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GUi: yay finally edge scroll in sample editor!
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1 changed files with 22 additions and 0 deletions
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@ -881,6 +881,28 @@ void FurnaceGUI::drawSampleEdit() {
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}
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}
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if (ImGui::IsItemActive()) {
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logV("item is active...");
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if (ImGui::GetMousePos().x>rectMax.x) {
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double delta=pow(MAX(1.0,(ImGui::GetMousePos().x-rectMax.x)*0.04),2.0);
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samplePos+=MAX(1.0,sampleZoom*delta);
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int bounds=((int)sample->samples-round(avail.x*sampleZoom));
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if (bounds<0) bounds=0;
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if (samplePos>bounds) samplePos=bounds;
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updateSampleTex=true;
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processDrags(ImGui::GetMousePos().x,ImGui::GetMousePos().y);
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WAKE_UP;
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}
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if (ImGui::GetMousePos().x<rectMin.x) {
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double delta=pow(MAX(1.0,(rectMin.x-ImGui::GetMousePos().x)*0.04),2.0);
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samplePos-=MAX(1.0,sampleZoom*delta);
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if (samplePos<0) samplePos=0;
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updateSampleTex=true;
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processDrags(ImGui::GetMousePos().x,ImGui::GetMousePos().y);
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WAKE_UP;
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}
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}
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if (!sampleDragMode && ImGui::IsItemClicked(ImGuiMouseButton_Right)) {
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ImGui::OpenPopup("SRightClick");
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}
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