mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
1231 lines
No EOL
56 KiB
C++
1231 lines
No EOL
56 KiB
C++
#pragma once
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#include "types.h"
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class PlayerConst { // 0x9A8 i think is PlayerConst's size, which is every single entry plus some extra space for something
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public: // note: these functions are in the order that the addresses are in, so doing a bit of messing around with these declarations should also allow for the full header to be decompiled
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virtual float getGravity(void) const;
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virtual float getFrictionAttack(void) const;
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virtual float getPushPower(void) const;
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virtual float getWaitPoseDegreeMax(void) const;
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virtual float getHillPoseDegreeMax(void) const;
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virtual float getTiltPoseDegreeMax(void) const;
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virtual float getSlerpQuatRate(void) const;
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virtual float getSlerpQuatRateWait(void) const;
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virtual float getSlerpQuatGrav(void) const;
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virtual int getPreInputFrameCapThrow(void) const;
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virtual int getEnableActionFrameCapCatch(void) const;
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virtual float getJumpPowerCapCatch(void) const;
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virtual float getJumpGravityCapCatch(void) const;
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virtual int getRunTimeContinuousThrow(void) const;
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virtual float getRunSpeedMaxContinuousThrow(void) const;
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virtual int getRunAccelFrameContinuousThrow(void) const;
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virtual float getSeparateCheckHeight(void) const;
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virtual float getSeparateOffsetLerpRate(void) const;
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virtual float getSeparateEnableThrowHeight(void) const;
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virtual float getTall(void) const;
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virtual float getCollisionRadius(void) const;
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virtual float getCollisionRadiusSquat(void) const;
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virtual float getCollisionRadiusStand(void) const;
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virtual float getCollisionSmallStepHeight(void) const;
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virtual float getCollisionResetLimit(void) const;
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virtual float getReflectCeilingPower(void) const;
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virtual float getReflectTossPower(void) const;
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virtual float getReflectUpperPunchScaleH(void) const;
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virtual float getCollisionHitDownAngleH(void) const;
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virtual float getCollisionHitDownEscapeAngleV(void) const;
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virtual float getShadowDropHeightScale(void) const;
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virtual float getShadowDropNormalAdd(void) const;
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virtual float getShadowDropLengthMin(void) const;
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virtual float getShadowDropLengthMax(void) const;
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virtual float getShadowDropLengthExtend(void) const;
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virtual float getGravityDamage(void) const;
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virtual float getHopPowerDamage(void) const;
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virtual float getPushPowerDamage(void) const;
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virtual int getDamageCancelFrame(void) const;
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virtual int getDamageInvalidCount(void) const;
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virtual int getDamageInvalidCountRecovery(void) const;
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virtual int getDamageInvalidCountAbyss(void) const;
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virtual float getNormalMinSpeed2D(void) const;
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virtual float getNormalMaxSpeed2D(void) const;
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virtual float getDashMaxSpeed2D(void) const;
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virtual int getNormalAccelFrame2D(void) const;
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virtual int getDashAccelFrame2D(void) const;
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virtual int getNormalDashAnimFrame2D(void) const;
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virtual int getNormalBrakeFrame2D(void) const;
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virtual int getStickOnBrakeFrame2D(void) const;
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virtual int getBrakeTurnStartFrame2D(void) const;
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virtual float getTurnEndSpeedRate2D(void) const;
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virtual float getJumpPowerMin2DArea(void) const;
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virtual float getJumpPowerMax2DArea(void) const;
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virtual float getJumpPowerMinBorder2D(void) const;
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virtual float getJumpPowerMaxBorder2D(void) const;
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virtual float getGravityMove(void) const;
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virtual float getNormalMaxSpeed(void) const;
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virtual float getNormalMinSpeed(void) const;
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virtual int getNormalAccelFrame(void) const;
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virtual float getRunAccelAverageScale(void) const;
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virtual int getNormalBrakeFram(void) const;
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virtual float getDashJudgeSpeed(void) const;
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virtual int getStickOnBrakeFrame(void) const;
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virtual int getNormalDashAnimFrame(void) const;
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virtual float getRunAfterTurnSpeedMax(void) const;
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virtual float getRunAfterTurnScale(void) const;
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virtual int getRunAfterTurnFrame(void) const;
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virtual int getBrakeTurnStartFrame(void) const;
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virtual float getBrakeOnSpeedRate(void) const;
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virtual int getBrakeOnCounterBorder(void) const;
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virtual int getWallPushFrame(void) const;
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virtual int getRunDeepDownFrame(void) const;
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virtual int getRunDeepDownMargine(void) const;
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virtual int getQuickTurnJumpFrame(void) const;
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virtual int getRoundAccelFrame(void) const;
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virtual int getRoundBrakeFrame(void) const;
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virtual float getRoundFastDegree(void) const;
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virtual int getRoundAccelFrameFast(void) const;
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virtual float getRoundMinDegree(void) const;
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virtual int getRoundBrakeFrameForce(void) const;
