tildearrow
d47a59f5f0
implement pitch macro
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TODO: test!
2022-04-15 03:37:16 -05:00
tildearrow
c743a9e96a
implement phase reset macro on supported systems
2022-04-15 03:16:14 -05:00
cam900
b167034e06
Merge remote-tracking branch 'upstream/master' into macro
2022-04-10 17:29:36 +09:00
tildearrow
e23dcd6e1b
implement hard reset on OPM/OPZ/OPNB
2022-04-10 03:04:31 -05:00
cam900
68cf969600
Merge remote-tracking branch 'upstream/master' into macro
2022-04-10 16:34:23 +09:00
tildearrow
f42855f170
add 30xx effect to hard reset envelope
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currently only for 2612!
2022-04-10 02:11:36 -05:00
cam900
d3e5efe834
Prepare for macro refactoring
2022-04-10 14:01:55 +09:00
tildearrow
530327383a
initial OPZ bring-up
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even emulation is incomplete and one thing is making me tired...
2022-04-06 22:56:06 -05:00
tildearrow
b292fcc646
YM2151: implement song tuning
2022-03-23 22:16:25 -05:00
tildearrow
cdd45bb18c
allow detune 4
2022-03-07 22:28:20 -05:00
tildearrow
3b8388d90c
YM2151/2610/2612/Game Boy: fix panning - UNTESTED
2022-03-06 14:39:20 -05:00
tildearrow
e4b9a6d1d9
compound system flattening, part 1
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as of now compound systems (Genesis and Arcade) are translated to
separate chips.
this improves audio quality and makes things easier.
it also allows you to change the volume of each chip on a Genesis.
also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00
tildearrow
df35b8fb45
add register view
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supported chips only.
2022-02-21 22:31:27 -05:00
tildearrow
e697c055b6
replay keyOn in active channels during forceIns
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fixes an issue when playing orders
2022-02-20 21:39:14 -05:00
tildearrow
853ade2416
improve the status bar
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issue #39
2022-02-15 01:46:03 -05:00
tildearrow
b9832abbeb
license clarification, part 3
2022-02-14 22:12:20 -05:00
tildearrow
62f2f67b9d
add two more compatibility flags
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for songs that relied upon pre-0.5.5 broken behavior
2022-02-09 22:07:32 -05:00
tildearrow
788ccfb334
unscrew alg + volume
2022-02-09 12:43:27 -05:00
tildearrow
bf537881ce
possibly implement envelope release points
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no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow
2ea35ef734
Arcade: add LFO wave macro
2022-02-06 02:25:32 -05:00
tildearrow
12d4cd6467
add LFO speed macro
2022-02-05 16:40:03 -05:00
tildearrow
bbd174498e
Arcade: fix wrong sample pitch on diff clock rate
2022-02-04 21:40:48 -05:00
tildearrow
902febe298
actually implement pitch of C-4
2022-02-04 03:29:40 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
c682c921a1
fix compatible-style retrigger
2022-02-03 15:43:41 -05:00
tildearrow
35e39d2c32
arcade limits
2022-02-03 02:30:21 -05:00
tildearrow
cbf66b1e62
prepare to add register cheat sheets
2022-02-02 02:14:42 -05:00
tildearrow
d691ec6d76
add a chip playground
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in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
f29d4bce1b
implement 11xx effect on FM platforms
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please no ch 3
2022-02-01 15:12:06 -05:00
tildearrow
822d542350
limit volume macro to system maximum
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fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
fbb5455292
add PM/AM depth macro
2022-01-29 04:37:53 -05:00
tildearrow
b6da7871d4
make the flags option actually work
2022-01-29 00:20:27 -05:00
tildearrow
bfed0b3209
change setPAL to setFlags
2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b
add song tuning
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soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
c4163699b6
Arcade: add noise freq macro
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issue #16
2022-01-27 15:42:31 -05:00
tildearrow
3ed738dd6a
Arcade: fix arpeggio macro
2022-01-27 02:35:16 -05:00
tildearrow
5eb974456d
Arcade: implement FM macros
2022-01-27 02:17:09 -05:00
tildearrow
0e633ea69b
GUI: add a debug window
2022-01-27 00:29:16 -05:00
tildearrow
8bcab6e139
VGM export: write resets and GD3 tag
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may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
92b5620497
VGM export: fix sample glitch if length&255==0
2022-01-24 17:19:34 -05:00
tildearrow
9d2032d627
VGM export: Arcade sample looping
2022-01-24 17:13:47 -05:00
tildearrow
d945e5299a
Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7
prevent crash when playing empty sample
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fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
50a0f1f360
VGM export: fix up SegaPCM
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turns out it is capable of arbitrary loop position!
2022-01-24 15:23:42 -05:00
tildearrow
fedc045909
add SegaPCM commands
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let's hope it works
2022-01-24 13:06:06 -05:00
tildearrow
e221bcb023
VGM export: bake SegaPCM samples
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after this, the following has to be done:
- PCM playback
- PCM playback on PCE and NES (let's hope this is possible)
2022-01-24 12:39:05 -05:00
tildearrow
ff0e48679b
arcade: fix PCM channels not muting when Nuked-OPM
2022-01-20 22:13:56 -05:00
tildearrow
730561d3a3
arcade: add effects to control AMD/PMD
2022-01-20 17:54:11 -05:00
tildearrow
0f28ae0fee
implement Furnace-style PCM on Arcade/Gen/NES/PCE
2022-01-20 16:09:05 -05:00
tildearrow
4ee17d35cd
implement sample loop on the rest of systems
2022-01-20 02:46:28 -05:00