mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
60a5179e4b
Throwing tries to call `std::__throw_out_of_range_fmt` which results in a crash. The cause of the out of bounds accesses needs to be investigated.
1163 lines
No EOL
39 KiB
C++
1163 lines
No EOL
39 KiB
C++
#pragma once
|
|
|
|
#include <cstddef>
|
|
#include "crc32.h"
|
|
#include "basis/seadTypes.h"
|
|
|
|
namespace PlayerAnims {
|
|
|
|
enum class Type : s16 {
|
|
Unknown = -1,
|
|
// Action Names
|
|
ChairSitDown,
|
|
DamageDown,
|
|
DamageDownSwim,
|
|
DamageDownSwimSurface,
|
|
DemoWorldMoveForwardFirst,
|
|
DemoWorldMoveForwardNormal,
|
|
MotorcycleRide,
|
|
MotorcycleRideClash,
|
|
MotorcycleRideJump,
|
|
MotorcycleRideLand,
|
|
MotorcycleRideRunStart,
|
|
Move,
|
|
MoveMoon,
|
|
ExitPictureDown,
|
|
NoDamageDown,
|
|
NoDamageDownSwim,
|
|
NoDamageDownSwimSurface,
|
|
RestartSpinJumpL,
|
|
RestartSpinJumpR,
|
|
JumpCapCatch,
|
|
JumpCapCatchAir,
|
|
SandWait,
|
|
SandWalk,
|
|
StartSpinJumpL,
|
|
StartSpinJumpR,
|
|
SwimSurfaceNormal,
|
|
SwimSurfaceCarry,
|
|
DemoGetShineGrandStartNormal,
|
|
DemoGetShineGrandStartEmpty,
|
|
DemoCapOffWait,
|
|
// Anim Names
|
|
AreaWait64,
|
|
AreaWaitAloha,
|
|
AreaWaitBalance,
|
|
AreaWaitBeach,
|
|
AreaWaitCold,
|
|
AreaWaitDance01,
|
|
AreaWaitDance02,
|
|
AreaWaitDance03,
|
|
AreaWaitFight,
|
|
AreaWaitGetwarm,
|
|
AreaWaitGuitar,
|
|
AreaWaitHeatGround,
|
|
AreaWaitHot,
|
|
AreaWaitJog,
|
|
AreaWaitLookUp,
|
|
AreaWaitSayCheese,
|
|
AreaWaitScared,
|
|
AreaWaitSearch,
|
|
AreaWaitSigh,
|
|
AreaWaitSitDown,
|
|
AreaWaitSleepy,
|
|
AreaWaitSmell,
|
|
AreaWaitStink,
|
|
AreaWaitStretch,
|
|
AreaWaitView,
|
|
AreaWaitWaterfall,
|
|
AreaWaitWonder,
|
|
ArrowShoot,
|
|
ArrowShootStart,
|
|
BallToss,
|
|
BallTossGround,
|
|
BattleWait,
|
|
BedSleep,
|
|
BedSleepStart,
|
|
BedSnooze,
|
|
BedSnoozeStart,
|
|
BikeRide,
|
|
Bind,
|
|
Brake,
|
|
BubbleJump,
|
|
BubbleStart,
|
|
BubbleWait,
|
|
CanoeDamage,
|
|
CanoeDamageEnd,
|
|
CanoeDamageStart,
|
|
CanoePaddle,
|
|
CanoeTurnL,
|
|
CanoeTurnR,
|
|
CanoeWait,
|
|
Carry,
|
|
CarryFront,
|
|
CarryFrontStart,
|
|
CarryFrontThrow,
|
|
CarryUp,
|
|
CarryUpStart,
|
|
CarryUpThrow,
|
|
CatapultStart,
|
|
CatchCap,
|
|
CatchCapJump,
|
|
CatchCapJumpParts,
|
|
CatchCapJumpPartsReverse,
|
|
CatchCapParts,
|
|
CatchKoopaCap,
|
|
ClashWorldStandUp,
|
|
ClimbTreeHandStandWait,
|
|
Damage,
|
|
DamageLand,
|
|
DamageSwim,
|
|
DamageSwimSurface,
|
|
DamageSwimSurfaceLand,
|
|
DamageWait,
|
|
Dash,
|
|
DashBrake,
|
|
DashFast,
|
|
DashTurn,
|
|
Dead,
|
|
Dead01,
|
|
Dead02,
|
|
Dead03,
|
|
Dead04,
|
|
DeadFall,
|
|
DeadFire,
|
|
DeadIce,
|
|
DeadPoison,
|
|
DeadSand,
|
|
DeadWallow,
|
|
DeadWater,
|
|
DemoAppearFromHome,
|
|
DemoBattleEndGiantWanderBoss,
|
|
DemoBattleStartBossKnuckle,
|
|
DemoBattleStartBreeda,
|
|
DemoBattleStartBreedaFirst,
|
|
DemoBattleStartGolemClimb,
|
|
DemoBossRaidAttack,
|
|
DemoCrashHome,
|
|
DemoCrashHomeFall,
|
|
DemoEnding01,
|
|
DemoEnding02,
|
|
DemoEnding03,
|
|
DemoEnding04,
|
|
DemoEnterChurch,
|
|
DemoGetShine,
|
|
DemoGetShineCloseUp,
|
|
DemoGetShineEnd,
|
|
DemoGetShineGrandCloseUp,
|
|
DemoGetShineGrandCloseUpEnd,
|
|
DemoGetShineGrandEnd,
|
|
DemoGetShineGrandStart,
|
|
DemoGetShineLand,
|
|
DemoGetShinePaper,
|
|
DemoGetShineRock,
|
|
DemoGetShineScissors,
|
|
DemoGetShineStart,
|
|
DemoHackFirst,
|
|
DemoHackKoopa01,
|
|
DemoHackKoopa02,
|
|
DemoJangoCapSearch,
|
|
DemoJangoGetUp,
|
|
DemoJangoLookAround,
|
|
DemoJangoStolen,
|
|
DemoJangoStolenLoop,
|
|
DemoMeetCapNpcC01,
|
|
DemoMeetCapNpcC01TalkWait,
|
|
DemoMeetCapNpcC02,
|
|
DemoMeetCapNpcC02ATalkWait,
|
|
DemoMeetCapNpcC02BTalkWait,
|
|
DemoMeetCapNpcC03,
|
|
DemoMeetCapNpcC04TalkWait,
|
|
DemoMeetCapNpcC06TalkWait,
|
|
DemoMeetCapNpcC07TalkWait,
|
|
DemoMeetCapNpcC08TalkWait,
|
|
DemoMeetCapNpcC10A,
|
|
DemoMeetCapNpcC10ATalkWait,
|
|
DemoMeetCapNpcC10B,
|
|
DemoMeetCapNpcC10BTalkWait,
|
|
DemoOpening01,
|
|
DemoOpeningCap,
|
|
DemoOpeningDown,
|
|
DemoPayToHome,
|
|
DemoReset,
|
|
DemoReturnToHome,
|
|
DemoSitDownTalk,
|
|
DemoSitDownWaitFirst,
|
|
DemoStartJango,
|
|
DemoStartJango2,
|
|
DemoStartUpHome,
|
|
DemoStartUpHomeSky,
|
|
DemoStartWaterfall,
|
|
DemoTakeOffKoopaForMoon,
|
|
DemoTalkCapManHeroAppear,
|
|
DemoTalkCapManHeroWalk,
|
|
DemoWarpEnd,
|
|
DemoWarpStart,
|
|
DemoWorldLavaScenario1End,
|
|