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virtual float getRoundFastDegreeForce(void) const;
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virtual float getRoundLimitDegreeForce(void) const;
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virtual float getRoundLimitDegreeForceFast(void) const;
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virtual int getRoundAccelFrameForceFast(void) const;
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virtual float getRoundLimitDegreeMin(void) const;
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virtual float getRoundLimitDegree(void) const;
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virtual int getIceAccelFrame(void) const;
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virtual int getIceBrakeFrame(void) const;
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virtual int getIceBrakeFrameHigh(void) const;
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virtual int getIceBrakeFrameWall(void) const;
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virtual int getIceRoundAccelFrame(void) const;
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virtual int getIceRoundAccelFrameFast(void) const;
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virtual int getIceRoundBrakeFrame(void) const;
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virtual float getIceRoundFastDegree(void) const;
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virtual float getIceRoundMinDegree(void) const;
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virtual float getIceRoundLimitDegree(void) const;
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virtual float getHillAddSpeed(void) const;
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virtual float getHillSubSpeed(void) const;
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virtual int getHillAccelAddFrame(void) const;
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virtual int getHillAccelSubFrame(void) const;
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virtual float getHillAccelSubAngleMin(void) const;
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virtual float getHillAccelSubAngleMax(void) const;
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virtual float getStandAngleMin(void) const;
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virtual float getStandAngleMax(void) const;
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virtual float getHillAngleSpeedMin(void) const;
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virtual float getHillAngleSpeedMax(void) const;
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virtual int getSpinCapThrowFrame(void) const;
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virtual int getSpinCapThrowFrameAir(void) const;
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virtual int getSpinCapThrowFrameSwim(void) const;
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virtual int getSpinCapThrowFrameSwing(void) const;
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virtual int getSpinCapThrowFrameContinuous(void) const;
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virtual int getSpinAttackFrame(void) const;
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virtual int getSpinBrakeFrame(void) const;
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virtual float getSpinAirJumpPower(void) const;
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virtual float getSpinAirSpeedMax(void) const;
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virtual float getGravitySpinAir(void) const;
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virtual float getSlerpQuatRateSpinAir(void) const;
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virtual float getSpinBrakeRate(void) const;
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virtual float getSpinBrakeSideAccel(void) const;
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virtual float getSpinBrakeSideBrakeRate(void) const;
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virtual float getSpinBrakeSideMaxSpeedRate(void) const;
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virtual float getSpinRoundLimitDegree(void) const;
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virtual float getDamageFireJumpPower1st(void) const;
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virtual float getDamageFireJumpPower2nd(void) const;
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virtual float getDamageFireJumpMoveSpeed(void) const;
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virtual float getDamageFireCeilHitSpeed(void) const;
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virtual float getDamageFireGravity(void) const;
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virtual int getDamageFireNoGravityFrame(void) const;
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virtual int getDamageFireRunTime(void) const;
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virtual float getDamageFireRunSpeed(void) const;
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virtual float getDamageFireRunBrakeFrame(void) const;
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virtual int getSandSinkDeadTime(void) const;
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virtual int getSandSinkBrakeHeightH(void) const;
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virtual int getSandSinkBrakeHeightV(void) const;
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virtual float getSandSinkHeight(void) const;
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virtual float getSandSinkCapThrow(void) const;
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virtual float getSandSinkBrakeMinH(void) const;
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virtual float getSandSinkBrakeMaxH(void) const;
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virtual float getSandSinkBrakeMinV(void) const;
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virtual float getSandSinkBrakeMaxV(void) const;
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virtual float getSlopeSlideAngleStart(void) const;
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virtual float getSlopeSlideAngleEnd(void) const;
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virtual float getSlopeSlideAccel(void) const;
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virtual float getSlopeSlideBrake(void) const;
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virtual float getSlopeSlideMaxSpeed(void) const;
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virtual float getSlopeSlideSpeedEnd(void) const;
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virtual float getSlopeSlideSideAccel(void) const;
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virtual float getSlopeSlideSideBrake(void) const;
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virtual float getSlopeSlideSideMaxSpeed(void) const;
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virtual float getSlopeTurnDegree(void) const;
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virtual int getSlideInvalidFrame(void) const;
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virtual int getSlopeForceFrame(void) const;
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virtual float getSlopeSlideForceSideAccel(void) const;
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virtual float getSlopeSlideForceSideBrake(void) const;
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virtual float getSlopeSlideForceSideMaxSpeed(void) const;
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virtual float getSlopeSlideForceTurnDegree(void) const;
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virtual float getSlopeRollingSpeedStart(void) const;
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virtual float getSlopeRollingSpeedBoost(void) const;
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virtual float getSlopeRollingMaxSpeed(void) const;
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virtual int getSlopeRollingFrameMinBoost(void) const;
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virtual int getSlopeRollingFrameMin(void) const;
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virtual float getSlopeRollingStartJumpPower(void) const;
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virtual float getSlopeRollingStartSlideSpeed(void) const;
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virtual float getSlopeRollingAccel(void) const;
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virtual float getSlopeRollingBrake(void) const;
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virtual float getSlopeRollingAgainst(void) const;
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virtual float getSlopeRollingAnglePowerMax(void) const;
