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how is this SLOWER than SDL_Renderer
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@ -103,7 +103,7 @@ void FurnaceGUIRenderSoftware::wipe(float alpha) {
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}
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void FurnaceGUIRenderSoftware::present() {
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// TODO?
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SDL_UpdateWindowSurface(sdlWin);
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}
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bool FurnaceGUIRenderSoftware::getOutputSize(int& w, int& h) {
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