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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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52 lines
1 KiB
C++
52 lines
1 KiB
C++
#pragma once
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#ifdef NNSDK
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#include <nn/os.h>
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#endif
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#include "heap/seadDisposer.h"
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#include "time/seadTickSpan.h"
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namespace sead
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{
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class Heap;
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class Event : public IDisposer
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{
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public:
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Event();
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explicit Event(bool manual_reset);
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explicit Event(Heap* disposer_heap);
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Event(Heap* disposer_heap, bool manual_reset);
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Event(Heap* disposer_heap, IDisposer::HeapNullOption heap_null_option);
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Event(Heap* disposer_heap, IDisposer::HeapNullOption heap_null_option, bool manual_reset);
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~Event() override;
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Event(const Event&) = delete;
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Event& operator=(const Event&) = delete;
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void initialize(bool manual_reset);
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void wait();
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bool wait(TickSpan duration);
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void setSignal();
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void resetSignal();
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private:
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void setInitialized([[maybe_unused]] bool initialized)
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{
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#ifdef SEAD_DEBUG
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mInitialized = initialized;
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#endif
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}
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#ifdef NNSDK
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nn::os::LightEventType mEventInner;
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#else
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#error "Unknown platform"
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#endif
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#ifdef SEAD_DEBUG
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bool mInitialized = false;
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#endif
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};
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} // namespace sead
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