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virtual float getSlopeRollingSpeedEnd(void) const;
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virtual float getSlopeRollingSideAccel(void) const;
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virtual float getSlopeRollingSideBrake(void) const;
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virtual float getSlopeRollingSideMaxSpeed(void) const;
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virtual int getSlopeRollingUnRollFrame(void) const;
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virtual float getSlopeRollingEndBrake(void) const;
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virtual float getSlopeRollingEndBrakeEndSpeed(void) const;
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virtual float getSlopeRollingReStartAccel(void) const;
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virtual float getSlopeRollingReStartMaxAdd(void) const;
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virtual int getSlopeRollingReStarterval(void) const;
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virtual int getSlopeRollingReStartSwing(void) const;
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virtual int getSlopeRollingReStartCharge(void) const;
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virtual int getSlopeRollingReStartForce(void) const;
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virtual float getSlopeRollingAccelOnSkate(void) const;
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virtual float getSlopeRollingSideAccelOnSkate(void) const;
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virtual float getSlopeRollingBrakeOnSkate(void) const;
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virtual int getExtendFrame(void) const;
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virtual float getJumpInertiaRate(void) const;
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virtual float getJumpPowerMin(void) const;
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virtual float getJumpPowerMax(void) const;
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virtual float getJumpGravity(void) const;
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virtual float getJumpBaseSpeedMax(void) const;
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virtual float getJumpMoveSpeedMin(void) const;
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virtual float getJumpMoveSpeedMax(void) const;
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virtual float getJumpAccelFront(void) const;
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virtual float getJumpAccelBack(void) const;
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virtual float getJumpAccelTurn(void) const;
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virtual float getJumpTurnAngleStart(void) const;
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virtual float getJumpTurnAngleLimit(void) const;
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virtual float getJumpTurnAngleFast(void) const;
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virtual float getJumpTurnAngleFastLimit(void) const;
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virtual int getJumpTurnAccelFrame(void) const;
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virtual int getJumpTurnAccelFrameFast(void) const;
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virtual int getJumpTurnBrakeFrame(void) const;
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virtual float getTrampleGravity(void) const;
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virtual float getTrampleJumpPower(void) const;
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virtual float getTrampleHighGravity(void) const;
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virtual float getTrampleHighJumpPower(void) const;
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virtual float getTrampleGravity2D(void) const;
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virtual float getTrampleJumpPower2D(void) const;
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virtual float getTrampleHighGravity2D(void) const;
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virtual float getTrampleHighJumpPower2D(void) const;
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virtual float getTrampleHipDropGravity(void) const;
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virtual float getTrampleHipDropJumpPower(void) const;
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virtual float getTrampleRisingBrakeVelH(void) const;
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virtual float getTrampleJumpCodePower(void) const;
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virtual float getTrampleJumpCodePowerSmall(void) const;
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virtual float getCapLeapFrogJumpGravity(void) const;
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virtual float getCapLeapFrogJumpPower(void) const;
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virtual float getCapLeapFrogJumpPowerAir(void) const;
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virtual float getObjLeapFrogJumpPower(void) const;
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virtual float getObjLeapFrogJumpPowerHigh(void) const;
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virtual float getCapHeadSpringJumpGravity(void) const;
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virtual float getCapHeadSpringJumpPower(void) const;
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virtual float getCapHeadSpringJumpGravityHigh(void) const;
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virtual float getCapHeadSpringJumpPowerHigh(void) const;
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virtual float getCapHeadSpringSpeedMax(void) const;
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virtual int getContinuousJumpPreInputFrame(void) const;
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virtual int getContinuousJumpCount(void) const;
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virtual int getContinuousJumpTimer(void) const;
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virtual float getContinuousJumpPowerMin(void) const;
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virtual float getJumpPowerMax2nd(void) const;
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virtual float getJumpGravity2nd(void) const;
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virtual float getJumpPowerMax3rd(void) const;
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virtual float getJumpGravity3rd(void) const;
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virtual float getSpinFlowerJumpGravity(void) const;
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virtual float getSpinFlowerJumpFallSpeedMax(void) const;
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virtual float getSpinFlowerJumpMovePower(void) const;
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virtual float getSpinFlowerJumpVelMax(void) const;
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virtual int getSpinFlowerJumpStayFrame(void) const;
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virtual float getSpinFlowerJumpStaySpeedMax(void) const;
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virtual float getSpinFlowerJumpNoInputBrake(void) const;
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virtual float getSpinFlowerJumpDownFallInitSpeed(void) const;
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virtual float getSpinFlowerJumpDownFallPower(void) const;
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virtual float getSpinFlowerJumpDownFallSpeedMax(void) const;
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virtual float getJumpGravityForceRun(void) const;
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virtual float getJumpPowerForceRun(void) const;
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virtual float getCapCatchPopPower(void) const;
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virtual float getCapCatchPopGravity(void) const;
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virtual float getSquatJumpGravity(void) const;
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virtual float getSquatJumpPower(void) const;
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virtual float getSquatJumpBackPower(void) const;
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virtual float getSquatJumpMovePowerFront(void) const;
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virtual float getSquatJumpMovePowerSide(void) const;
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virtual float getSquatJumpMoveSpeedMax(void) const;
