delay collapse/expand pattern/song feature :<

too much work...
This commit is contained in:
tildearrow 2022-06-03 13:44:40 -05:00
parent ead4a05348
commit 2ac9651009
2 changed files with 2 additions and 3 deletions

View file

@ -3,7 +3,6 @@
- additional YM2612 features
- CSM
- MSM6258 pitch and clock select
- collapse/expand pattern and song
- Game Boy envelope macro/sequence
- rewrite the system name detection function anyway
- volume commands should work on Game Boy

View file

@ -2197,7 +2197,7 @@ void FurnaceGUI::editOptions(bool topMenu) {
if (ImGui::MenuItem("collapse",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_ROWS))) doCollapse(2);
if (ImGui::MenuItem("expand",BIND_FOR(GUI_ACTION_PAT_EXPAND_ROWS))) doExpand(2);
if (topMenu) {
/*if (topMenu) {
ImGui::Separator();
ImGui::MenuItem("collapse pattern",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_PAT));
ImGui::MenuItem("expand pattern",BIND_FOR(GUI_ACTION_PAT_EXPAND_PAT));
@ -2205,7 +2205,7 @@ void FurnaceGUI::editOptions(bool topMenu) {
ImGui::Separator();
ImGui::MenuItem("collapse song",BIND_FOR(GUI_ACTION_PAT_COLLAPSE_SONG));
ImGui::MenuItem("expand song",BIND_FOR(GUI_ACTION_PAT_EXPAND_SONG));
}
}*/
}
void FurnaceGUI::toggleMobileUI(bool enable, bool force) {