DemoWorldMoveBackward,
|
|
DemoWorldMoveBackward1,
|
|
DemoWorldMoveBackward2,
|
|
DemoWorldMoveBackward3,
|
|
DemoWorldMoveForward,
|
|
DemoWorldMoveForwardArrive,
|
|
DemoWorldMoveForwardNormal1,
|
|
DemoWorldMoveForwardNormal2,
|
|
DemoWorldMoveForwardNormal3,
|
|
DemoWorldMoveMoonBackward,
|
|
DemoWorldMoveMoonForward,
|
|
DemoWorldMoveMoonForwardFirst,
|
|
DemoWorldTakeoff,
|
|
DemoWorldTakeoffEast,
|
|
DemoWorldTakeoffForMoon,
|
|
DemoWorldTakeoffForMoonFirst,
|
|
DemoWorldTakeoffForMoonFirstTuxedo,
|
|
DemoWorldTakeoffWest,
|
|
DemoWorldWarpHole01,
|
|
DemoWorldWarpHole02,
|
|
DemoWorldWarpHole03,
|
|
Dive,
|
|
DiveInWater,
|
|
DokanIn,
|
|
DokanInHome,
|
|
DokanInUpsideDown,
|
|
DokanJump,
|
|
DokanOut,
|
|
DokanOutUpsideDown,
|
|
DokanReady,
|
|
DokanReadyHome,
|
|
DokanSideIn,
|
|
DokanSideOut,
|
|
DoorIn,
|
|
DoorOut,
|
|
DoorStart,
|
|
Fall,
|
|
Fire,
|
|
FireRun,
|
|
FireRunStart,
|
|
GetShine,
|
|
GetShineCity,
|
|
GetShineEmpty,
|
|
GetShineGrand,
|
|
GetShineSub,
|
|
GrabCeilJump,
|
|
GrabCeilStart,
|
|
GrabCeilSwing,
|
|
GrabCeilWait,
|
|
Hack,
|
|
HeadSliding,
|
|
HeadSlidingStart,
|
|
HipDrop,
|
|
HipDropLand,
|
|
HipDropReaction,
|
|
HipDropStart,
|
|
HomeCapManHeroAppear,
|
|
Jump,
|
|
Jump2,
|
|
Jump3,
|
|
JumpBack,
|
|
JumpBroad,
|
|
JumpBroad2,
|
|
JumpBroad3,
|
|
JumpBroad4,
|
|
JumpBroad5,
|
|
JumpBroad6,
|
|
JumpBroad7,
|
|
JumpBroad8,
|
|
JumpBroad9,
|
|
JumpCapCatchCommon,
|
|
JumpCapLeapFrog,
|
|
JumpDashFast,
|
|
JumpEndHack,
|
|
JumpFlap,
|
|
JumpHipDrop,
|
|
JumpInterp,
|
|
JumpNpcTrample,
|
|
JumpObjectReaction,
|
|
JumpReverse,
|
|
JumpReverseInterp,
|
|
JumpTurn,
|
|
Kick,
|
|
KoopaCapPunchFinishL,
|
|
KoopaCapPunchFinishLStart,
|
|
KoopaCapPunchFinishR,
|
|
KoopaCapPunchFinishRStart,
|
|
KoopaCapPunchL,
|
|
KoopaCapPunchLStart,
|
|
KoopaCapPunchR,
|
|
KoopaCapPunchRStart,
|
|
KoopaDemoBattleStartChurchFirstLv2,
|
|
KoopaDemoBattleStartChurchLv2,
|
|
KoopaDemoBattleStartChurchSecondLv2,
|
|
KoopaDemoBattleStartFirstLv1,
|
|
KoopaDemoBattleStartFirstLv2,
|
|
KoopaDemoBattleStartSecondLv1,
|
|
KoopaDemoBattleStartSecondLv2,
|
|
KoopaDemoBattleStartTalkBlendLv1,
|
|
KoopaDemoClashBasement,
|
|
Land,
|
|
LandDownFall,
|
|
LandJump3,
|
|
LandRolling,
|
|
LandStiffen,
|
|
LandTurn,
|
|
MainScenarioCameraWait,
|
|
MofumofuDemoOpening1,
|
|
MofumofuDemoOpening2,
|
|
MotorcycleRideC,
|
|
MotorcycleRideClashC,
|
|
MotorcycleRideClashL,
|
|
MotorcycleRideClashR,
|
|
MotorcycleRideJumpC,
|
|
MotorcycleRideJumpL,
|
|
MotorcycleRideJumpR,
|
|
MotorcycleRideL,
|
|
MotorcycleRideLandC,
|
|
MotorcycleRideLandL,
|
|
MotorcycleRideLandR,
|
|
MotorcycleRideOn,
|
|
MotorcycleRideR,
|
|
MotorcycleRideRunStartC,
|
|
MotorcycleRideRunStartL,
|
|
MotorcycleRideRunStartR,
|
|
MotorcycleRideStart,
|
|
MotorcycleRideStartL,
|
|
MotorcycleRideStartR,
|
|
MotorcycleWait,
|
|
OpeningStandUp,
|
|
PauseMenu2Player,
|
|
PauseMenuContinue,
|
|
PauseMenuContinueEnd,
|
|
PauseMenuData,
|
|
PauseMenuHelp,
|
|
PauseMenuNewGame,
|
|
PauseMenuSave,
|
|
PauseMenuStart,
|
|
PauseMenuWait,
|
|
PoleCatch,
|
|
PoleClimb,
|
|
PoleFall,
|
|
PoleHandStandEnd,
|
|
PoleHandStandJump,
|
|
PoleHandStandStart,
|
|
PoleHandStandTurn,
|
|
PoleHandStandWait,
|
|
PoleTurn,
|
|
PoleWait,
|
|
Punch,
|
|
Push,
|
|
RabbitGet,
|
|
RaceManHack,
|
|
RaceManHackEnd,
|
|
RaceManHackStart,
|
|
RaceManJumpEnd,
|
|
RaceManJumpStart,
|
|
RaceManResultLose,
|
|
RaceManResultWin,
|
|
RaceResultLose,
|
|
RaceResultWin,
|
|
ReactionCapOn,
|
|
Rolling,
|
|
RollingEnd,
|
|
RollingEndBackUp,
|
|
RollingJump,
|
|
RollingLand,
|
|
RollingStandUp,
|
|
RollingStart,
|
|
RoswellPut,
|
|
RoswellRun,
|
|
RoswellThrow,
|
|
RoswellWait,
|
|
Run,
|
|
RunMoon,
|
|
RunStart,
|
|
SandWaitNormal,
|
|
SandWaitStrong,
|
|
SandWalkNormal,
|
|
SandWalkStrong,
|
|
SitDown,
|
|
SitDownEnd,
|
|
SitDownLand,
|
|
SitDownSleep,
|
|
SitDownSleepEnd,
|
|
SitDownSleepStart,
|
|
SitDownStart,
|
|
Sleep,
|
|
SleepStart,
|
|
Slide,
|
|
SlopeSlide,
|
|
SlopeSlideBack,
|
|
Snooze,
|
|
SnoozeStart,
|
|
SphinxRideClash,
|
|
SphinxRideFall,
|
|
SphinxRideGetOn,
|
|
SphinxRideJump,
|
|
SphinxRideJumpStart,
|
|
SphinxRideOn,
|
|
SphinxRideRide,
|
|
SphinxRideRideOn,
|
|
SphinxRideRideStartL,
|
|
SphinxRideRideStartR,
|
|
SphinxRideRunSlow,
|
|
SphinxRideStop,
|
|
SphinxRideStopStart,
|
|
SpinCap,
|
|
SpinCapAirStart,
|
|