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virtual float getTurnJumpGravity(void) const;
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virtual float getTurnJumpPower(void) const;
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virtual float getTurnJumpVelH(void) const;
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virtual float getTurnJumpBrake(void) const;
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virtual float getTurnJumpAccel(void) const;
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virtual float getTurnJumpSideAccel(void) const;
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virtual float getLongJumpAccel(void) const;
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virtual float getLongJumpBrake(void) const;
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virtual float getLongJumpSideAccel(void) const;
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virtual float getLongJumpGravity(void) const;
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virtual float getLongJumpJumpPow(void) const;
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virtual float getLongJumpMovePow(void) const;
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virtual float getLongJumpInitSpeed(void) const;
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virtual float getLongJumpSpeed(void) const;
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virtual float getLongJumpSpeedMin(void) const;
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virtual int getContinuousLongJumpCount(void) const;
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virtual int getContinuousLongJumpTimer(void) const;
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virtual float getGravityAir(void) const;
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virtual float getFrictionAir(void) const;
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virtual float getFallSpeedMax(void) const;
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virtual float getLongFallDistance(void) const;
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virtual float getFallWallScaleVelocity(void) const;
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virtual int getDownFallFrameMin(void) const;
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virtual float getGravityWallSlide(void) const;
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virtual float getWallHeightLowLimit(void) const;
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virtual float getWallKeepDegree(void) const;
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virtual int getWallKeepFrame(void) const;
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virtual float getWallJumpGravity(void) const;
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virtual float getWallJumpHSpeed(void) const;
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virtual float getWallJumpPower(void) const;
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virtual int getWallJumpInvalidateInputFrame(void) const;
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virtual int getWallInhibitAfterPunch(void) const;
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virtual float getWallFollowAngleH(void) const;
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virtual float getWallFollowAngleV(void) const;
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virtual float getWallCatchDegree(void) const;
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virtual float getWallCatchHeightEdgeTop(void) const;
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virtual float getWallCatchHeightBottom(void) const;
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virtual float getWallCatchKeepDegree(void) const;
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virtual float getWallCatchMoveDegree(void) const;
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virtual float getWallCatchMoveSpeed(void) const;
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virtual float getWallCatchMoveHeightRange(void) const;
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virtual int getWallCatchMoveerpolate(void) const;
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virtual int getWallCatchMoveFrame(void) const;
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virtual int getWallCatchMoveFrameFast(void) const;
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virtual int getWallCatchMoveFrameSwing(void) const;
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virtual float getWallCatchInputRepeatAngle(void) const;
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virtual float getWallClimbDegree(void) const;
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virtual int getWallClimbJumpStartFrame(void) const;
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virtual int getWallClimbJumpEndFrame(void) const;
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virtual int getWallClimbStartFrame(void) const;
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virtual float getWallClimbGravity(void) const;
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virtual float getWallFallJumpSpeed(void) const;
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virtual float getWallClimbJumpSpeedV(void) const;
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virtual float getWallClimbJumpSpeedH(void) const;
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virtual float getWallClimbJumpGravity(void) const;
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virtual int getWallClimbJumpInvalidFrame(void) const;
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virtual float getWallCatchHipLocalOffset(void) const;
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virtual float getWallCatchHipStability(void) const;
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virtual float getWallCatchHipFriction(void) const;
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virtual float getWallCatchHipLimitDegree(void) const;
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virtual float getWallCatchStainAreaOffset(void) const;
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virtual float getGrabCeilRange(void) const;
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virtual float getGrabCeilBodyRadius(void) const;
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virtual float getGrabCeilLeaveSpeedMin(void) const;
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virtual float getGrabCeilLeavePopPower(void) const;
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virtual float getGrabCeilLeavePopGravity(void) const;
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virtual float getGrabCeilSwingStartOffset(void) const;
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virtual float getGrabCeilReverseInputBorder(void) const;
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virtual float getGrabCeilInputPowerBorder(void) const;
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virtual float getGrabCeilSwingWaitEnergy(void) const;
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virtual float getGrabCeilEnableJumpEnergy(void) const;
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virtual float getGrabCeilEnableJumpEnergyMax(void) const;
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virtual float getGrabCeilJumpForceAngle(void) const;
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virtual float getGrabCeilJumpPower(void) const;
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virtual float getGrabCeilJumpMoveMin(void) const;
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virtual float getGrabCeilJumpMoveMax(void) const;
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virtual float getGrabCeilJumpGravity(void) const;
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virtual int getGrabCeilJumpInvalidFrame(void) const;
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virtual int getGrabCeilEnableNextFrame(void) const;
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virtual int getGrabCeilEnableFallSnapFrame(void) const;
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virtual int getPoleClimbPreInputSwing(void) const;
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virtual float getPoleClimbInputRepeatAngle(void) const;
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virtual float getPoleClimbInputDegreeMove(void) const;
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virtual float getPoleClimbCatchRange(void) const;
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virtual float getPoleClimbCatchRangeMin(void) const;
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virtual float getPoleClimbCatchRangeMax(void) const;
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virtual float getPoleClimbJointAngleMin(void) const;
