diff --git a/TODO.md b/TODO.md new file mode 100644 index 00000000..3762895b --- /dev/null +++ b/TODO.md @@ -0,0 +1,36 @@ +# to-do for 0.6pre1 + +- panning macro +- pitch macro +- phase reset macro +- piano/input pad + - note input via piano + - input pad + - settings +- OPN system +- OPNA system +- ZX beeper system +- Y8950 system +- SCC/SCC+ system +- maybe YMU759 ADPCM channel +- ADPCM chips +- more effects for FM param control +- ability to customize startup system +- store system presets in new file +- Game Boy envelope macro/sequence +- option to display chip names instead of "multi-system" on title bar +- rewrite the system name detection function anyway +- add nightly.link +- scroll instrument/wave/sample list when selecting item +- "absorb" mode for instrument input - when this happens, current instrument is set to the input value +- unified data view +- separate "transpose note" and "transpose value" - see next point +- volume commands should work on Game Boy +- macro editor menu +- refactor sysDef.cpp +- add another FM editor layout +- try to find out why does VSlider not accept keyboard input +- finish lock layout +- note input latch! and separate edit masks +- if macros have release, note off should release them +- NSFPlay core for NES