SpinCapAirStartCapCatch,
|
|
SpinCapAirStartDoubleDown,
|
|
SpinCapAirStartDoubleLeft,
|
|
SpinCapAirStartDoubleRight,
|
|
SpinCapAirStartDoubleUp,
|
|
SpinCapAirStartLeft,
|
|
SpinCapAirStartLong,
|
|
SpinCapAirStartRight,
|
|
SpinCapEnd,
|
|
SpinCapJumpStart,
|
|
SpinCapStart,
|
|
SpinCapStart2Left,
|
|
SpinCapStart2Right,
|
|
SpinCapStart3Left,
|
|
SpinCapStart3Right,
|
|
SpinCapStartCapCatch,
|
|
SpinCapStartDoubleDown,
|
|
SpinCapStartDoubleLeft,
|
|
SpinCapStartDoubleRight,
|
|
SpinCapStartDoubleUp,
|
|
SpinCapStartLeft,
|
|
SpinCapStartLong,
|
|
SpinCapStartRight,
|
|
SpinCapStartRolling,
|
|
SpinCapWait,
|
|
SpinGroundL,
|
|
SpinGroundR,
|
|
SpinJump,
|
|
SpinJumpDownFall,
|
|
SpinJumpDownFallL,
|
|
SpinJumpDownFallR,
|
|
SpinJumpL,
|
|
SpinJumpLoop,
|
|
SpinJumpR,
|
|
SpinJumpStart,
|
|
SpinSeparate,
|
|
SpinSeparateSwim,
|
|
SquatEnd,
|
|
SquatLand,
|
|
SquatStart,
|
|
SquatWait,
|
|
SquatWalk,
|
|
StabStart,
|
|
StabUndarWait,
|
|
StabUnderStart,
|
|
StabWait,
|
|
StabWallWait,
|
|
SwimDieOver,
|
|
SwimDive,
|
|
SwimFallIn,
|
|
SwimHeadSliding,
|
|
SwimHeadSlidingEnd,
|
|
SwimHeadSlidingIn,
|
|
SwimHeadSlidingStart,
|
|
SwimHipDrop,
|
|
SwimHipDropLand,
|
|
SwimHipDropStart,
|
|
SwimJumpHipDrop,
|
|
SwimLand,
|
|
SwimSpinCapStart,
|
|
SwimSpinCapStartDoubleDown,
|
|
SwimSpinCapStartDoubleLeft,
|
|
SwimSpinCapStartDoubleRight,
|
|
SwimSpinCapStartDoubleUp,
|
|
SwimSpinCapStartLeft,
|
|
SwimSpinCapStartRight,
|
|
SwimSquat,
|
|
SwimSquatWalk,
|
|
SwimStand,
|
|
SwimStandMove,
|
|
SwimStandSurface,
|
|
SwimStandWait,
|
|
SwimSurface,
|
|
SwimTalkWait,
|
|
SwimTrample,
|
|
SwimTrampoline,
|
|
SwimWait,
|
|
SwimWalk,
|
|
TalkEnd,
|
|
TalkTurn,
|
|
TalkTurnL90,
|
|
TalkTurnR90,
|
|
TalkWait,
|
|
TestDemoDiverA,
|
|
TestDemoDiverB,
|
|
TestDemoE3001,
|
|
TestRunBack,
|
|
TestRunFront,
|
|
TestRunLeft,
|
|
TestRunRight,
|
|
TestRunWait,
|
|
ThrowCap,
|
|
ThrowCapJump,
|
|
ThrowCapJumpParts,
|
|
ThrowCapParts,
|
|
TouchJump,
|
|
TouchJumpLong,
|
|
TouchJumpLongSign,
|
|
TractorBubbleEmd,
|
|
TractorBubbleEnd,
|
|
TractorBubbleStart,
|
|
TractorBubbleWait,
|
|
TreeClimb,
|
|
TreeFall,
|
|
Turn,
|
|
TurnPoint,
|
|
TurnStep,
|
|
Wait,
|
|
WaitCold,
|
|
WaitDemo,
|
|
WaitDigPoint,
|
|
WaitHot,
|
|
WaitRelax,
|
|
WaitRelaxStart,
|
|
WaitVeryCold,
|
|
Walk,
|
|
WalkDemo,
|
|
WalkSoft,
|
|
WallCatch,
|
|
WallCatchEnd,
|
|
WallCatchEndFast,
|
|
WallCatchEndJump,
|
|
WallCatchMoveL,
|
|
WallCatchMoveR,
|
|
WallCatchStart,
|
|
WallJump,
|
|
WallKeep,
|
|
WallKeepReverse,
|
|
WallLand,
|
|
WallSlideL,
|
|
WallSlideR,
|
|
WarpIn,
|
|
WarpOut,
|
|
WarpWait,
|
|
WaterRoadMove,
|
|
WearEnd,
|
|
WhipAttackEnd,
|
|
WhipAttackStart,
|
|
WhipAttackWait,
|
|
WhipWait,
|
|
WorldWarpBind,
|
|
WorldWarpBindStart,
|
|
WorldWarpIn,
|
|
WorldWarpOut,
|
|
// Capture Anims
|
|
BubbleCannonJump,
|
|
Down,
|
|
HackCancelJump,
|
|
HackHighJump,
|
|
HackJump,
|
|
HackStart,
|
|
HackStartDown,
|
|
HackWait,
|
|
HackWaitSpeedy,
|
|
LandFrontDown,
|
|
LandFrontUp,
|
|
MoveSpeedy,
|
|
Up,
|
|
Angry,
|
|
AppearSign,
|
|
AppearStart,
|
|
AttackSuccess,
|
|
Blow,
|
|
BlowDown,
|
|
Clash,
|
|
Coverd,
|
|
DamageCap,
|
|
Find,
|
|
HackCharge,
|
|
HackChargeFull,
|
|
HackChargeTurn,
|
|
HackRunCoverd,
|
|
PressDown,
|
|
RunCoverd,
|
|
RunNaked,
|
|
Swoon,
|
|
SwoonEnd,
|
|
SwoonStart,
|
|
Trampled,
|
|
TrampledEnd,
|
|
TurnCoverd,
|
|
TurnNaked,
|
|
BlowEnd,
|
|
BlowSign,
|
|
BlowStart,
|
|
BlowWide,
|
|
Reaction,
|
|
Charge,
|
|
ChargeStart,
|
|
Dummy,
|
|
Idle,
|
|
ReactionCap,
|
|
ReactionCapSand,
|
|
ReactionJump,
|
|
ReactionJumpSand,
|
|
RunHack,
|
|
RunStartHack,
|
|
WaitHack,
|
|
Attack,
|
|
AttackHit,
|
|
AttackSecond,
|
|
AttackSecondSign,
|
|
AttackSign,
|
|
HackAttack,
|
|
HackAttackJump,
|
|
HackAttackMiss,
|
|
HackAttackQuick,
|
|
HackJumpEnd,
|
|
HackJumpHigh,
|
|
JumpEnd,
|
|
JumpStart,
|
|
PressDownBlow,
|
|
PressDownPress,
|
|
SwoonStartLand,
|
|
HighFall,
|
|
HighJump,
|
|
LandSwim,
|
|
NpcFall,
|
|
NpcJump,
|
|
NpcJumpStart,
|
|
RunFast,
|
|
RunSlow,
|
|
RunStay,
|
|
Swim,
|
|
SwimHackStart,
|
|
SwimReaction,
|
|
SwimSwoon,
|
|
SwimSwoonEnd,
|
|
SwimSwoonStart,
|
|
SwimSwoonStartLand,
|
|
SwoonStartFall,
|
|
UpperPunch,
|
|
Appear,
|
|
Shot,
|
|
SwoonTrampled,
|
|
AttackEnd,
|
|
AttackStart,
|
|
MoveEnd,
|
|
MoveStart,
|
|
Recover,
|
|
Trample,
|
|
Expand,
|
|
ExpandAir,
|
|