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virtual float getPoleClimbJointAngleMax(void) const;
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virtual float getPoleClimbJointRangeMin(void) const;
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virtual float getPoleClimbJointRangeMax(void) const;
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virtual float getPoleClimbMoveWallDegree(void) const;
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virtual float getPoleClimbUpMargine(void) const;
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virtual float getPoleClimbUpSpeed(void) const;
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virtual int getPoleClimbUpFrame(void) const;
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virtual int getPoleClimbUpFrameFast(void) const;
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virtual int getPoleClimbUpFrameSwing(void) const;
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virtual float getPoleClimbDownSpeed(void) const;
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virtual float getPoleClimbDownSpeedFast(void) const;
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virtual float getPoleClimbDownSpeedSwing(void) const;
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virtual int getPoleClimbDownFrame(void) const;
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virtual int getPoleClimbDownKeepTime(void) const;
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virtual float getPoleClimbTurnDist(void) const;
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virtual int getPoleClimbTurnFrame(void) const;
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virtual int getPoleClimbTurnStopFrame(void) const;
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virtual int getPoleTopStartFrame(void) const;
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virtual int getPoleTopEndFrame(void) const;
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virtual float getPoleTopTurnSpeed(void) const;
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virtual float getPoleTopEndUnderOffsetY(void) const;
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virtual int getGroundSpinFrame(void) const;
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virtual float getGroundSpinMoveSpeedMax(void) const;
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virtual float getGroundSpinAccelRate(void) const;
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virtual float getGroundSpinBrakeRate(void) const;
|
|
virtual float getSpinJumpGravity(void) const;
|
|
virtual float getSpinJumpPower(void) const;
|
|
virtual float getSpinJumpMoveSpeedMax(void) const;
|
|
virtual float getSpinJumpDownFallInitSpeed(void) const;
|
|
virtual float getSpinJumpDownFallPower(void) const;
|
|
virtual float getSpinJumpDownFallSpeedMax(void) const;
|
|
virtual float getSquatBrakeEndSpeed(void) const;
|
|
virtual float getSquatAccelRate(void) const;
|
|
virtual float getSquatBrakeRate(void) const;
|
|
virtual float getSquatBrakeRateOnSkate(void) const;
|
|
virtual float getSquatBrakeSideAccel(void) const;
|
|
virtual float getSquatBrakeSideRate(void) const;
|
|
virtual float getSquatBrakeSideAccelOnSkate(void) const;
|
|
virtual float getSquatBrakeSideRateOnSkate(void) const;
|
|
virtual float getSquatBrakeSideMaxSpeedRate(void) const;
|
|
virtual float getSquatWalkSpeed(void) const;
|
|
virtual float getSquatWalkTurnSpeed(void) const;
|
|
virtual int getSquatWalkTurnFrame(void) const;
|
|
virtual float getSquatJumpCeilSlideSpeed2D(void) const;
|
|
virtual float getHipDropSpeed(void) const;
|
|
virtual float getHipDropGravity(void) const;
|
|
virtual float getHipDropSpeedMax(void) const;
|
|
virtual int getHipDropLandCancelFrame(void) const;
|
|
virtual float getHipDropHeight(void) const;
|
|
virtual int getHipDropMsgerval(void) const;
|
|
virtual float getJumpHipDropPower(void) const;
|
|
virtual int getJumpHipDropPermitBeginFrame(void) const;
|
|
virtual int getJumpHipDropPermitEndFrame(void) const;
|
|
virtual float getHeadSlidingSpeed(void) const;
|
|
virtual float getHeadSlidingSpeedMin(void) const;
|
|
virtual float getHeadSlidingBrake(void) const;
|
|
virtual float getHeadSlidingSideAccel(void) const;
|
|
virtual float getHeadSlidingJump(void) const;
|
|
virtual float getHeadSlidingGravityAir(void) const;
|
|
virtual float getSwimCenterOffset(void) const;
|
|
virtual float getSwimWallCatchOffset(void) const;
|
|
virtual float getSwimRisePower(void) const;
|
|
virtual float getSwimRiseSpeedMax(void) const;
|
|
virtual int getSwimRiseFrame(void) const;
|
|
virtual float getSwimGravity(void) const;
|
|
virtual float getSwimGravityWalk(void) const;
|
|
virtual float getSwimFallSpeedMax(void) const;
|
|
virtual float getSwimFloorAccelH(void) const;
|
|
virtual float getSwimFloorSpeedMaxH(void) const;
|
|
virtual float getSwimHighAccelH(void) const;
|
|
virtual float getSwimHighSpeedMaxH(void) const;
|
|
virtual float getSwimLowAccelH(void) const;
|
|
virtual float getSwimLowSpeedMaxH(void) const;
|
|
virtual float getSwimBrakeRateH(void) const;
|
|
virtual float getSwimWallHitSpeedMinH(void) const;
|
|
virtual int getSwimHighAccelPermitFrame(void) const;
|
|
virtual float getSwimFlowFieldBlend(void) const;
|
|
virtual float getSwimWalkAnimMinRate(void) const;
|
|
virtual float getSwimWalkAnimMaxRate(void) const;
|
|
virtual float getSwimWalkMaxSpeed(void) const;
|
|
virtual float getSwimSpinCapUpPower(void) const;
|
|
virtual float getSwimSpinCapUpSpeedMax(void) const;
|
|
virtual float getSwimRotStartAngle(void) const;
|
|
virtual float getSwimRotFastAngle(void) const;
|
|
virtual int getSwimRotAccelFrame(void) const;
|
|
virtual int getSwimRotAccelFrameFast(void) const;
|
|
virtual int getSwimRotBrakeFrame(void) const;
|
|
virtual float getSwimRotSpeedChangeStart(void) const;
|
|
virtual float getSwimRotSpeedForward(void) const;
|
|
virtual float getSwimRotSpeedMax(void) const;
|
|
virtual float getSwimSurfaceAccelH(void) const;
|
|
virtual float getSwimSurfaceSpeedMaxH(void) const;
|
|
virtual int getSwimSurfaceSpinCapFrame(void) const;
|
|
virtual float getSwimSurfaceSpinCapSpeedMaxH(void) const;
|
|
virtual float getSwimSurfaceStartDist(void) const;
|
|
virtual float getSwimSurfaceEndDist(void) const;
|
|
virtual float getSwimSurfaceGravity(void) const;
|
|
virtual float getSwimSurfaceBaseHeight(void) const;
|
|
virtual float getSwimSurfaceSpring(void) const;
|
|
virtual float getSwimSurfaceDamper(void) const;
|
|
virtual int getSwimSurfaceDamperStart(void) const;
|
|
virtual int getSwimSurfaceDamperFrame(void) const;
|
|
virtual float getSwimSurfaceEnableJumpHeight(void) const;
|
|
virtual int getSwimSurfacePreInputJumpFrame(void) const;
|
|
virtual float getSwimSurfaceMoveSpring(void) const;
|
|
virtual float getSwimSurfaceMoveDamper(void) const;
|
|
virtual float getSwimSurfaceMoveBaseHeight(void) const;
|
|
virtual float getSwimRunSurfaceBaseHeight(void) const;
|
|
virtual float getSwimRunSurfaceApproachRate(void) const;
|
|
virtual float getSwimRunSurfaceApproachLimit(void) const;
|
|
virtual float getSwimRunSurfaceBrakeBorder(void) const;
|
|
virtual float getSwimRunSurfaceBrakeH(void) const;
|
|
virtual float getSwimRunSurfaceApproachBorderMax(void) const;
|
|
virtual float getSwimRunSurfaceApproachBorderMin(void) const;
|
|
virtual float getSwimRunSurfaceApproachRateMin(void) const;
|
|
virtual float getSwimFallInSpeed(void) const;
|
|
virtual float getSwimFallInBrakeH(void) const;
|
|
virtual float getSwimFallInBrakeV(void) const;
|
|
virtual float getSwimHeadInBrakeH(void) const;
|
|
virtual float getSwimHeadInBrakeV(void) const;
|
|
virtual float getSwimHeadInRisePower(void) const;
|
|
virtual float getSwimHeadInRiseSpeedMax(void) const;
|
|
virtual float getSwimHeadInSurfaceHeight(void) const;
|
|
virtual int getSwimFallInForceSurfaceFrame(void) const;
|
|
virtual int getSwimFallInvalidJumpFrame(void) const;
|
|
virtual float getSwimDiveStartSpeed(void) const;
|
|
virtual float getSwimDiveBrake(void) const;
|
|
virtual float getSwimDiveEndSpeed(void) const;
|
|
virtual int getSwimDiveLandCount(void) const;
|
|
virtual int getSwimDiveLandCancelFrame(void) const;
|
|
virtual int getSwimDiveNoBrakeFrame(void) const;
|
|
virtual int getSwimDiveButtonValidFrame(void) const;
|
|
virtual int getSwimDiveEndFrame(void) const;
|
|
virtual float getSwimDiveInBrakeH(void) const;
|
|
virtual float getSwimDiveInBrakeV(void) const;
|
|
virtual float getSwimDiveInRisePower(void) const;
|
|
virtual float getSwimDiveInRiseSpeedMax(void) const;
|
|
virtual float getSwimDiveInSurfaceHeight(void) const;
|
|
virtual int getSwimDiveInKeepFrame(void) const;
|
|
virtual int getSwimHeadSlidingFrame(void) const;
|
|
virtual int getSwimHeadSlidingBrakeFrame(void) const;
