Commit graph

2652 commits

Author SHA1 Message Date
cam900
cbf20c6320 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (58 commits)
  SMS: early Nuked-PSG modding
  SMS: add modified Nuked-PSG core
  build release and don't strip
  strip MinGW builds
  FDS: a bit more
  FDS: set a post-amp value
  FDS: fix NSFplay core low pass filter precision
  fix .dmf saving
  fix compilation on GCC 12
  Fix multithreading on CI
  Lynx: why did I not commit this
  Lynx: more sample improvements
  Lynx: sample improvements
  Lynx: add sample support!
  GUI: fix wavetable list oversight
  WaveSynth: fix phase modulation - again
  GUI: fix possible wave editor crash
  WaveSynth: fix phase modulation
  Lynx: add phase reset macro
  fix another fucking IGFD crash bug
  ...

# Conflicts:
#	src/gui/insEdit.cpp
#	src/gui/presets.cpp
2022-05-27 13:01:06 +09:00
tildearrow
0577aa3569 SMS: early Nuked-PSG modding 2022-05-26 19:00:14 -05:00
tildearrow
e3ebe0cb92 SMS: add modified Nuked-PSG core 2022-05-26 18:46:20 -05:00
tildearrow
0f203d1abd build release and don't strip 2022-05-26 18:17:04 -05:00
tildearrow
ada7cb167f strip MinGW builds
until I feel like doing a selective strip
2022-05-26 18:11:59 -05:00
tildearrow
4874e91bb0 FDS: a bit more 2022-05-26 18:09:46 -05:00
tildearrow
6d441c2ffd FDS: set a post-amp value 2022-05-26 18:07:59 -05:00
tildearrow
a52f71ba32 FDS: fix NSFplay core low pass filter precision
closes #427
2022-05-26 18:03:57 -05:00
tildearrow
7cf853797a fix .dmf saving 2022-05-26 17:42:30 -05:00
tildearrow
9d36cf5ff0 fix compilation on GCC 12 2022-05-26 13:31:17 -05:00
tildearrow
c52db81d00
Merge pull request #492 from OPNA2608/fix/ci_multithreading
Fix multithreading on CI
2022-05-26 04:55:36 -05:00
OPNA2608
4790b56e61 Fix multithreading on CI
`set` is not the right command to set an envvar so "" got propagated to --parallel & in turn -j.
"-j" (no job count) is _bad_ and prolly caused the OOM sitations.
2022-05-26 11:37:51 +02:00
tildearrow
4b91669e58 Lynx: why did I not commit this 2022-05-26 03:37:34 -05:00
tildearrow
6260bcef54 Lynx: more sample improvements 2022-05-26 00:50:11 -05:00
tildearrow
b0c8cfc1f6 Lynx: sample improvements 2022-05-26 00:39:15 -05:00
tildearrow
1811a95e76 Lynx: add sample support! 2022-05-26 00:29:04 -05:00
tildearrow
f8794ae9a4 GUI: fix wavetable list oversight 2022-05-25 23:50:11 -05:00
tildearrow
49a8f77cf1 WaveSynth: fix phase modulation - again 2022-05-25 23:46:07 -05:00
tildearrow
7750a9b9f3 GUI: fix possible wave editor crash 2022-05-25 12:18:11 -05:00
tildearrow
93a4e3d688 WaveSynth: fix phase modulation
fixes #481
2022-05-25 00:34:35 -05:00
tildearrow
42a082b2a7 Lynx: add phase reset macro 2022-05-25 00:28:47 -05:00
tildearrow
051cd6e966 fix another fucking IGFD crash bug 2022-05-25 00:10:01 -05:00
tildearrow
0292f4d4c3 temporarily "fix" MinGW issue 2022-05-24 22:15:43 -05:00
tildearrow
58750d58c3 build actions with debug info 2022-05-24 13:56:26 -05:00
tildearrow
cad0eab9ca another fix 2022-05-24 13:40:38 -05:00
tildearrow
3a1b66957b and finally add crash file output 2022-05-24 13:23:23 -05:00
tildearrow
652edb18b7 fix it 2022-05-24 13:17:40 -05:00
tildearrow
914b5f7a88 experiment with backward-cpp again 2022-05-24 13:06:29 -05:00
tildearrow
979cb63c5b GUI: fix .cfgc/.cfgk extension duplication 2022-05-24 12:46:51 -05:00
cam900
17881837ab Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (64 commits)
  finish wave synth!
  update contributing guidelines
  Namco WSG: make non-linear slides faster
  wave synth work
  SoundUnit: fix order of filter bits
  GUI: add Namco arcade presets
  implement some dual wave synth effects
  Y8950: fix ADPCM VGM export
  Namco WSG: finish it up
  Namco WSG: 8 channel WSG (CUS30) now works
  Namco WSG: muting
  Namco WSG: 8 channel WSG (15xx) now works
  Namco WSG: 3 channel WSG now works
  YM2612: change key on/off strategy
  GUI: fix scrollbars not working
  Please enter the commit message for your changes.
  shhhhhhhhhhhh
  update to-do list
  Whoops
  it doesn't work (yet)
  ...

