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Amiga: better emulation, part 10
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commit
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2 changed files with 23 additions and 1 deletions
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@ -86,7 +86,9 @@ void DivPlatformAmiga::acquire(short** buf, size_t len) {
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outL=0;
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outR=0;
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// NEW CODE
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// TODO:
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// - improve DMA overrun behavior
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// - does V/P mod really work like that?
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amiga.volPos=(amiga.volPos+1)&AMIGA_VPMASK;
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if (!bypassLimits) {
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amiga.hPos+=AMIGA_DIVIDER;
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@ -475,6 +477,22 @@ void DivPlatformAmiga::tick(bool sysTick) {
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updateWave(i);
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}
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}
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if (updateADKCon) {
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updateADKCon=false;
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rWrite(0x9e,0xff);
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rWrite(0x9e,(
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0x8000|
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(chan[0].useV?1:0)|
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(chan[1].useV?2:0)|
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(chan[2].useV?4:0)|
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(chan[3].useV?8:0)|
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(chan[0].useP?16:0)|
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(chan[1].useP?32:0)|
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(chan[2].useP?64:0)|
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(chan[3].useP?128:0)
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));
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}
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}
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int DivPlatformAmiga::dispatch(DivCommand c) {
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@ -618,9 +636,11 @@ int DivPlatformAmiga::dispatch(DivCommand c) {
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break;
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case DIV_CMD_AMIGA_AM:
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chan[c.chan].useV=c.value;
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updateADKCon=true;
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break;
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case DIV_CMD_AMIGA_PM:
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chan[c.chan].useP=c.value;
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updateADKCon=true;
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break;
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case DIV_CMD_GET_VOLMAX:
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return 64;
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@ -677,6 +697,7 @@ void DivPlatformAmiga::reset() {
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}
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filterOn=false;
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filtConst=filterOn?filtConstOn:filtConstOff;
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updateADKCon=true;
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amiga=Amiga();
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// enable DMA
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@ -59,6 +59,7 @@ class DivPlatformAmiga: public DivDispatch {
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bool bypassLimits;
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bool amigaModel;
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bool filterOn;
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bool updateADKCon;
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struct Amiga {
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// register state
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