|
|
virtual float getSwimHeadSlidingSpeed(void) const;
|
|
virtual float getSwimHeadSlidingSpeedEnd(void) const;
|
|
virtual float getSwimHeadSlidingBrake(void) const;
|
|
virtual float getSwimHeadSlidingSideAccel(void) const;
|
|
virtual float getSwimHeadSlidingJump(void) const;
|
|
virtual float getSwimHeadSlidingGravity(void) const;
|
|
virtual int getSwimHeadSlidingEndBrakeFrame(void) const;
|
|
virtual int getSwimHeadSlidingEndSpeedMin(void) const;
|
|
virtual float getSwimJumpHipDropSpeed(void) const;
|
|
virtual float getSwimJumpHipDropBrakeV(void) const;
|
|
virtual float getSwimJumpHipDropBrakeVCeiling(void) const;
|
|
virtual float getSwimJumpHipDropGravity(void) const;
|
|
virtual float getSwimJumpHipDropCancelSpeed(void) const;
|
|
virtual float getSwimJumpHipDropAccelH(void) const;
|
|
virtual float getSwimJumpHipDropMoveSpeedH(void) const;
|
|
virtual float getSwimJumpHipDropPopSpeed(void) const;
|
|
virtual float getSwimJumpHipDropPopJumpAdd(void) const;
|
|
virtual float getSwimTramplePower(void) const;
|
|
virtual float getDiveTramplePower(void) const;
|
|
virtual int getDiveTrampleCancelFrame(void) const;
|
|
virtual float getDamageSwimPushPower(void) const;
|
|
virtual float getDamageSwimGravity(void) const;
|
|
virtual int getDamageSwimCancelFrame(void) const;
|
|
virtual float getDamageSwimSurfaceGravity(void) const;
|
|
virtual float getDamageSwimSurfaceHopPower(void) const;
|
|
virtual float getDamageSwimSurfacePushPower(void) const;
|
|
virtual float getDamageSwimSurfaceLandSpeed(void) const;
|
|
virtual float getDamageSwimSurfaceLandBrake(void) const;
|
|
virtual float getDamageSwimSurfaceLandEndSpeed(void) const;
|
|
virtual int getDamageSwimSurfaceCancelFrame(void) const;
|
|
virtual float getDamageSwimBrakeRateGround(void) const;
|
|
virtual int getOxygenReduceFrame(void) const;
|
|
virtual int getOxygenNoReduceFrame(void) const;
|
|
virtual int getOxygenRecoveryFrame(void) const;
|
|
virtual int getOxygenDamageerval(void) const;
|
|
virtual int getIceWaterDamageerval(void) const;
|
|
virtual int getIceWaterRecoveryFrame(void) const;
|
|
virtual float getMoveAnimSpeedMax(void) const;
|
|
virtual float getAnimFrameRateSpeedMin(void) const;
|
|
virtual float getRunBorderSpeed(void) const;
|
|
virtual float getRunBlendRange(void) const;
|
|
virtual float getDashBorderSpeed(void) const;
|
|
virtual float getDashBlendRange(void) const;
|
|
virtual float getDashFastBorderSpeed(void) const;
|
|
virtual float getDashFastBlendRange(void) const;
|
|
virtual float getAnimFrameRateSpeedMax(void) const;
|
|
virtual float getAnimFrameRateRunStart(void) const;
|
|
virtual float getAnimFrameRateMinRun(void) const;
|
|
virtual float getAnimFrameRateMaxRun(void) const;
|
|
virtual float getAnimFrameRateMaxDash(void) const;
|
|
virtual float getAnimFrameRateMaxDashFast(void) const;
|
|
virtual float getRunStartPlayFrameScale(void) const;
|
|
virtual int getRunStartBlendFrame(void) const;
|
|
virtual float getDamageFireRunAnimRate(void) const;
|
|
virtual float getRunSkateAnimSpeedOffset(void) const;
|
|
virtual float getAnimFrameRateRange2D(void) const;
|
|
virtual float getAnimFrameRateMinRun2D(void) const;
|
|
virtual float getAnimFrameRateMaxRun2D(void) const;
|
|
virtual int getIKBlendFrameRun(void) const;
|
|
virtual float getIKBlendRateRunMin(void) const;
|
|
virtual float getIKBlendRateRunMax(void) const;
|
|
virtual float getRollingAnimBorderSpeedMin(void) const;
|
|
virtual float getRollingAnimBorderSpeedMax(void) const;
|
|
virtual float getRollingAnimFrameRateMin(void) const;
|
|
virtual float getRollingAnimFrameRateMax(void) const;
|
|
virtual int getSwimPaddleAnimerval(void) const;
|
|
virtual int getSwimPaddleAnimRateervalMax(void) const;
|
|
virtual int getSwimPaddleAnimRateervalMin(void) const;
|
|
virtual float getSwimPaddleAnimMaxRate(void) const;
|
|
virtual float getSwimBentForwardMax(void) const;
|
|
virtual float getSwimBentForwardBlendRate(void) const;
|
|
virtual float getSwimBentSideMax(void) const;
|
|
virtual float getSwimBentSpineMax(void) const;
|
|
virtual float getSwimBentSideBlendRate(void) const;
|
|
virtual float getSwimBentFrontMax(void) const;
|
|
virtual float getSwimBentFrontBlendRate(void) const;
|
|
virtual float getSwimWalkAnimSpeedMax(void) const;
|
|
virtual float getSwimWalkAnimSpeedMin(void) const;
|
|
virtual float getSwimWalkAnimFrameRateMax(void) const;
|
|
virtual float getSwimWalkAnimFrameRateMin(void) const;
|
|
virtual float getSandSinkBorderMin(void) const;
|
|
virtual float getSandSinkBorderMax(void) const;
|
|
virtual float getSandSinkBorderRateMin(void) const;
|
|
virtual float getSandSinkBorderRateMax(void) const;
|
|
virtual float getSandSinkFrameRateMin(void) const;
|
|
virtual float getSandSinkFrameRateMax(void) const;
|
|
virtual int getLookAtEyeKeepFrame(void) const;
|
|
virtual int getLookAtEyeKeepFrameInSight(void) const;
|
|
virtual int getLookAtEyeKeepFrameWait(void) const;
|
|
virtual float getLookAtEyeDistance(void) const;
|
|
virtual float getLookAtEyeAngleMinH(void) const;
|
|
virtual float getLookAtEyeAngleMinInSightH(void) const;
|
|
virtual float getLookAtEyeAngleMaxH(void) const;
|
|
virtual float getLookAtEyeAngleMinV(void) const;
|
|
virtual float getLookAtEyeAngleMinInSightV(void) const;
|
|
virtual float getLookAtEyeAngleMaxV(void) const;
|
|
virtual float getTiltEyeBorderStart(void) const;
|
|
virtual float getTiltEyeBorderEnd(void) const;
|
|
virtual float getTiltEyeAngleScale(void) const;
|
|
virtual float getCenterTiltRateMax(void) const;
|
|
virtual float getNoseChildLocalOffset(void) const;
|
|
virtual float getNoseStability(void) const;
|
|
virtual float getNoseFriction(void) const;
|
|
virtual float getNoseLimitDegree(void) const;
|
|
virtual float getMustacheChildLocalOffset(void) const;
|
|
virtual float getMustacheStability(void) const;
|
|
virtual float getMustacheFriction(void) const;
|
|
virtual float getMustacheLimitDegree(void) const;
|
|
virtual int getCaperpolateFrame(void) const;
|
|
virtual float getCapChildLocalOffset(void) const;
|
|
virtual float getCapStability(void) const;
|
|
virtual float getCapFriction(void) const;
|
|
virtual float getCapLimitDegree(void) const;
|
|
virtual float getCapTransStability(void) const;
|
|
virtual float getCapTransFriction(void) const;
|
|
virtual float getCapTransLimit(void) const;
|
|
virtual int getCapManHeroEyesWaitAppearFrame(void) const;
|
|
virtual int getDeadWipeStartDamage(void) const;
|
|
virtual int getDeadWipeWaitDamage(void) const;
|
|
virtual int getDeadWipeStartAbyss(void) const;
|
|
virtual int getDeadWipeWaitAbyss(void) const;
|
|
virtual int getDeadWipeStartAbyssWithCapMsg(void) const;
|
|
virtual int getDeadWipeWaitAbyssWithCapMsg(void) const;
|
|
virtual int getDeadWipeStartPress(void) const;
|
|
virtual int getDeadWipeWaitPress(void) const;
|
|
virtual int getDeadWipeStartSandSink(void) const;
|
|
virtual int getDeadWipeWaitSandSink(void) const;
|
|
// private:
|
|
float mGravity;
|
|
float mFrictionAttack;
|
|
float mPushPower;
|
|
float mWaitPoseDegreeMax;
|
|
float mHillPoseDegreeMax;
|
|
float mTiltPoseDegreeMax;
|
|
float mSlerpQuatRate;
|
|
float mSlerpQuatRateWait;
|
|
float mSlerpQuatGrav;
|
|
int mPreInputFrameCapThrow;
|
|
int mEnableActionFrameCapCatch;
|
|
float mJumpPowerCapCatch;
|
|
float mJumpGravityCapCatch;
|
|
int mRunTimeContinuousThrow;
|
|
float mRunSpeedMaxContinuousThrow;
|
|
int mRunAccelFrameContinuousThrow;
|
|
float mSeparateCheckHeight;
|
|
float mSeparateOffsetLerpRate;
|
|
float mSeparateEnableThrowHeight;
|
|
float mTall;
|
|
float mCollisionRadius;
|
|
float mCollisionRadiusSquat;
|
|
float mCollisionRadiusStand;
|
|
float mCollisionSmallStepHeight;
|
|
float mCollisionResetLimit;
|
|
float mReflectCeilingPower;
|
|
float mReflectTossPower;
|
|
float mReflectUpperPunchScaleH;
|
|
float mCollisionHitDownAngleH;
|
|
float mCollisionHitDownEscapeAngleV;
|
|
float mShadowDropHeightScale;
|
|
float mShadowDropNormalAdd;
|
|
float mShadowDropLengthMin;
|
|
float mShadowDropLengthMax;
|
|
float mShadowDropLengthExtend;
|
|
float mGravityDamage;
|
|
float mHopPowerDamage;
|
|
float mPushPowerDamage;
|
|
int mDamageCancelFrame;
|
|
int mDamageInvalidCount;
|
|
int mDamageInvalidCountRecovery;
|
|
int mDamageInvalidCountAbyss;
|
|
float mNormalMinSpeed2D;
|
|
float mNormalMaxSpeed2D;
|
|
float mDashMaxSpeed2D;
|
|
int mNormalAccelFrame2D;
|
|
int mDashAccelFrame2D;
|
|
int mNormalDashAnimFrame2D;
|
|
int mNormalBrakeFrame2D;
|
|
int mStickOnBrakeFrame2D;
|
|
int mBrakeTurnStartFrame2D;
|
|
float mTurnEndSpeedRate2D;
|
|
float mJumpPowerMin2DArea;
|
|
float mJumpPowerMax2DArea;
|
|
float mJumpPowerMinBorder2D;
|
|
float mJumpPowerMaxBorder2D;
|
|
float mGravityMove;
|
|
float mNormalMaxSpeed;
|
|
float mNormalMinSpeed;
|
|
int mNormalAccelFrame;
|
|
float mRunAccelAverageScale;
|
|
int mNormalBrakeFrame;
