[c.chan].sweep|=8; } chan[c.chan].sweepChanged=true; break; case DIV_CMD_GB_SWEEP_TIME: chan[c.chan].sweep&=8; chan[c.chan].sweep|=c.value&0x77; chan[c.chan].sweepChanged=true; break; case DIV_CMD_GET_VOLMAX: return 15; break; case DIV_ALWAYS_SET_VOLUME: return 1; break; default: break; } return 1; } int DivPlatformGB::init(DivEngine* p, int channels, int sugRate) { parent=p; rate=2097152; gb=new GB_gameboy_t; memset(gb,0,sizeof(GB_gameboy_t)); gb->model=GB_MODEL_DMG_B; GB_apu_init(gb); GB_set_sample_rate(gb,rate); // enable all channels GB_apu_write(gb,0x26,0x80); GB_apu_write(gb,0x25,0xff); lastPan=0xff; return 4; }