GUI: Remember window x/y position and maximized state. Warning: This may cause issues when windows are re-ordered. Is there a way to fix windows spawning outside of screen boundaries?

This commit is contained in:
aurora 2022-08-22 03:47:00 +03:00
parent e226d09807
commit e88e0a4e4e
2 changed files with 52 additions and 17 deletions

View File

@ -2536,6 +2536,7 @@ bool FurnaceGUI::loop() {
if (settings.powerSave) SDL_WaitEventTimeout(NULL,500);
}
eventTimeBegin=SDL_GetPerformanceCounter();
bool updateWindow = false;
while (SDL_PollEvent(&ev)) {
WAKE_UP;
ImGui_ImplSDL2_ProcessEvent(&ev);
@ -2642,6 +2643,20 @@ bool FurnaceGUI::loop() {
scrW=ev.window.data1/dpiScale;
scrH=ev.window.data2/dpiScale;
#endif
updateWindow=true;
break;
case SDL_WINDOWEVENT_MOVED:
scrX=ev.window.data1;
scrY=ev.window.data2;
updateWindow=true;
break;
case SDL_WINDOWEVENT_MAXIMIZED:
scrMax=true;
updateWindow=true;
break;
case SDL_WINDOWEVENT_RESTORED:
scrMax=false;
updateWindow=true;
break;
}
break;
@ -2697,6 +2712,18 @@ bool FurnaceGUI::loop() {
}
}
// update config x/y/w/h values based on scrMax state
if(updateWindow) {
if(scrMax) {
scrConfY=scrConfX = SDL_WINDOWPOS_CENTERED_DISPLAY(SDL_GetWindowDisplayIndex(sdlWin));
} else {
scrConfX=scrX;
scrConfY=scrY;
scrConfW=scrW;
scrConfH=scrH;
}
}
wantCaptureKeyboard=ImGui::GetIO().WantTextInput;
if (wantCaptureKeyboard!=oldWantCaptureKeyboard) {
@ -4436,8 +4463,11 @@ bool FurnaceGUI::init() {
SDL_Surface* icon=SDL_CreateRGBSurfaceFrom(furIcon,256,256,32,256*4,0xff,0xff00,0xff0000,0xff000000);
#endif
scrW=e->getConfInt("lastWindowWidth",1280);
scrH=e->getConfInt("lastWindowHeight",800);
scrW=scrConfW=e->getConfInt("lastWindowWidth",1280);
scrH=scrConfH=e->getConfInt("lastWindowHeight",800);
scrX=scrConfX=e->getConfInt("lastWindowX",SDL_WINDOWPOS_CENTERED);
scrY=scrConfY=e->getConfInt("lastWindowY",SDL_WINDOWPOS_CENTERED);
scrMax=e->getConfBool("lastWindowMax",false);
#ifndef __APPLE__
SDL_Rect displaySize;
@ -4453,7 +4483,7 @@ bool FurnaceGUI::init() {
SDL_Init(SDL_INIT_VIDEO);
sdlWin=SDL_CreateWindow("Furnace",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,scrW*dpiScale,scrH*dpiScale,SDL_WINDOW_RESIZABLE|SDL_WINDOW_ALLOW_HIGHDPI|(fullScreen?SDL_WINDOW_FULLSCREEN_DESKTOP:0));
sdlWin=SDL_CreateWindow("Furnace",scrX,scrY,scrW*dpiScale,scrH*dpiScale,SDL_WINDOW_RESIZABLE|SDL_WINDOW_ALLOW_HIGHDPI|(scrMax?SDL_WINDOW_MAXIMIZED:0)|(fullScreen?SDL_WINDOW_FULLSCREEN_DESKTOP:0));
if (sdlWin==NULL) {
logE("could not open window! %s",SDL_GetError());
return false;
@ -4619,8 +4649,11 @@ bool FurnaceGUI::finish() {
e->setConf("spoilerOpen",spoilerOpen);
// commit last window size
e->setConf("lastWindowWidth",scrW);
e->setConf("lastWindowHeight",scrH);
e->setConf("lastWindowWidth",scrConfW);
e->setConf("lastWindowHeight",scrConfH);
e->setConf("lastWindowX",scrConfX);
e->setConf("lastWindowY",scrConfY);
e->setConf("lastWindowMax",scrMax);
e->setConf("tempoView",tempoView);
e->setConf("waveHex",waveHex);

View File

@ -996,7 +996,9 @@ class FurnaceGUI {
FurnaceGUIFileDialog* fileDialog;
int scrW, scrH;
int scrW, scrH, scrConfW, scrConfH;
int scrX, scrY, scrConfX, scrConfY;
bool scrMax;
double dpiScale;