GUI: partially add a piano

This commit is contained in:
tildearrow 2022-04-13 03:24:49 -05:00
parent 2e2fafd878
commit e86174921b
4 changed files with 106 additions and 3 deletions

View File

@ -3650,7 +3650,10 @@ FurnaceGUI::FurnaceGUI():
oscTotal(0),
oscZoom(0.5f),
oscZoomSlider(false),
followLog(true) {
followLog(true),
pianoOctaves(7),
pianoOptions(false),
pianoOffset(6) {
// value keys
valueKeys[SDLK_0]=0;
valueKeys[SDLK_1]=1;

View File

@ -1048,6 +1048,12 @@ class FurnaceGUI {
// log window
bool followLog;
// piano
int pianoOctaves;
bool pianoOptions;
float pianoKeyHit[180];
int pianoOffset;
void drawSSGEnv(unsigned char type, const ImVec2& size);
void drawWaveform(unsigned char type, bool opz, const ImVec2& size);
void drawAlgorithm(unsigned char alg, FurnaceGUIFMAlgs algType, const ImVec2& size);

View File

@ -494,6 +494,12 @@ void FurnaceGUI::drawPattern() {
ImVec4 chanHeadHover=chanHead;
if (e->keyHit[i]) {
keyHit[i]=0.2;
if (!muted) {
int note=e->getChanState(i)->note+60;
if (note>=0 && note<180) {
pianoKeyHit[note]=1.0;
}
}
e->keyHit[i]=false;
}
if (settings.guiColorsBase) {

View File

@ -19,6 +19,20 @@
#include "gui.h"
#include "guiConst.h"
#include "imgui.h"
#include "imgui_internal.h"
const float topKeyStarts[5]={
0.9f/7.0f, 2.1f/7.0f, 3.9f/7.0f, 5.0f/7.0f, 6.1f/7.0f
};
const int topKeyNotes[5]={
1, 3, 6, 8, 10
};
const int bottomKeyNotes[7]={
0, 2, 4, 5, 7, 9, 11
};
// TODO: actually implement a piano!
void FurnaceGUI::drawPiano() {
@ -28,7 +42,81 @@ void FurnaceGUI::drawPiano() {
nextWindow=GUI_WINDOW_NOTHING;
}
if (!pianoOpen) return;
if (ImGui::Begin("Piano",&pianoOpen)) {
if (ImGui::Begin("Piano",&pianoOpen,(pianoOptions)?0:ImGuiWindowFlags_NoTitleBar)) {
if (ImGui::BeginTable("PianoLayout",pianoOptions?2:1,ImGuiTableFlags_BordersInnerV)) {
if (pianoOptions) {
ImGui::TableSetupColumn("c0",ImGuiTableColumnFlags_WidthFixed);
}
ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
if (pianoOptions) {
ImGui::TableNextColumn();
ImGui::Button("Options");
}
ImGui::TableNextColumn();
ImGuiWindow* window=ImGui::GetCurrentWindow();
ImVec2 size=ImGui::GetContentRegionAvail();
ImDrawList* dl=ImGui::GetWindowDrawList();
ImVec2 minArea=window->DC.CursorPos;
ImVec2 maxArea=ImVec2(
minArea.x+size.x,
minArea.y+size.y
);
ImRect rect=ImRect(minArea,maxArea);
// render piano
//ImGui::ItemSize(size,ImGui::GetStyle().FramePadding.y);
if (ImGui::ItemAdd(rect,ImGui::GetID("pianoDisplay"))) {
int bottomNotes=7*pianoOctaves;
for (int i=0; i<bottomNotes; i++) {
int note=bottomKeyNotes[i%7]+12*((i/7)+pianoOffset);
if (note<0) continue;
if (note>=180) continue;
float pkh=pianoKeyHit[note]*0.5;
ImVec4 color=ImVec4(1.0f-pkh,1.0f-pkh,1.0f-pkh,1.0f);
ImVec2 p0=ImLerp(rect.Min,rect.Max,ImVec2((float)i/bottomNotes,0.0f));
ImVec2 p1=ImLerp(rect.Min,rect.Max,ImVec2((float)(i+1)/bottomNotes,1.0f));
p1.x-=dpiScale;
dl->AddRectFilled(p0,p1,ImGui::ColorConvertFloat4ToU32(color));
}
for (int i=0; i<pianoOctaves; i++) {
ImVec2 op0=ImLerp(rect.Min,rect.Max,ImVec2((float)i/pianoOctaves,0.0f));
ImVec2 op1=ImLerp(rect.Min,rect.Max,ImVec2((float)(i+1)/pianoOctaves,1.0f));
for (int j=0; j<5; j++) {
int note=topKeyNotes[j]+12*(i+pianoOffset);
if (note<0) continue;
if (note>=180) continue;
float pkh=pianoKeyHit[note]*0.5;
ImVec4 color=ImVec4(pkh,pkh,pkh,1.0f);
ImVec2 p0=ImLerp(op0,op1,ImVec2(topKeyStarts[j]-0.05f,0.0f));
ImVec2 p1=ImLerp(op0,op1,ImVec2(topKeyStarts[j]+0.05f,0.64f));
dl->AddRectFilled(p0,p1,0xff000000);
p0.x+=dpiScale;
p1.x-=dpiScale;
p1.y-=dpiScale;
dl->AddRectFilled(p0,p1,ImGui::ColorConvertFloat4ToU32(color));
}
}
const float reduction=ImGui::GetIO().DeltaTime*60.0f*0.12;
for (int i=0; i<180; i++) {
pianoKeyHit[i]-=reduction;
if (pianoKeyHit[i]<0) pianoKeyHit[i]=0;
}
}
if (ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
pianoOptions=!pianoOptions;
}
ImGui::EndTable();
}
/*
for (int i=0; i<e->getTotalChannelCount(); i++) {
DivChannelState* cs=e->getChanState(i);
if (cs->keyOn) {
@ -40,7 +128,7 @@ void FurnaceGUI::drawPiano() {
}
ImGui::Text("%d: %s",i,noteName);
}
}
}*/
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_PIANO;
ImGui::End();