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POKEY: fix forceIns
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2 changed files with 1 additions and 1 deletions
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TODO.md
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TODO.md
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@ -1,6 +1,5 @@
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# to-do for 0.6pre2
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- POKEY
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- Pokémon Mini
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- register layout
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- confirm emulation
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@ -346,6 +346,7 @@ void DivPlatformPOKEY::forceIns() {
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chan[i].ctlChanged=true;
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chan[i].freqChanged=true;
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}
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audctlChanged=true;
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}
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void* DivPlatformPOKEY::getChanState(int ch) {
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