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game boy: tune to 440Hz
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1 changed files with 1 additions and 1 deletions
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@ -5,7 +5,7 @@
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//#define rWrite(a,v) pendingWrites[a]=v;
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//#define rWrite(a,v) pendingWrites[a]=v;
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#define rWrite(a,v) GB_apu_write(gb,a,v);
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#define rWrite(a,v) GB_apu_write(gb,a,v);
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#define FREQ_BASE 7943.75f
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#define FREQ_BASE 8015.85f
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void DivPlatformGB::acquire(int& l, int& r) {
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void DivPlatformGB::acquire(int& l, int& r) {
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GB_advance_cycles(gb,2);
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GB_advance_cycles(gb,2);
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