ExpandEnemy,
|
|
ExpandSign,
|
|
ExpandSignEnemy,
|
|
ExpandWait,
|
|
ExpandWaitEnd,
|
|
Hold,
|
|
Shrink,
|
|
ShrinkAir,
|
|
ShrinkReactionHead,
|
|
ShrinkReactionHip,
|
|
TurnEnemy,
|
|
TurnHack,
|
|
WaitAir,
|
|
FallNormal,
|
|
Glide,
|
|
GlideDrop,
|
|
GlideL,
|
|
GlideLStart,
|
|
GlideR,
|
|
GlideRStart,
|
|
GlideRise,
|
|
GlideStart,
|
|
HackEnd,
|
|
HackEndFly,
|
|
JumpEndNormal,
|
|
ReactionTrampled,
|
|
Talk,
|
|
WaitNormal,
|
|
WaitSandSink,
|
|
AttackTrample,
|
|
AttackUp,
|
|
Break,
|
|
BreakGroundHit,
|
|
BreakReaction,
|
|
BreakWait,
|
|
FallFly,
|
|
Fly,
|
|
FlyChase,
|
|
FlyWait,
|
|
RecoverSign,
|
|
Boost,
|
|
BoostStart,
|
|
Explosion,
|
|
FallDown,
|
|
FlyWaitStart,
|
|
Standby,
|
|
Turbo,
|
|
AttackTower,
|
|
DashTower,
|
|
DashTowerBottom,
|
|
FallTower,
|
|
FindTower,
|
|
HackEndTower,
|
|
JumpTower,
|
|
LandTower,
|
|
Miss,
|
|
MissTower,
|
|
PressDownTower,
|
|
Reset,
|
|
RideOn,
|
|
RideOnTower,
|
|
RunTower,
|
|
RunTowerBottom,
|
|
SandGeyser,
|
|
SandGeyserTower,
|
|
SandWaitTower,
|
|
SandWalkTower,
|
|
SlideTower,
|
|
SwoonLoop,
|
|
WaitTower,
|
|
WalkTower,
|
|
WalkTowerBottom,
|
|
EnemyRun,
|
|
HackRun,
|
|
Choke,
|
|
ChokeEnd,
|
|
ChokeStart,
|
|
HackStartChoke,
|
|
Look,
|
|
Swallow,
|
|
SwoonChoke,
|
|
SwoonEndChoke,
|
|
SwoonStartChoke,
|
|
Vomit,
|
|
WaitChoke,
|
|
DashR,
|
|
FishingUp,
|
|
FishingUpGold,
|
|
JumpGround,
|
|
ReactionWall,
|
|
RollingRail,
|
|
RollingRailReverse,
|
|
RollingReverse,
|
|
SwimStart,
|
|
SwimSurfaceEnemy,
|
|
SwimWaitStart,
|
|
TurnPlayer,
|
|
WaitGround,
|
|
AdlibWait,
|
|
Generate,
|
|
JumpEndHigh,
|
|
JumpEndLow,
|
|
Stretch,
|
|
StretchFall,
|
|
StretchRun,
|
|
StretchWait,
|
|
UpperObjStart,
|
|
UpperObjWait,
|
|
BlowDownCommon,
|
|
PressDownCommon,
|
|
Reload,
|
|
Shoot,
|
|
SwoonReaction,
|
|
AttackMove,
|
|
AttackMoveForest,
|
|
AttackWaitL,
|
|
AttackWaitR,
|
|
DashAfterL,
|
|
DashAfterR,
|
|
DashL,
|
|
EnemyAttack,
|
|
EnemyAttackL,
|
|
EnemyAttackLEnd,
|
|
EnemyAttackLStart,
|
|
EnemyAttackR,
|
|
EnemyAttackREnd,
|
|
EnemyAttackRStart,
|
|
EnemyAttackSign,
|
|
EnemyFall,
|
|
EnemyFallStart,
|
|
EnemyLand,
|
|
EnemyRunStart,
|
|
FindMario,
|
|
FootHoldJumpL,
|
|
FootHoldJumpR,
|
|
FootHoldL,
|
|
FootHoldR,
|
|
HackStartShort,
|
|
HackStartWithTurn,
|
|
ListPose,
|
|
Lost,
|
|
MoveTouch,
|
|
NoticeSniff,
|
|
ReactionSeaOfTrees,
|
|
RunAfterL,
|
|
RunAfterR,
|
|
RunL,
|
|
RunR,
|
|
RunStartL,
|
|
RunStartR,
|
|
SleepReactionHipDrop,
|
|
SleepSeaOfTrees,
|
|
SwoonStartDashClash,
|
|
TurnEndL,
|
|
TurnEndR,
|
|
TurnL180,
|
|
TurnL90,
|
|
TurnR180,
|
|
TurnR90,
|
|
WaitL,
|
|
WaitR,
|
|
WaitSniff,
|
|
WakeUpSwoonStart,
|
|
WalkAfterL,
|
|
WalkAfterR,
|
|
WalkEndL,
|
|
WalkEndR,
|
|
WalkGroundL,
|
|
WalkGroundR,
|
|
WalkL,
|
|
WalkR,
|
|
WalkStart,
|
|
WalkStartL,
|
|
WalkStartR,
|
|
AppearBall,
|
|
JumpStick,
|
|
SpinL,
|
|
SpinR,
|
|
SpinThrustL,
|
|
SpinThrustR,
|
|
Stick,
|
|
StickBendHorizontal,
|
|
StickBendVertical,
|
|
Thrust,
|
|
ThrustCancel,
|
|
ThrustEnd,
|
|
ThrustSign,
|
|
ThrustWait,
|
|
TrampleDown,
|
|
AttackPull,
|
|
Back,
|
|
BackEnd,
|
|
BackReturn,
|
|
HackDash,
|
|
HackDashPull,
|
|
HackMove,
|
|
HackPull,
|
|
HackPullStart,
|
|
HitAction,
|
|
HitEnd,
|
|
HoleIn,
|
|
Return,
|
|
Bubble,
|
|
// All Capture Actions
|
|
Bull,
|
|
Byugo,
|
|
BlowStartEnemy,
|
|
BlowStartHack,
|
|
IdleHack,
|
|
Stop,
|
|
FireBros,
|
|
Frog,
|
|
HackLand,
|
|
HackOff,
|
|
HackOn,
|
|
NpcLand,
|
|
HammerBros,
|
|
Imomu,
|
|
ExpandAirEnemy,
|
|
ExpandAirHack,
|
|
ExpandHack,
|
|
ExpandSignHack,
|
|
ShrinkAirHack,
|
|
ShrinkEnemy,
|
|
ShrinkHack,
|
|
ShrinkReactionHeadEnemy,
|
|
ShrinkReactionHeadHack,
|
|
ShrinkReactionHipEnemy,
|
|
ShrinkReactionHipHack,
|
|
Kakku,
|
|
FallHack,
|
|
KaronWing,
|
|
EnemyFly,
|
|
HackFly,
|
|
Killer,
|
|
Default,
|
|
SignExplosion,
|
|
Kuribo,
|
|
KuriboWing,
|
|
PackunFire,
|
|
ChokeDefault,
|
|
ChokeCap,
|
|
Eat,
|
|
VomitCap,
|
|
VomitDefault,
|
|
PackunPoison,
|
|
EatDown,
|
|
Pukupuku,
|
|
DashRSurface,
|
|
DashRWater,
|
|
RollingRSurface,
|
|
RollingRWater,
|
|
RollingLSurface,
|
|
RollingLWater,
|
|
SwimStartSurface,
|
|
SwimStartWater,
|
|
SwimWaitStartSurface,
|
|
SwimWaitStartWater,
|
|
SwimWaitSurface,
|
|
SwimWaitWater,
|
|
SwimWaitWaterHack,
|
|
SwimWater,
|
|
WaitMove,
|
|
AdlibWaitMove,
|
|
RunMove,
|
|
FallMove,
|
|
JumpEndEnemy,
|
|
