mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
#pragma once
|
|
#include "al/action/ActionEffectCtrl.h"
|
|
|
|
#include "al/resource/ActorResource.h"
|
|
#include "sead/math/seadVector.h"
|
|
|
|
namespace al
|
|
{
|
|
class LiveActor;
|
|
|
|
class ActionAnimCtrl;
|
|
class NerveActionCtrl;
|
|
class ActionFlagCtrl;
|
|
class ActionSeCtrl;
|
|
class ActionBgmCtrl;
|
|
class ActionPadAndCameraCtrl {
|
|
public:
|
|
ActionPadAndCameraCtrl(LiveActor const *, al::ActorResource const *, sead::Vector3f const *, char const *);
|
|
unsigned char padding[0x18];
|
|
int mRumbleCount; // 0x18
|
|
};
|
|
class ActionScreenEffectCtrl;
|
|
class ActorActionKeeper
|
|
{
|
|
public:
|
|
inline ActorActionKeeper(LiveActor *, char const*, ActionAnimCtrl *, NerveActionCtrl *, ActionFlagCtrl *, ActionEffectCtrl *, ActionSeCtrl *, ActionBgmCtrl *, ActionPadAndCameraCtrl *, ActionScreenEffectCtrl *);
|
|
void tryCreate(al::LiveActor *,al::ActorResource const*,char const*,char const*);
|
|
void startAction(char const*);
|
|
void tryStartActionNoAnim(char const*);
|
|
void updatePrev(void);
|
|
void updatePost(void);
|
|
void init(void);
|
|
|
|
LiveActor *mParentActor; // 0x0
|
|
const char *mActorName; // 0x8
|
|
bool unkBool; // 0x10
|
|
ActionAnimCtrl *mAnimCtrl; // 0x18
|
|
NerveActionCtrl *mNrvActionCtrl; // 0x20
|
|
ActionFlagCtrl *mFlagCtrl; // 0x28
|
|
ActionEffectCtrl *mEffectCtrl; // 0x30
|
|
ActionSeCtrl *mSeCtrl; // 0x38
|
|
ActionScreenEffectCtrl *mScreenEffectCtrl; // 0x40
|
|
ActionPadAndCameraCtrl *mPadAndCamCtrl; // 0x48
|
|
ActionBgmCtrl *mBgmCtrl; // 0x50
|
|
};
|
|
} // namespace al
|