# tildearrow Sound Unit instrument editor this instrument editor has two tabs. ## Sound Unit for sample settings, see [the Sample instrument editor](sample.md). the differences are: - the lack of an "Use wavetable" option - the presence of a "Use sample" one - the presence of a "**Switch roles of frequency and phase reset timer**" option. when enabled, this writes frequency to the phase reset timer register rather than the frequency register - this may be used to create sync-like effects. ## Macros - **Volume**: volume sequence. - **Arpeggio**: pitch sequence. - **Duty/Noise**: waveform duty cycle sequence. - **Waveform**: select waveform. - `0`: pulse wave - `1`: sawtooth - `2`: sine wave - `3`: triangle wave - `4`: noise - `5`: periodic noise - `6`: XOR sine - `7`: XOR triangle - **Panning**: stereo panning sequence. - **Pitch**: fine pitch. - **Phase Reset**: trigger restart of waveform. - **Cutoff**: set filter cutoff. - **Resonance**: set filter resonance. - values that are too high may distort the output! - **Control**: filter parameter/ring mod sequence. - **band pass**: a band-pass filter. cutoff determines which part of the sound is heard (from bass to treble). - **high pass**: a high-pass filter. higher cutoff values result in a less "bassy" sound. - **low pass**: a low-pass filter. the lower the cutoff, the darker the sound. - **ring mod**: enable ring modulation with previous channel. - note: square wave goes from 0 to volume, so in that case it acts more like amplitude modulation. - **Phase Reset Timer**: sets the phase reset timer. - if the "Switch roles of frequency and phase reset timer" option in the Sound Unit tab is enabled, this macro controls the frequency register instead.