JumpEndLowHack,
|
|
JumpEndHighHack,
|
|
Tank,
|
|
BlowDownCaptureParade,
|
|
PressDownCaptureParade,
|
|
MoveL,
|
|
MoveR,
|
|
MoveAfterL,
|
|
MoveAfterR,
|
|
MoveStartL,
|
|
MoveStartR,
|
|
Tsukkun,
|
|
StickBend,
|
|
ThrustEnemy,
|
|
ThrustHack,
|
|
ThrustWaitEnemy,
|
|
ThrustWaitHack,
|
|
Wanwan,
|
|
BackChain,
|
|
BackDirect,
|
|
WanwanBig,
|
|
End
|
|
};
|
|
|
|
static constexpr size_t ToValue(Type type) { return static_cast<std::uint16_t>(type); }
|
|
|
|
static constexpr Type ToType(std::uint16_t value) {return static_cast<Type>(value);}
|
|
|
|
static constexpr std::array<const char*, ToValue(Type::End)> s_Strs {
|
|
// Action Names
|
|
"ChairSitDown", "DamageDown", "DamageDownSwim", "DamageDownSwimSurface",
|
|
"DemoWorldMoveForwardFirst", "DemoWorldMoveForwardNormal", "MotorcycleRide",
|
|
"MotorcycleRideClash", "MotorcycleRideJump", "MotorcycleRideLand",
|
|
"MotorcycleRideRunStart", "Move", "MoveMoon", "ExitPictureDown", "NoDamageDown",
|
|
"NoDamageDownSwim", "NoDamageDownSwimSurface", "RestartSpinJumpL", "RestartSpinJumpR",
|
|
"JumpCapCatch", "JumpCapCatchAir", "SandWait", "SandWalk", "StartSpinJumpL",
|
|
"StartSpinJumpR", "SwimSurfaceNormal", "SwimSurfaceCarry",
|
|
"DemoGetShineGrandStartNormal", "DemoGetShineGrandStartEmpty", "DemoCapOffWait",
|
|
// Anim Names
|
|
"AreaWait64", "AreaWaitAloha", "AreaWaitBalance", "AreaWaitBeach", "AreaWaitCold",
|
|
"AreaWaitDance01", "AreaWaitDance02", "AreaWaitDance03", "AreaWaitFight",
|
|
"AreaWaitGetwarm", "AreaWaitGuitar", "AreaWaitHeatGround", "AreaWaitHot", "AreaWaitJog",
|
|
"AreaWaitLookUp", "AreaWaitSayCheese", "AreaWaitScared", "AreaWaitSearch",
|
|
"AreaWaitSigh", "AreaWaitSitDown", "AreaWaitSleepy", "AreaWaitSmell", "AreaWaitStink",
|
|
"AreaWaitStretch", "AreaWaitView", "AreaWaitWaterfall", "AreaWaitWonder", "ArrowShoot",
|
|
"ArrowShootStart", "BallToss", "BallTossGround", "BattleWait", "BedSleep",
|
|
"BedSleepStart", "BedSnooze", "BedSnoozeStart", "BikeRide", "Bind", "Brake",
|
|
"BubbleJump", "BubbleStart", "BubbleWait", "CanoeDamage", "CanoeDamageEnd",
|
|
"CanoeDamageStart", "CanoePaddle", "CanoeTurnL", "CanoeTurnR", "CanoeWait", "Carry",
|
|
"CarryFront", "CarryFrontStart", "CarryFrontThrow", "CarryUp", "CarryUpStart",
|
|
"CarryUpThrow", "CatapultStart", "CatchCap", "CatchCapJump", "CatchCapJumpParts",
|
|
"CatchCapJumpPartsReverse", "CatchCapParts", "CatchKoopaCap", "ClashWorldStandUp",
|
|
"ClimbTreeHandStandWait", "Damage", "DamageLand", "DamageSwim", "DamageSwimSurface",
|
|
"DamageSwimSurfaceLand", "DamageWait", "Dash", "DashBrake", "DashFast", "DashTurn",
|
|
"Dead", "Dead01", "Dead02", "Dead03", "Dead04", "DeadFall", "DeadFire", "DeadIce",
|
|
"DeadPoison", "DeadSand", "DeadWallow", "DeadWater", "DemoAppearFromHome",
|
|
"DemoBattleEndGiantWanderBoss", "DemoBattleStartBossKnuckle", "DemoBattleStartBreeda",
|
|
"DemoBattleStartBreedaFirst", "DemoBattleStartGolemClimb", "DemoBossRaidAttack",
|
|
"DemoCrashHome", "DemoCrashHomeFall", "DemoEnding01", "DemoEnding02", "DemoEnding03",
|
|
"DemoEnding04", "DemoEnterChurch", "DemoGetShine", "DemoGetShineCloseUp",
|
|
"DemoGetShineEnd", "DemoGetShineGrandCloseUp", "DemoGetShineGrandCloseUpEnd",
|
|
"DemoGetShineGrandEnd", "DemoGetShineGrandStart", "DemoGetShineLand",
|
|
"DemoGetShinePaper", "DemoGetShineRock", "DemoGetShineScissors", "DemoGetShineStart",
|
|
"DemoHackFirst", "DemoHackKoopa01", "DemoHackKoopa02", "DemoJangoCapSearch",
|
|
"DemoJangoGetUp", "DemoJangoLookAround", "DemoJangoStolen", "DemoJangoStolenLoop",
|
|
"DemoMeetCapNpcC01", "DemoMeetCapNpcC01TalkWait", "DemoMeetCapNpcC02",
|
|
"DemoMeetCapNpcC02ATalkWait", "DemoMeetCapNpcC02BTalkWait", "DemoMeetCapNpcC03",
|
|
"DemoMeetCapNpcC04TalkWait", "DemoMeetCapNpcC06TalkWait", "DemoMeetCapNpcC07TalkWait",
|
|
"DemoMeetCapNpcC08TalkWait", "DemoMeetCapNpcC10A", "DemoMeetCapNpcC10ATalkWait",
|
|
"DemoMeetCapNpcC10B", "DemoMeetCapNpcC10BTalkWait", "DemoOpening01", "DemoOpeningCap",
|
|
"DemoOpeningDown", "DemoPayToHome", "DemoReset", "DemoReturnToHome", "DemoSitDownTalk",
|
|
"DemoSitDownWaitFirst", "DemoStartJango", "DemoStartJango2", "DemoStartUpHome",
|
|
"DemoStartUpHomeSky", "DemoStartWaterfall", "DemoTakeOffKoopaForMoon",
|
|
"DemoTalkCapManHeroAppear", "DemoTalkCapManHeroWalk", "DemoWarpEnd", "DemoWarpStart",
|
|
"DemoWorldLavaScenario1End", "DemoWorldMoveBackward", "DemoWorldMoveBackward1",
