mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-22 11:15:15 +00:00
47 lines
1.2 KiB
Bash
Executable file
47 lines
1.2 KiB
Bash
Executable file
#!/bin/bash
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set -euo pipefail
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ISEMU=${1:-0}
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if [ "$ISEMU" -ne "1" ] ; then
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ISEMU="0"
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fi
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# clean up build artifacts when switching to/from emulator builds
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if [ "$ISEMU" -eq "1" ] && ! [ -f ./build100/.for_emulators ] ; then
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rm -rf ./build100/
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elif [ "$ISEMU" -eq "0" ] && ! [ -f ./build100/.for_switch ] ; then
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rm -rf ./build100/
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fi
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# remember what system this build is for
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mkdir -p ./build100/
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if [ "$ISEMU" -eq "1" ] ; then
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touch ./build100/.for_emulators
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else
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touch ./build100/.for_switch
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fi
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# build
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export DOCKER_BUILDKIT=1
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docker build . -t smoo-client-build
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docker run --rm \
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-u $(id -u):$(id -g) \
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-v "/$PWD/":/app/ \
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-e ISEMU=${ISEMU} \
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smoo-client-build \
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;
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docker rmi smoo-client-build
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# copy romfs
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DIR=$(dirname ./starlight_patch_*/atmosphere/)
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cp -r ./romfs/ $DIR/atmosphere/contents/0100000000010000/.
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# create file structure for emulator builds
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if [ "$ISEMU" -eq "1" ] ; then
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rm -rf $DIR/SMOO/
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mkdir -p $DIR/SMOO/
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mv $DIR/atmosphere/contents/0100000000010000/exefs $DIR/SMOO/exefs
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mv $DIR/atmosphere/contents/0100000000010000/romfs $DIR/SMOO/romfs
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mv $DIR/atmosphere/exefs_patches/StarlightBase/3CA12DFAAF9C82DA064D1698DF79CDA1.ips $DIR/SMOO/exefs/
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rm -rf $DIR/atmosphere/
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fi
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