|
|
float mDashJudgeSpeed;
|
|
int mStickOnBrakeFrame;
|
|
int mNormalDashAnimFrame;
|
|
float mRunAfterTurnSpeedMax;
|
|
float mRunAfterTurnScale;
|
|
int mRunAfterTurnFrame;
|
|
int mBrakeTurnStartFrame;
|
|
float mBrakeOnSpeedRate;
|
|
int mBrakeOnCounterBorder;
|
|
int mWallPushFrame;
|
|
int mRunDeepDownFrame;
|
|
int mRunDeepDownMargine;
|
|
int mQuickTurnJumpFrame;
|
|
int mRoundAccelFrame;
|
|
int mRoundBrakeFrame;
|
|
float mRoundFastDegree;
|
|
int mRoundAccelFrameFast;
|
|
float mRoundMinDegree;
|
|
int mRoundBrakeFrameForce;
|
|
float mRoundFastDegreeForce;
|
|
float mRoundLimitDegreeForce;
|
|
float mRoundLimitDegreeForceFast;
|
|
int mRoundAccelFrameForceFast;
|
|
float mRoundLimitDegreeMin;
|
|
float mRoundLimitDegree;
|
|
int mIceAccelFrame;
|
|
int mIceBrakeFrame;
|
|
int mIceBrakeFrameHigh;
|
|
int mIceBrakeFrameWall;
|
|
int mIceRoundAccelFrame;
|
|
int mIceRoundAccelFrameFast;
|
|
int mIceRoundBrakeFrame;
|
|
float mIceRoundFastDegree;
|
|
float mIceRoundMinDegree;
|
|
float mIceRoundLimitDegree;
|
|
float mHillAddSpeed;
|
|
float mHillSubSpeed;
|
|
int mHillAccelAddFrame;
|
|
int mHillAccelSubFrame;
|
|
float mHillAccelSubAngleMin;
|
|
float mHillAccelSubAngleMax;
|
|
float mStandAngleMin;
|
|
float mStandAngleMax;
|
|
float mHillAngleSpeedMin;
|
|
float mHillAngleSpeedMax;
|
|
int mSpinCapThrowFrame;
|
|
int mSpinCapThrowFrameAir;
|
|
int mSpinCapThrowFrameSwim;
|
|
int mSpinCapThrowFrameSwing;
|
|
int mSpinCapThrowFrameContinuous;
|
|
int mSpinAttackFrame;
|
|
int mSpinBrakeFrame;
|
|
float mSpinAirJumpPower;
|
|
float mSpinAirSpeedMax;
|
|
float mGravitySpinAir;
|
|
float mSlerpQuatRateSpinAir;
|
|
float mSpinBrakeRate;
|
|
float mSpinBrakeSideAccel;
|
|
float mSpinBrakeSideBrakeRate;
|
|
float mSpinBrakeSideMaxSpeedRate;
|
|
float mSpinRoundLimitDegree;
|
|
float mDamageFireJumpPower1st;
|
|
float mDamageFireJumpPower2nd;
|
|
float mDamageFireJumpMoveSpeed;
|
|
float mDamageFireCeilHitSpeed;
|
|
float mDamageFireGravity;
|
|
int mDamageFireNoGravityFrame;
|
|
int mDamageFireRunTime;
|
|
float mDamageFireRunSpeed;
|
|
float mDamageFireRunBrakeFrame;
|
|
int mSandSinkDeadTime;
|
|
int mSandSinkBrakeHeightH;
|
|
int mSandSinkBrakeHeightV;
|
|
float mSandSinkHeight;
|
|
float mSandSinkCapThrow;
|
|
float mSandSinkBrakeMinH;
|
|
float mSandSinkBrakeMaxH;
|
|
float mSandSinkBrakeMinV;
|
|
float mSandSinkBrakeMaxV;
|
|
float mSlopeSlideAngleStart;
|
|
float mSlopeSlideAngleEnd;
|
|
float mSlopeSlideAccel;
|
|
float mSlopeSlideBrake;
|
|
float mSlopeSlideMaxSpeed;
|
|
float mSlopeSlideSpeedEnd;
|
|
float mSlopeSlideSideAccel;
|
|
float mSlopeSlideSideBrake;
|
|
float mSlopeSlideSideMaxSpeed;
|
|
float mSlopeTurnDegree;
|
|
int mSlideInvalidFrame;
|
|
int mSlopeForceFrame;
|
|
float mSlopeSlideForceSideAccel;
|
|
float mSlopeSlideForceSideBrake;
|
|
float mSlopeSlideForceSideMaxSpeed;
|
|
float mSlopeSlideForceTurnDegree;
|
|
float mSlopeRollingSpeedStart;
|
|
float mSlopeRollingSpeedBoost;
|
|
float mSlopeRollingMaxSpeed;
|
|
int mSlopeRollingFrameMinBoost;
|
|
int mSlopeRollingFrameMin;
|
|
float mSlopeRollingStartJumpPower;
|
|
float mSlopeRollingStartSlideSpeed;
|
|
float mSlopeRollingAccel;
|
|
float mSlopeRollingBrake;
|
|
float mSlopeRollingAgainst;
|
|
float mSlopeRollingAnglePowerMax;
|
|
float mSlopeRollingSpeedEnd;
|
|
float mSlopeRollingSideAccel;
|
|
float mSlopeRollingSideBrake;
|
|
float mSlopeRollingSideMaxSpeed;
|
|
int mSlopeRollingUnRollFrame;
|
|
float mSlopeRollingEndBrake;
|
|
float mSlopeRollingEndBrakeEndSpeed;
|
|
float mSlopeRollingReStartAccel;
|
|
float mSlopeRollingReStartMaxAdd;
|
|
int mSlopeRollingReStartinterval;
|
|
int mSlopeRollingReStartSwing;
|
|
int mSlopeRollingReStartCharge;
|
|
int mSlopeRollingReStartForce;
|
|
float mSlopeRollingAccelOnSkate;
|
|
float mSlopeRollingSideAccelOnSkate;
|
|
float mSlopeRollingBrakeOnSkate;
|
|
int mExtendFrame;
|
|
float mJumpInertiaRate;
|
|
float mJumpPowerMin;
|
|
float mJumpPowerMax;
|
|
float mJumpGravity;
|
|
float mJumpBaseSpeedMax;
|
|
float mJumpMoveSpeedMin;
|
|
float mJumpMoveSpeedMax;
|
|
float mJumpAccelFront;
|
|
float mJumpAccelBack;
|
|
float mJumpAccelTurn;
|
|
float mJumpTurnAngleStart;
|
|
float mJumpTurnAngleLimit;
|
|
float mJumpTurnAngleFast;
|
|
float mJumpTurnAngleFastLimit;
|
|
int mJumpTurnAccelFrame;
|
|
int mJumpTurnAccelFrameFast;
|
|
int mJumpTurnBrakeFrame;
|
|
float mTrampleGravity;
|
|
float mTrampleJumpPower;
|
|
float mTrampleHighGravity;
|
|
float mTrampleHighJumpPower;
|
|
float mTrampleGravity2D;
|
|
float mTrampleJumpPower2D;
|
|
float mTrampleHighGravity2D;
|
|
float mTrampleHighJumpPower2D;
|
|
float mTrampleHipDropGravity;
|
|
float mTrampleHipDropJumpPower;
|
|
float mTrampleRisingBrakeVelH;
|
|
float mTrampleJumpCodePower;
|
|
float mTrampleJumpCodePowerSmall;
|
|
float mCapLeapFrogJumpGravity;
|
|
float mCapLeapFrogJumpPower;
|
|
float mCapLeapFrogJumpPowerAir;
|
|
float mObjLeapFrogJumpPower;
|
|
float mObjLeapFrogJumpPowerHigh;
|
|
float mCapHeadSpringJumpGravity;
|
|
float mCapHeadSpringJumpPower;
|
|
float mCapHeadSpringJumpGravityHigh;
|
|
float mCapHeadSpringJumpPowerHigh;
|
|
float mCapHeadSpringSpeedMax;
|
|
int mContinuousJumpPreInputFrame;
|
|
int mContinuousJumpCount;
|
|
int mContinuousJumpTimer;
|
|
float mContinuousJumpPowerMin;
|
|
float mJumpPowerMax2nd;
|
|
float mJumpGravity2nd;
|
|
float mJumpPowerMax3rd;
|
|
float mJumpGravity3rd;
|
|
float mSpinFlowerJumpGravity;
|
|
float mSpinFlowerJumpFallSpeedMax;
|
|
float mSpinFlowerJumpMovePower;
|
|
float mSpinFlowerJumpVelMax;
|
|
int mSpinFlowerJumpStayFrame;
|
|
float mSpinFlowerJumpStaySpeedMax;
|
|
float mSpinFlowerJumpNoInputBrake;
|
|
float mSpinFlowerJumpDownFallInitSpeed;
|
|
float mSpinFlowerJumpDownFallPower;
|
|
float mSpinFlowerJumpDownFallSpeedMax;
|
|
float mJumpGravityForceRun;
|
|
float mJumpPowerForceRun;
|
|
float mCapCatchPopPower;
|
|
float mCapCatchPopGravity;
|
|
float mSquatJumpGravity;
|
|
float mSquatJumpPower;
|
|
float mSquatJumpBackPower;
|
|
float mSquatJumpMovePowerFront;
|
|
float mSquatJumpMovePowerSide;
|
|
float mSquatJumpMoveSpeedMax;
|
|
float mTurnJumpGravity;
|
|
float mTurnJumpPower;
|
|
float mTurnJumpVelH;
|
|
float mTurnJumpBrake;
|
|
float mTurnJumpAccel;
|
|
float mTurnJumpSideAccel;
|
|
float mLongJumpAccel;
|
|
float mLongJumpBrake;
|
|
float mLongJumpSideAccel;
|
|
float mLongJumpGravity;
|
|
float mLongJumpJumpPow;
|
|
float mLongJumpMovePow;
|
|
float mLongJumpInitSpeed;
|
|
float mLongJumpSpeed;
|
|
float mLongJumpSpeedMin;
|
|
int mContinuousLongJumpCount;
|
|
int mContinuousLongJumpTimer;
|
|
float mGravityAir;
|
|
float mFrictionAir;
|
|
float mFallSpeedMax;
|
|
float mLongFallDistance;
|
|
float mFallWallScaleVelocity;
|
|
int mDownFallFrameMin;
|
|
float mGravityWallSlide;
|
|
float mWallHeightLowLimit;
|
|
float mWallKeepDegree;
|
|
int mWallKeepFrame;
|
|
float mWallJumpGravity;
|
|
float mWallJumpHSpeed;
|
|
float mWallJumpPower;
|
|
int mWallJumpInvalidateInputFrame;
|
|
int mWallInhibitAfterPunch;
|
|
float mWallFollowAngleH;
|
|
float mWallFollowAngleV;
|
|
float mWallCatchDegree;
|
|
float mWallCatchHeightEdgeTop;
|
|
float mWallCatchHeightBottom;
|
|
float mWallCatchKeepDegree;
|
|
float mWallCatchMoveDegree;
|
|
float mWallCatchMoveSpeed;
|
|
float mWallCatchMoveHeightRange;
|
|
int mWallCatchMoveinterpolate;
|
|
int mWallCatchMoveFrame;
|
|
int mWallCatchMoveFrameFast;
|
|
int mWallCatchMoveFrameSwing;
|
|
float mWallCatchInputRepeatAngle;
|
|
float mWallClimbDegree;
|
|
int mWallClimbJumpStartFrame;
|
|
int mWallClimbJumpEndFrame;
|
|
int mWallClimbStartFrame;
|
|
float mWallClimbGravity;
|
|
float mWallFallJumpSpeed;
|
|
float mWallClimbJumpSpeedV;
|
|
float mWallClimbJumpSpeedH;
|
|
float mWallClimbJumpGravity;
|
|
int mWallClimbJumpInvalidFrame;
|
|
float mWallCatchHipLocalOffset;
|
|
float mWallCatchHipStability;
|
|
float mWallCatchHipFriction;
|
|
float mWallCatchHipLimitDegree;
|
|
float mWallCatchStainAreaOffset;
|
|
float mGrabCeilRange;
|
|
float mGrabCeilBodyRadius;
|
|
float mGrabCeilLeaveSpeedMin;
|
|
float mGrabCeilLeavePopPower;
|
|
float mGrabCeilLeavePopGravity;
|
|
float mGrabCeilSwingStartOffset;
|
|
float mGrabCeilReverseInputBorder;
|
|
float mGrabCeilInputPowerBorder;
|
|
float mGrabCeilSwingWaitEnergy;
|
|
float mGrabCeilEnableJumpEnergy;
|
|
float mGrabCeilEnableJumpEnergyMax;
|
|
float mGrabCeilJumpForceAngle;
|
|
float mGrabCeilJumpPower;
|
|
float mGrabCeilJumpMoveMin;
|
|
float mGrabCeilJumpMoveMax;
|
|
float mGrabCeilJumpGravity;
|
|
int mGrabCeilJumpInvalidFrame;
|
|
int mGrabCeilEnableNextFrame;
|
|
int mGrabCeilEnableFallSnapFrame;
|
|
int mPoleClimbPreInputSwing;
|
|
float mPoleClimbInputRepeatAngle;
|
|
float mPoleClimbInputDegreeMove;
|
|
float mPoleClimbCatchRange;
|
|
float mPoleClimbCatchRangeMin;
|
|
float mPoleClimbCatchRangeMax;
|
|
float mPoleClimbJointAngleMin;
|
|
float mPoleClimbJointAngleMax;