|
|
"DemoWorldMoveBackward2", "DemoWorldMoveBackward3", "DemoWorldMoveForward",
|
|
"DemoWorldMoveForwardArrive", "DemoWorldMoveForwardNormal1",
|
|
"DemoWorldMoveForwardNormal2", "DemoWorldMoveForwardNormal3",
|
|
"DemoWorldMoveMoonBackward", "DemoWorldMoveMoonForward",
|
|
"DemoWorldMoveMoonForwardFirst", "DemoWorldTakeoff", "DemoWorldTakeoffEast",
|
|
"DemoWorldTakeoffForMoon", "DemoWorldTakeoffForMoonFirst",
|
|
"DemoWorldTakeoffForMoonFirstTuxedo", "DemoWorldTakeoffWest", "DemoWorldWarpHole01",
|
|
"DemoWorldWarpHole02", "DemoWorldWarpHole03", "Dive", "DiveInWater", "DokanIn",
|
|
"DokanInHome", "DokanInUpsideDown", "DokanJump", "DokanOut", "DokanOutUpsideDown",
|
|
"DokanReady", "DokanReadyHome", "DokanSideIn", "DokanSideOut", "DoorIn", "DoorOut",
|
|
"DoorStart", "Fall", "Fire", "FireRun", "FireRunStart", "GetShine", "GetShineCity",
|
|
"GetShineEmpty", "GetShineGrand", "GetShineSub", "GrabCeilJump", "GrabCeilStart",
|
|
"GrabCeilSwing", "GrabCeilWait", "Hack", "HeadSliding", "HeadSlidingStart", "HipDrop",
|
|
"HipDropLand", "HipDropReaction", "HipDropStart", "HomeCapManHeroAppear", "Jump",
|
|
"Jump2", "Jump3", "JumpBack", "JumpBroad", "JumpBroad2", "JumpBroad3", "JumpBroad4",
|
|
"JumpBroad5", "JumpBroad6", "JumpBroad7", "JumpBroad8", "JumpBroad9",
|
|
"JumpCapCatchCommon", "JumpCapLeapFrog", "JumpDashFast", "JumpEndHack", "JumpFlap",
|
|
"JumpHipDrop", "JumpInterp", "JumpNpcTrample", "JumpObjectReaction", "JumpReverse",
|
|
"JumpReverseInterp", "JumpTurn", "Kick", "KoopaCapPunchFinishL",
|
|
"KoopaCapPunchFinishLStart", "KoopaCapPunchFinishR", "KoopaCapPunchFinishRStart",
|
|
"KoopaCapPunchL", "KoopaCapPunchLStart", "KoopaCapPunchR", "KoopaCapPunchRStart",
|
|
"KoopaDemoBattleStartChurchFirstLv2", "KoopaDemoBattleStartChurchLv2",
|
|
"KoopaDemoBattleStartChurchSecondLv2", "KoopaDemoBattleStartFirstLv1",
|
|
"KoopaDemoBattleStartFirstLv2", "KoopaDemoBattleStartSecondLv1",
|
|
"KoopaDemoBattleStartSecondLv2", "KoopaDemoBattleStartTalkBlendLv1",
|
|
"KoopaDemoClashBasement", "Land", "LandDownFall", "LandJump3", "LandRolling",
|
|
"LandStiffen", "LandTurn", "MainScenarioCameraWait", "MofumofuDemoOpening1",
|
|
"MofumofuDemoOpening2", "MotorcycleRideC", "MotorcycleRideClashC",
|
|
"MotorcycleRideClashL", "MotorcycleRideClashR", "MotorcycleRideJumpC",
|
|
"MotorcycleRideJumpL", "MotorcycleRideJumpR", "MotorcycleRideL", "MotorcycleRideLandC",
|
|
"MotorcycleRideLandL", "MotorcycleRideLandR", "MotorcycleRideOn", "MotorcycleRideR",
|
|
"MotorcycleRideRunStartC", "MotorcycleRideRunStartL", "MotorcycleRideRunStartR",
|
|
"MotorcycleRideStart", "MotorcycleRideStartL", "MotorcycleRideStartR", "MotorcycleWait",
|
|
"OpeningStandUp", "PauseMenu2Player", "PauseMenuContinue", "PauseMenuContinueEnd",
|
|
"PauseMenuData", "PauseMenuHelp", "PauseMenuNewGame", "PauseMenuSave", "PauseMenuStart",
|
|
"PauseMenuWait", "PoleCatch", "PoleClimb", "PoleFall", "PoleHandStandEnd",
|
|
"PoleHandStandJump", "PoleHandStandStart", "PoleHandStandTurn", "PoleHandStandWait",
|
|
"PoleTurn", "PoleWait", "Punch", "Push", "RabbitGet", "RaceManHack", "RaceManHackEnd",
|
|
"RaceManHackStart", "RaceManJumpEnd", "RaceManJumpStart", "RaceManResultLose",
|
|
"RaceManResultWin", "RaceResultLose", "RaceResultWin", "ReactionCapOn", "Rolling",
|
|
"RollingEnd", "RollingEndBackUp", "RollingJump", "RollingLand", "RollingStandUp",
|
|
"RollingStart", "RoswellPut", "RoswellRun", "RoswellThrow", "RoswellWait", "Run",
|
|
"RunMoon", "RunStart", "SandWaitNormal", "SandWaitStrong", "SandWalkNormal",
|
|
"SandWalkStrong", "SitDown", "SitDownEnd", "SitDownLand", "SitDownSleep",
|
|
"SitDownSleepEnd", "SitDownSleepStart", "SitDownStart", "Sleep", "SleepStart", "Slide",
|
|
"SlopeSlide", "SlopeSlideBack", "Snooze", "SnoozeStart", "SphinxRideClash",
|
|
"SphinxRideFall", "SphinxRideGetOn", "SphinxRideJump", "SphinxRideJumpStart",
|
|
"SphinxRideOn", "SphinxRideRide", "SphinxRideRideOn", "SphinxRideRideStartL",
|
|
"SphinxRideRideStartR", "SphinxRideRunSlow", "SphinxRideStop", "SphinxRideStopStart",
|
|
"SpinCap", "SpinCapAirStart", "SpinCapAirStartCapCatch", "SpinCapAirStartDoubleDown",
|
|
"SpinCapAirStartDoubleLeft", "SpinCapAirStartDoubleRight", "SpinCapAirStartDoubleUp",
|
|
"SpinCapAirStartLeft", "SpinCapAirStartLong", "SpinCapAirStartRight", "SpinCapEnd",
|
|
