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Docs: Macro right-click menu. (#1641)
* Fixing typos in docs. * Small doc updates. * Minor doc changes as requested. * Docs: Macro right-click menu. I only just discovered that this exists! * Recommended wording. * One more little edit.
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@ -126,14 +126,25 @@ finally, the sequence of values can be directly edited in the text box at the bo
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- in arpeggio macros, a value starting with a `@` is a fixed value as described above.
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- in arpeggio macros, a value starting with a `@` is a fixed value as described above.
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- in bitmask-style macros, the values are added up in binary and converted to decimal. see [the hexadecimal guide](../1-intro/hex.md) for more info.
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- in bitmask-style macros, the values are added up in binary and converted to decimal. see [the hexadecimal guide](../1-intro/hex.md) for more info.
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in all cases except bitmask macros, right-clicking on the graph opens up an editing menu:
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- **copy**: copies the macro.
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- **paste**: pastes the macro in the clipboard.
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- **clear**: clears the macro.
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- **clear contents**: resets all values to 0.
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- **offset**:
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- **X**: slides the data "horizontally" within the macro, filling the gap with zeroes. data moved past the start or end is lost.
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- **Y**: increases or decreases all values, clipping them if they would move past the allowed range.
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- **scale**:
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- **X**: stretches the macro.
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- **Y**: multiplies all values by the scale factor, clipping them if they would exceed the allowed range.
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- **randomize**: replaces all values with random values between **Min** and **Max**.
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### ADSR
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### ADSR
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![ADSR macro editor](macro-ADSR.png)
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![ADSR macro editor](macro-ADSR.png)
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- **Bottom** and **Top** determine the range of outputs generated by the macro. (Bottom can be larger than Top to invert the envelope!) All outputs will be between these two values.
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- **Bottom** and **Top** determine the range of outputs generated by the macro. (Bottom can be larger than Top to invert the envelope!) All outputs will be between these two values.
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- attack, Decay, Sustain, SusDecay, and Release accept inputs between 0 to 255. these are scaled to the distance between Bottom and Top.
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- Attack, Decay, Sustain, SusDecay, and Release accept inputs between 0 to 255. these are scaled to the distance between Bottom and Top.
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- **Attack** is how much the value moves toward Top with each tick.
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- **Attack** is how much the value moves toward Top with each tick.
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- **Hold** sets how many ticks to stay at Top before Decay.
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- **Hold** sets how many ticks to stay at Top before Decay.
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- **Decay** is how much the value moves to the Sustain level.
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- **Decay** is how much the value moves to the Sustain level.
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