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20 lines
657 B
C++
20 lines
657 B
C++
#pragma once
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#include "server/gamemode/GameModeConfigMenu.hpp"
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#include "game/Layouts/CommonVerticalList.h"
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#include "server/gamemode/GameModeBase.hpp"
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class HideAndSeekConfigMenu : public GameModeConfigMenu {
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public:
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HideAndSeekConfigMenu();
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void initMenu(const al::LayoutInitInfo &initInfo) override;
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const sead::WFixedSafeString<0x200>* getStringData() override;
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GameModeConfigMenu::UpdateAction updateMenu(int selectIndex) override;
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const int getMenuSize() override { return mItemCount; }
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private:
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static constexpr int mItemCount = 1;
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sead::SafeArray<sead::WFixedSafeString<0x200>, mItemCount>* mItems = nullptr;
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};
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