|
|
float mPoleClimbJointRangeMin;
|
|
float mPoleClimbJointRangeMax;
|
|
float mPoleClimbMoveWallDegree;
|
|
float mPoleClimbUpMargine;
|
|
float mPoleClimbUpSpeed;
|
|
int mPoleClimbUpFrame;
|
|
int mPoleClimbUpFrameFast;
|
|
int mPoleClimbUpFrameSwing;
|
|
float mPoleClimbDownSpeed;
|
|
float mPoleClimbDownSpeedFast;
|
|
float mPoleClimbDownSpeedSwing;
|
|
int mPoleClimbDownFrame;
|
|
int mPoleClimbDownKeepTime;
|
|
float mPoleClimbTurnDist;
|
|
int mPoleClimbTurnFrame;
|
|
int mPoleClimbTurnStopFrame;
|
|
int mPoleTopStartFrame;
|
|
int mPoleTopEndFrame;
|
|
float mPoleTopTurnSpeed;
|
|
float mPoleTopEndUnderOffsetY;
|
|
int mGroundSpinFrame;
|
|
float mGroundSpinMoveSpeedMax;
|
|
float mGroundSpinAccelRate;
|
|
float mGroundSpinBrakeRate;
|
|
float mSpinJumpGravity;
|
|
float mSpinJumpPower;
|
|
float mSpinJumpMoveSpeedMax;
|
|
float mSpinJumpDownFallInitSpeed;
|
|
float mSpinJumpDownFallPower;
|
|
float mSpinJumpDownFallSpeedMax;
|
|
float mSquatBrakeEndSpeed;
|
|
float mSquatAccelRate;
|
|
float mSquatBrakeRate;
|
|
float mSquatBrakeRateOnSkate;
|
|
float mSquatBrakeSideAccel;
|
|
float mSquatBrakeSideRate;
|
|
float mSquatBrakeSideAccelOnSkate;
|
|
float mSquatBrakeSideRateOnSkate;
|
|
float mSquatBrakeSideMaxSpeedRate;
|
|
float mSquatWalkSpeed;
|
|
float mSquatWalkTurnSpeed;
|
|
int mSquatWalkTurnFrame;
|
|
float mSquatJumpCeilSlideSpeed2D;
|
|
float mHipDropSpeed;
|
|
float mHipDropGravity;
|
|
float mHipDropSpeedMax;
|
|
int mHipDropLandCancelFrame;
|
|
float mHipDropHeight;
|
|
int mHipDropMsginterval;
|
|
float mJumpHipDropPower;
|
|
int mJumpHipDropPermitBeginFrame;
|
|
int mJumpHipDropPermitEndFrame;
|
|
float mHeadSlidingSpeed;
|
|
float mHeadSlidingSpeedMin;
|
|
float mHeadSlidingBrake;
|
|
float mHeadSlidingSideAccel;
|
|
float mHeadSlidingJump;
|
|
float mHeadSlidingGravityAir;
|
|
float mSwimCenterOffset;
|
|
float mSwimWallCatchOffset;
|
|
float mSwimRisePower;
|
|
float mSwimRiseSpeedMax;
|
|
int mSwimRiseFrame;
|
|
float mSwimGravity;
|
|
float mSwimGravityWalk;
|
|
float mSwimFallSpeedMax;
|
|
float mSwimFloorAccelH;
|
|
float mSwimFloorSpeedMaxH;
|
|
float mSwimHighAccelH;
|
|
float mSwimHighSpeedMaxH;
|
|
float mSwimLowAccelH;
|
|
float mSwimLowSpeedMaxH;
|
|
float mSwimBrakeRateH;
|
|
float mSwimWallHitSpeedMinH;
|
|
int mSwimHighAccelPermitFrame;
|
|
float mSwimFlowFieldBlend;
|
|
float mSwimWalkAnimMinRate;
|
|
float mSwimWalkAnimMaxRate;
|
|
float mSwimWalkMaxSpeed;
|
|
float mSwimSpinCapUpPower;
|
|
float mSwimSpinCapUpSpeedMax;
|
|
float mSwimRotStartAngle;
|
|
float mSwimRotFastAngle;
|
|
int mSwimRotAccelFrame;
|
|
int mSwimRotAccelFrameFast;
|
|
int mSwimRotBrakeFrame;
|
|
float mSwimRotSpeedChangeStart;
|
|
float mSwimRotSpeedForward;
|
|
float mSwimRotSpeedMax;
|
|
float mSwimSurfaceAccelH;
|
|
float mSwimSurfaceSpeedMaxH;
|
|
int mSwimSurfaceSpinCapFrame;
|
|
float mSwimSurfaceSpinCapSpeedMaxH;
|
|
float mSwimSurfaceStartDist;
|
|
float mSwimSurfaceEndDist;
|
|
float mSwimSurfaceGravity;
|
|
float mSwimSurfaceBaseHeight;
|
|
float mSwimSurfaceSpring;
|
|
float mSwimSurfaceDamper;
|
|
int mSwimSurfaceDamperStart;
|
|
int mSwimSurfaceDamperFrame;
|
|
float mSwimSurfaceEnableJumpHeight;
|
|
int mSwimSurfacePreInputJumpFrame;
|
|
float mSwimSurfaceMoveSpring;
|
|
float mSwimSurfaceMoveDamper;
|
|
float mSwimSurfaceMoveBaseHeight;
|
|
float mSwimRunSurfaceBaseHeight;
|
|
float mSwimRunSurfaceApproachRate;
|
|
float mSwimRunSurfaceApproachLimit;
|
|
float mSwimRunSurfaceBrakeBorder;
|
|
float mSwimRunSurfaceBrakeH;
|
|
float mSwimRunSurfaceApproachBorderMax;
|
|
float mSwimRunSurfaceApproachBorderMin;
|
|
float mSwimRunSurfaceApproachRateMin;
|
|
float mSwimFallInSpeed;
|
|
float mSwimFallInBrakeH;
|
|
float mSwimFallInBrakeV;
|
|
float mSwimHeadInBrakeH;
|
|
float mSwimHeadInBrakeV;
|
|
float mSwimHeadInRisePower;
|
|
float mSwimHeadInRiseSpeedMax;
|
|
float mSwimHeadInSurfaceHeight;
|
|
int mSwimFallInForceSurfaceFrame;
|
|
int mSwimFallInvalidJumpFrame;
|
|
float mSwimDiveStartSpeed;
|
|
float mSwimDiveBrake;
|
|
float mSwimDiveEndSpeed;
|
|
int mSwimDiveLandCount;
|
|
int mSwimDiveLandCancelFrame;
|
|
int mSwimDiveNoBrakeFrame;
|
|
int mSwimDiveButtonValidFrame;
|
|
int mSwimDiveEndFrame;
|
|
float mSwimDiveInBrakeH;
|
|
float mSwimDiveInBrakeV;
|
|
float mSwimDiveInRisePower;
|
|
float mSwimDiveInRiseSpeedMax;
|
|
float mSwimDiveInSurfaceHeight;
|
|
int mSwimDiveInKeepFrame;
|
|
int mSwimHeadSlidingFrame;
|
|
int mSwimHeadSlidingBrakeFrame;
|
|
float mSwimHeadSlidingSpeed;
|
|
float mSwimHeadSlidingSpeedEnd;
|
|
float mSwimHeadSlidingBrake;
|
|
float mSwimHeadSlidingSideAccel;
|
|
float mSwimHeadSlidingJump;
|
|
float mSwimHeadSlidingGravity;
|
|
int mSwimHeadSlidingEndBrakeFrame;
|
|
int mSwimHeadSlidingEndSpeedMin;
|
|
float mSwimJumpHipDropSpeed;
|
|
float mSwimJumpHipDropBrakeV;
|
|
float mSwimJumpHipDropBrakeVCeiling;
|
|
float mSwimJumpHipDropGravity;
|
|
float mSwimJumpHipDropCancelSpeed;
|
|
float mSwimJumpHipDropAccelH;
|
|
float mSwimJumpHipDropMoveSpeedH;
|
|
float mSwimJumpHipDropPopSpeed;
|
|
float mSwimJumpHipDropPopJumpAdd;
|
|
float mSwimTramplePower;
|
|
float mDiveTramplePower;
|
|
int mDiveTrampleCancelFrame;
|
|
float mDamageSwimPushPower;
|
|
float mDamageSwimGravity;
|
|
int mDamageSwimCancelFrame;
|
|
float mDamageSwimSurfaceGravity;
|
|
float mDamageSwimSurfaceHopPower;
|
|
float mDamageSwimSurfacePushPower;
|
|
float mDamageSwimSurfaceLandSpeed;
|
|
float mDamageSwimSurfaceLandBrake;
|
|
float mDamageSwimSurfaceLandEndSpeed;
|
|
int mDamageSwimSurfaceCancelFrame;
|
|
float mDamageSwimBrakeRateGround;
|
|
int mOxygenReduceFrame;
|
|
int mOxygenNoReduceFrame;
|
|
int mOxygenRecoveryFrame;
|
|
int mOxygenDamageinterval;
|
|
int mIceWaterDamageinterval;
|
|
int mIceWaterRecoveryFrame;
|
|
float mMoveAnimSpeedMax;
|
|
float mAnimFrameRateSpeedMin;
|
|
float mRunBorderSpeed;
|
|
float mRunBlendRange;
|
|
float mDashBorderSpeed;
|
|
float mDashBlendRange;
|
|
float mDashFastBorderSpeed;
|
|
float mDashFastBlendRange;
|
|
float mAnimFrameRateSpeedMax;
|
|
float mAnimFrameRateRunStart;
|
|
float mAnimFrameRateMinRun;
|
|
float mAnimFrameRateMaxRun;
|
|
float mAnimFrameRateMaxDash;
|
|
float mAnimFrameRateMaxDashFast;
|
|
float mRunStartPlayFrameScale;
|
|
int mRunStartBlendFrame;
|
|
float mDamageFireRunAnimRate;
|
|
float mRunSkateAnimSpeedOffset;
|
|
float mAnimFrameRateRange2D;
|
|
float mAnimFrameRateMinRun2D;
|
|
float mAnimFrameRateMaxRun2D;
|
|
int mIKBlendFrameRun;
|
|
float mIKBlendRateRunMin;
|
|
float mIKBlendRateRunMax;
|
|
float mRollingAnimBorderSpeedMin;
|
|
float mRollingAnimBorderSpeedMax;
|
|
float mRollingAnimFrameRateMin;
|
|
float mRollingAnimFrameRateMax;
|
|
int mSwimPaddleAniminterval;
|
|
int mSwimPaddleAnimRateintervalMax;
|
|
int mSwimPaddleAnimRateintervalMin;
|
|
float mSwimPaddleAnimMaxRate;
|
|
float mSwimBentForwardMax;
|
|
float mSwimBentForwardBlendRate;
|
|
float mSwimBentSideMax;
|
|
float mSwimBentSpineMax;
|
|
float mSwimBentSideBlendRate;
|
|
float mSwimBentFrontMax;
|
|
float mSwimBentFrontBlendRate;
|
|
float mSwimWalkAnimSpeedMax;
|
|
float mSwimWalkAnimSpeedMin;
|
|
float mSwimWalkAnimFrameRateMax;
|
|
float mSwimWalkAnimFrameRateMin;
|
|
float mSandSinkBorderMin;
|
|
float mSandSinkBorderMax;
|
|
float mSandSinkBorderRateMin;
|
|
float mSandSinkBorderRateMax;
|
|
float mSandSinkFrameRateMin;
|
|
float mSandSinkFrameRateMax;
|
|
int mLookAtEyeKeepFrame;
|
|
int mLookAtEyeKeepFrameInSight;
|
|
int mLookAtEyeKeepFrameWait;
|
|
float mLookAtEyeDistance;
|
|
float mLookAtEyeAngleMinH;
|
|
float mLookAtEyeAngleMinInSightH;
|
|
float mLookAtEyeAngleMaxH;
|
|
float mLookAtEyeAngleMinV;
|
|
float mLookAtEyeAngleMinInSightV;
|
|
float mLookAtEyeAngleMaxV;
|
|
float mTiltEyeBorderStart;
|
|
float mTiltEyeBorderEnd;
|
|
float mTiltEyeAngleScale;
|
|
float mCenterTiltRateMax;
|
|
float mNoseChildLocalOffset;
|
|
float mNoseStability;
|
|
float mNoseFriction;
|
|
float mNoseLimitDegree;
|
|
float mMustacheChildLocalOffset;
|
|
float mMustacheStability;
|
|
float mMustacheFriction;
|
|
float mMustacheLimitDegree;
|
|
int mCapinterpolateFrame;
|
|
float mCapChildLocalOffset;
|
|
float mCapStability;
|
|
float mCapFriction;
|
|
float mCapLimitDegree;
|
|
float mCapTransStability;
|
|
float mCapTransFriction;
|
|
float mCapTransLimit;
|
|
int mCapManHeroEyesWaitAppearFrame;
|
|
int mDeadWipeStartDamage;
|
|
int mDeadWipeWaitDamage;
|
|
int mDeadWipeStartAbyss;
|
|
int mDeadWipeWaitAbyss;
|
|
int mDeadWipeStartAbyssWithCapMsg;
|
|
int mDeadWipeWaitAbyssWithCapMsg;
|
|
int mDeadWipeStartPress;
|
|
int mDeadWipeWaitPress;
|
|
int mDeadWipeStartSandSink;
|
|
int mDeadWipeWaitSandSink;
|
|
int mDeadWipeStartNoOxygen;
|
|
int mDeadWipeWaitNoOxygen;
|
|
int mDeadWipeStartIceWater;
|
|
int mDeadWipeWaitIceWater;
|
|
float mCoinDashSpeed;
|
|
float mCoinDashSpeedLimit;
|
|
float mAdditionalSpeedLimit;
|
|
}; |