"SpinCapJumpStart", "SpinCapStart", "SpinCapStart2Left", "SpinCapStart2Right",
|
|
"SpinCapStart3Left", "SpinCapStart3Right", "SpinCapStartCapCatch",
|
|
"SpinCapStartDoubleDown", "SpinCapStartDoubleLeft", "SpinCapStartDoubleRight",
|
|
"SpinCapStartDoubleUp", "SpinCapStartLeft", "SpinCapStartLong", "SpinCapStartRight",
|
|
"SpinCapStartRolling", "SpinCapWait", "SpinGroundL", "SpinGroundR", "SpinJump",
|
|
"SpinJumpDownFall", "SpinJumpDownFallL", "SpinJumpDownFallR", "SpinJumpL",
|
|
"SpinJumpLoop", "SpinJumpR", "SpinJumpStart", "SpinSeparate", "SpinSeparateSwim",
|
|
"SquatEnd", "SquatLand", "SquatStart", "SquatWait", "SquatWalk", "StabStart",
|
|
"StabUndarWait", "StabUnderStart", "StabWait", "StabWallWait", "SwimDieOver",
|
|
"SwimDive", "SwimFallIn", "SwimHeadSliding", "SwimHeadSlidingEnd", "SwimHeadSlidingIn",
|
|
"SwimHeadSlidingStart", "SwimHipDrop", "SwimHipDropLand", "SwimHipDropStart",
|
|
"SwimJumpHipDrop", "SwimLand", "SwimSpinCapStart", "SwimSpinCapStartDoubleDown",
|
|
"SwimSpinCapStartDoubleLeft", "SwimSpinCapStartDoubleRight", "SwimSpinCapStartDoubleUp",
|
|
"SwimSpinCapStartLeft", "SwimSpinCapStartRight", "SwimSquat", "SwimSquatWalk",
|
|
"SwimStand", "SwimStandMove", "SwimStandSurface", "SwimStandWait", "SwimSurface",
|
|
"SwimTalkWait", "SwimTrample", "SwimTrampoline", "SwimWait", "SwimWalk", "TalkEnd",
|
|
"TalkTurn", "TalkTurnL90", "TalkTurnR90", "TalkWait", "TestDemoDiverA",
|
|
"TestDemoDiverB", "TestDemoE3001", "TestRunBack", "TestRunFront", "TestRunLeft",
|
|
"TestRunRight", "TestRunWait", "ThrowCap", "ThrowCapJump", "ThrowCapJumpParts",
|
|
"ThrowCapParts", "TouchJump", "TouchJumpLong", "TouchJumpLongSign", "TractorBubbleEmd",
|
|
"TractorBubbleEnd", "TractorBubbleStart", "TractorBubbleWait", "TreeClimb", "TreeFall",
|
|
"Turn", "TurnPoint", "TurnStep", "Wait", "WaitCold", "WaitDemo", "WaitDigPoint",
|
|
"WaitHot", "WaitRelax", "WaitRelaxStart", "WaitVeryCold", "Walk", "WalkDemo",
|
|
"WalkSoft", "WallCatch", "WallCatchEnd", "WallCatchEndFast", "WallCatchEndJump",
|
|
"WallCatchMoveL", "WallCatchMoveR", "WallCatchStart", "WallJump", "WallKeep",
|
|
"WallKeepReverse", "WallLand", "WallSlideL", "WallSlideR", "WarpIn", "WarpOut",
|
|
"WarpWait", "WaterRoadMove", "WearEnd", "WhipAttackEnd", "WhipAttackStart",
|
|
"WhipAttackWait", "WhipWait", "WorldWarpBind", "WorldWarpBindStart", "WorldWarpIn",
|
|
"WorldWarpOut",
|
|
// Capture Anims
|
|
"BubbleCannonJump", "Down", "HackCancelJump", "HackHighJump", "HackJump", "HackStart",
|
|
"HackStartDown", "HackWait", "HackWaitSpeedy", "LandFrontDown", "LandFrontUp",
|
|
"MoveSpeedy", "Up", "Angry", "AppearSign", "AppearStart", "AttackSuccess", "Blow",
|
|
"BlowDown", "Clash", "Coverd", "DamageCap", "Find", "HackCharge", "HackChargeFull",
|
|
"HackChargeTurn", "HackRunCoverd", "PressDown", "RunCoverd", "RunNaked", "Swoon",
|
|
"SwoonEnd", "SwoonStart", "Trampled", "TrampledEnd", "TurnCoverd", "TurnNaked",
|
|
"BlowEnd", "BlowSign", "BlowStart", "BlowWide", "Reaction", "Charge", "ChargeStart",
|
|
"Dummy", "Idle", "ReactionCap", "ReactionCapSand", "ReactionJump", "ReactionJumpSand",
|
|
"RunHack", "RunStartHack", "WaitHack", "Attack", "AttackHit", "AttackSecond",
|
|
"AttackSecondSign", "AttackSign", "HackAttack", "HackAttackJump", "HackAttackMiss",
|
|
"HackAttackQuick", "HackJumpEnd", "HackJumpHigh", "JumpEnd", "JumpStart",
|
|
"PressDownBlow", "PressDownPress", "SwoonStartLand", "HighFall", "HighJump", "LandSwim",
|
|
"NpcFall", "NpcJump", "NpcJumpStart", "RunFast", "RunSlow", "RunStay", "Swim",
|
|
"SwimHackStart", "SwimReaction", "SwimSwoon", "SwimSwoonEnd", "SwimSwoonStart",
|
|
"SwimSwoonStartLand", "SwoonStartFall", "UpperPunch", "Appear", "Shot", "SwoonTrampled",
|
|
"AttackEnd", "AttackStart", "MoveEnd", "MoveStart", "Recover", "Trample", "Expand",
|
|
"ExpandAir", "ExpandEnemy", "ExpandSign", "ExpandSignEnemy", "ExpandWait",
|
|
"ExpandWaitEnd", "Hold", "Shrink", "ShrinkAir", "ShrinkReactionHead",
|
|
"ShrinkReactionHip", "TurnEnemy", "TurnHack", "WaitAir", "FallNormal", "Glide",
|
|
"GlideDrop", "GlideL", "GlideLStart", "GlideR", "GlideRStart", "GlideRise",
|
|
"GlideStart", "HackEnd", "HackEndFly", "JumpEndNormal", "ReactionTrampled", "Talk",
|
|
"WaitNormal", "WaitSandSink", "AttackTrample", "AttackUp", "Break", "BreakGroundHit",
|
|
"BreakReaction", "BreakWait", "FallFly", "Fly", "FlyChase", "FlyWait", "RecoverSign",
