SuperMarioOdysseyOnline/source/puppets/PuppetHolder.cpp

109 lines
No EOL
2.9 KiB
C++

#include "puppets/PuppetHolder.hpp"
#include <math.h>
#include "actors/PuppetActor.h"
#include "al/util.hpp"
#include "al/util/LiveActorUtil.h"
#include "container/seadPtrArray.h"
#include "heap/seadHeap.h"
#include "heap/seadHeapMgr.h"
#include "logger.hpp"
PuppetHolder::PuppetHolder(int size) {
if(!mPuppetArr.tryAllocBuffer(size, nullptr)) {
Logger::log("Buffer Alloc Failed on Puppet Holder!\n");
}
}
/**
* @brief resizes puppet ptr array by creating a new ptr array and storing previous ptrs in it, before freeing the previous array
*
* @param size the size of the new ptr array
* @return returns true if resizing was sucessful
*/
bool PuppetHolder::resizeHolder(int size) {
if (mPuppetArr.capacity() == size)
return true; // no need to resize if we're already at the same capacity
sead::Heap *seqHeap = sead::HeapMgr::instance()->findHeapByName("SequenceHeap", 0);
if (!mPuppetArr.isBufferReady())
return mPuppetArr.tryAllocBuffer(size, seqHeap);
sead::PtrArray<PuppetActor> newPuppets = sead::PtrArray<PuppetActor>();
if (newPuppets.tryAllocBuffer(size, seqHeap)) {
int curPupCount = mPuppetArr.size();
for (int i = 0; i < curPupCount > size ? size : curPupCount; i++) {
newPuppets.pushBack(mPuppetArr[i]);
}
mPuppetArr.freeBuffer();
mPuppetArr = newPuppets;
return true;
} else {
return false;
}
}
bool PuppetHolder::tryRegisterPuppet(PuppetActor *puppet) {
if(!mPuppetArr.isFull()) {
mPuppetArr.pushBack(puppet);
return true;
}else {
return false;
}
}
bool PuppetHolder::tryRegisterDebugPuppet(PuppetActor *puppet) {
mDebugPuppet = puppet;
return true;
}
PuppetActor *PuppetHolder::getDebugPuppet() {
if(mDebugPuppet) {
return mDebugPuppet;
}
return nullptr;
}
void PuppetHolder::update() {
for (size_t i = 0; i < mPuppetArr.size(); i++)
{
PuppetActor *curPuppet = mPuppetArr[i];
PuppetInfo *curInfo = curPuppet->getInfo();
curInfo->isInSameStage = checkInfoIsInStage(curInfo);
if(curInfo->isInSameStage && al::isDead(curPuppet)) {
curPuppet->makeActorAlive();
curPuppet->emitJoinEffect();
}else if(!curInfo->isInSameStage && !al::isDead(curPuppet)) {
curPuppet->makeActorDead();
curPuppet->emitJoinEffect();
}
}
}
bool PuppetHolder::checkInfoIsInStage(PuppetInfo *info) {
if (info->isConnected) {
if (info->scenarioNo < 15) {
return al::isEqualString(mStageName.cstr(), info->stageName);
} else {
return al::isEqualString(mStageName.cstr(), info->stageName) && info->scenarioNo == mScenarioNo;
}
}
return false;
}
void PuppetHolder::setStageInfo(const char *stageName, u8 scenarioNo) {
mStageName = stageName;
mScenarioNo = scenarioNo;
}