Change sound chip ID to 0xac
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@ -135,7 +135,7 @@ DivSystem DivEngine::systemFromFile(unsigned char val) {
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return DIV_SYSTEM_LYNX;
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case 0xa9:
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return DIV_SYSTEM_SEGAPCM_COMPAT;
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case 0xaa:
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case 0xac:
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return DIV_SYSTEM_VERA;
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case 0xde:
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return DIV_SYSTEM_YM2610B_EXT;
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@ -261,7 +261,7 @@ unsigned char DivEngine::systemToFile(DivSystem val) {
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case DIV_SYSTEM_SEGAPCM_COMPAT:
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return 0xa9;
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case DIV_SYSTEM_VERA:
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return 0xaa;
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return 0xac;
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case DIV_SYSTEM_YM2610B_EXT:
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return 0xde;
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case DIV_SYSTEM_QSOUND:
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