/** * Furnace Tracker - multi-system chiptune tracker * Copyright (C) 2021-2022 tildearrow and contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef _N163_H #define _N163_H #include "../dispatch.h" #include #include "../macroInt.h" #include "../waveSynth.h" #include "vgsound_emu/src/n163/n163.hpp" class DivPlatformN163: public DivDispatch { struct Channel { int freq, baseFreq, pitch, pitch2, note; short ins, wave, wavePos, waveLen; unsigned char waveMode; short loadWave, loadPos, loadLen; unsigned char loadMode; bool active, insChanged, freqChanged, volumeChanged, waveChanged, waveUpdated, keyOn, keyOff, inPorta; signed char vol, outVol, resVol; DivMacroInt std; DivWaveSynth ws; void macroInit(DivInstrument* which) { std.init(which); pitch2=0; } Channel(): freq(0), baseFreq(0), pitch(0), pitch2(0), note(0), ins(-1), wave(-1), wavePos(0), waveLen(0), waveMode(0), loadWave(-1), loadPos(0), loadLen(0), loadMode(0), active(false), insChanged(true), freqChanged(false), volumeChanged(false), waveChanged(false), waveUpdated(false), keyOn(false), keyOff(false), inPorta(false), vol(15), outVol(15), resVol(15) {} }; Channel chan[8]; DivDispatchOscBuffer* oscBuf[8]; bool isMuted[8]; struct QueuedWrite { unsigned char addr; unsigned char val; unsigned char mask; QueuedWrite(unsigned char a, unsigned char v, unsigned char m=~0): addr(a), val(v), mask(m) {} }; std::queue writes; unsigned char initChanMax; unsigned char chanMax; short loadWave, loadPos, loadLen; unsigned char loadMode; bool multiplex; n163_core n163; unsigned char regPool[128]; void updateWave(int ch, int wave, int pos, int len); void updateWaveCh(int ch); friend void putDispatchChip(void*,int); friend void putDispatchChan(void*,int,int); public: void acquire(short* bufL, short* bufR, size_t start, size_t len); int dispatch(DivCommand c); void* getChanState(int chan); DivMacroInt* getChanMacroInt(int ch); DivDispatchOscBuffer* getOscBuffer(int chan); unsigned char* getRegisterPool(); int getRegisterPoolSize(); void reset(); void forceIns(); void tick(bool sysTick=true); void muteChannel(int ch, bool mute); void setFlags(const DivConfig& flags); void notifyWaveChange(int wave); void notifyInsChange(int ins); void notifyInsDeletion(void* ins); void poke(unsigned int addr, unsigned short val); void poke(std::vector& wlist); const char** getRegisterSheet(); int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags); void quit(); ~DivPlatformN163(); }; #endif