|
|
"Boost", "BoostStart", "Explosion", "FallDown", "FlyWaitStart", "Standby", "Turbo",
|
|
"AttackTower", "DashTower", "DashTowerBottom", "FallTower", "FindTower", "HackEndTower",
|
|
"JumpTower", "LandTower", "Miss", "MissTower", "PressDownTower", "Reset", "RideOn",
|
|
"RideOnTower", "RunTower", "RunTowerBottom", "SandGeyser", "SandGeyserTower",
|
|
"SandWaitTower", "SandWalkTower", "SlideTower", "SwoonLoop", "WaitTower", "WalkTower",
|
|
"WalkTowerBottom", "EnemyRun", "HackRun", "Choke", "ChokeEnd", "ChokeStart",
|
|
"HackStartChoke", "Look", "Swallow", "SwoonChoke", "SwoonEndChoke", "SwoonStartChoke",
|
|
"Vomit", "WaitChoke", "DashR", "FishingUp", "FishingUpGold", "JumpGround",
|
|
"ReactionWall", "RollingRail", "RollingRailReverse", "RollingReverse", "SwimStart",
|
|
"SwimSurfaceEnemy", "SwimWaitStart", "TurnPlayer", "WaitGround", "AdlibWait",
|
|
"Generate", "JumpEndHigh", "JumpEndLow", "Stretch", "StretchFall", "StretchRun",
|
|
"StretchWait", "UpperObjStart", "UpperObjWait", "BlowDownCommon", "PressDownCommon",
|
|
"Reload", "Shoot", "SwoonReaction", "AttackMove", "AttackMoveForest", "AttackWaitL",
|
|
"AttackWaitR", "DashAfterL", "DashAfterR", "DashL", "EnemyAttack", "EnemyAttackL",
|
|
"EnemyAttackLEnd", "EnemyAttackLStart", "EnemyAttackR", "EnemyAttackREnd",
|
|
"EnemyAttackRStart", "EnemyAttackSign", "EnemyFall", "EnemyFallStart", "EnemyLand",
|
|
"EnemyRunStart", "FindMario", "FootHoldJumpL", "FootHoldJumpR", "FootHoldL",
|
|
"FootHoldR", "HackStartShort", "HackStartWithTurn", "ListPose", "Lost", "MoveTouch",
|
|
"NoticeSniff", "ReactionSeaOfTrees", "RunAfterL", "RunAfterR", "RunL", "RunR",
|
|
"RunStartL", "RunStartR", "SleepReactionHipDrop", "SleepSeaOfTrees",
|
|
"SwoonStartDashClash", "TurnEndL", "TurnEndR", "TurnL180", "TurnL90", "TurnR180",
|
|
"TurnR90", "WaitL", "WaitR", "WaitSniff", "WakeUpSwoonStart", "WalkAfterL",
|
|
"WalkAfterR", "WalkEndL", "WalkEndR", "WalkGroundL", "WalkGroundR", "WalkL", "WalkR",
|
|
"WalkStart", "WalkStartL", "WalkStartR", "AppearBall", "JumpStick", "SpinL", "SpinR",
|
|
"SpinThrustL", "SpinThrustR", "Stick", "StickBendHorizontal", "StickBendVertical",
|
|
"Thrust", "ThrustCancel", "ThrustEnd", "ThrustSign", "ThrustWait", "TrampleDown",
|
|
"AttackPull", "Back", "BackEnd", "BackReturn", "HackDash", "HackDashPull", "HackMove",
|
|
"HackPull", "HackPullStart", "HitAction", "HitEnd", "HoleIn", "Return",
|
|
// All Capture Actions
|
|
"Bubble", "Bull", "Byugo", "BlowStartEnemy", "BlowStartHack", "IdleHack", "Stop",
|
|
"FireBros", "Frog", "HackLand", "HackOff", "HackOn", "NpcLand", "HammerBros", "Imomu",
|
|
"ExpandAirEnemy", "ExpandAirHack", "ExpandHack", "ExpandSignHack", "ShrinkAirHack",
|
|
"ShrinkEnemy", "ShrinkHack", "ShrinkReactionHeadEnemy", "ShrinkReactionHeadHack",
|
|
"ShrinkReactionHipEnemy", "ShrinkReactionHipHack", "Kakku", "FallHack", "KaronWing",
|
|
"EnemyFly", "HackFly", "Killer", "Default", "SignExplosion", "Kuribo", "KuriboWing",
|
|
"PackunFire", "ChokeDefault", "ChokeCap", "Eat", "VomitCap", "VomitDefault",
|
|
"PackunPoison", "EatDown", "Pukupuku", "DashRSurface", "DashRWater", "RollingRSurface",
|
|
"RollingRWater", "RollingLSurface", "RollingLWater", "SwimStartSurface",
|
|
"SwimStartWater", "SwimWaitStartSurface", "SwimWaitStartWater", "SwimWaitSurface",
|
|
"SwimWaitWater", "SwimWaitWaterHack", "SwimWater", "WaitMove", "AdlibWaitMove",
|
|
"RunMove", "FallMove", "JumpEndEnemy", "JumpEndLowHack", "JumpEndHighHack", "Tank",
|
|
"BlowDownCaptureParade", "PressDownCaptureParade", "MoveL", "MoveR", "MoveAfterL",
|
|
"MoveAfterR", "MoveStartL", "MoveStartR", "Tsukkun", "StickBend", "ThrustEnemy",
|
|
"ThrustHack", "ThrustWaitEnemy", "ThrustWaitHack", "Wanwan", "BackChain", "BackDirect",
|
|
"WanwanBig"
|
|
};
|
|
|
|
// these ifdefs are really dumb but it makes clangd happy so /shrug
|
|
#ifndef ANALYZER
|
|
static constexpr crc32::HashArray s_Hashes(s_Strs);
|
|
#endif
|
|
|
|
static constexpr Type FindType(std::string_view const& str) {
|
|
#ifndef ANALYZER
|
|
return ToType(s_Hashes.FindIndex(str));
|
|
#else
|
|
return Type::Unknown;
|
|
#endif
|
|
}
|
|
|
|
static constexpr const char *FindStr(Type type) {
|
|
const s16 type_ = (s16)type;
|
|
if (0 <= type_ && type_ < s_Strs.size())
|
|
return s_Strs[type_];
|
|
else
|
|
return "";
|
|
}
|
|
} |