# Conflicts:
#	src/engine/dispatch.h
#	src/engine/platform/su.cpp
#	src/engine/playback.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/song.h
#	src/engine/vgmOps.cpp
#	src/gui/presets.cpp
2022-05-25 00:52:00 +09:00
tildearrow
3932a82d14 GUI: add frame shading setting 2022-05-24 03:49:52 -05:00
tildearrow
8dde6a604e add rounding to AddRectFilledMultiColor 2022-05-24 03:30:27 -05:00
tildearrow
08d85869a9 GUI: slight changes to edit controls
- align classic
- stretch compact vertical
2022-05-24 03:06:17 -05:00
tildearrow
6a3ce215ad what am I gonna do with you? 2022-05-24 02:56:50 -05:00
tildearrow
d490746325 GUI: finish lock layout 2022-05-24 02:38:10 -05:00
tildearrow
eb926a668d MSM6258: it works 2022-05-24 00:24:52 -05:00
tildearrow
8ea60f37c5 MSM6258: start work - DO NOT USE! 2022-05-23 19:01:10 -05:00
tildearrow
b849b5283b
Merge pull request #482 from grauw/y8950-adpcm-fix
Fix Y8950 ADPCM samples.
2022-05-23 17:52:56 -05:00
Laurens Holst
fc7b94876d Fix Y8950 ADPCM samples.
Reverting back to before 70ead337f3, and setting register 8 to 256Kbit RAM mode.
This is what MSX has natively, and allows for the most compact sample storage with
only 4 byte alignment.

Additionally, setting register 8 before writing the start / stop addresses.

Back story:

VGMPlay MSX only supports Y8950 256K DRAM mode and ROM mode (for the latter
it makes sure address writes are shifted). 64K DRAM mode is not supported because
it’s not used by anything and the addresses are specified weirdly with some middle
bits having to be masked out.

The original code in Furnace before the change 70ead337f3 was almost correct except
it needed to set register 8 to 0 to select the 256K DRAM mode. It was set to ROM mode
so the address shift did not match up.

After 70ead337f3 (address shift change) it was also more or less correct except in
“furnacePCM” direct-sample mode the shift was not updated accordingly.

In 1a446c1cdd it selected 64K RAM mode, but for this the addresses need to be specified
differently (see Y8950 manual page 18), and it’s not really the best choice anyway.
2022-05-24 00:51:13 +02:00
tildearrow
49943aba76 GUI: add setting to make osc escape bounds 2022-05-23 17:42:25 -05:00
tildearrow
f8d851cbc2 the Namco C163 trial 2022-05-23 16:01:35 -05:00
tildearrow
402a1d06cf more chip naming improvements 2022-05-23 15:28:38 -05:00
tildearrow
278979a2f2 change names of 15xx/CUS30 to C15 and C30 2022-05-23 15:08:29 -05:00
tildearrow
ff1263aadf ASDFGHJK 2022-05-23 03:43:33 -05:00
tildearrow
ced2940336 MSM6295: per-channel osc and muting 2022-05-23 03:18:56 -05:00
tildearrow
d3edc58cb1 MSM6295: add clock rate flag 2022-05-23 03:13:22 -05:00
tildearrow
59a722d04a MSM6295: a bit more polishing 2022-05-23 02:56:43 -05:00
tildearrow
f25cd17590 early OKI MSM6295 work 2022-05-23 01:46:58 -05:00
tildearrow
133b213998 OPL: new forceIns strategy 2022-05-23 00:18:50 -05:00
tildearrow
519bf244b9 OPL: fix kick volume in drums mode 2022-05-23 00:07:32 -05:00