From 236ab5b3feb5fd59368efb93a9b152c7500fd5d8 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Tue, 1 Mar 2022 02:38:37 -0500 Subject: [PATCH] QSound: initialize memory to 0 for some reason this fixes some glitches? --- src/engine/engine.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp index 87fac32d..ad054839 100644 --- a/src/engine/engine.cpp +++ b/src/engine/engine.cpp @@ -501,6 +501,7 @@ void DivEngine::renderSamples() { // step 4: allocate qsound pcm samples if (qsoundMem==NULL) qsoundMem=new unsigned char[16777216]; + memset(qsoundMem,0,16777216); memPos=0; for (int i=0; i