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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#pragma once
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#include "heap/seadHeap.h"
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namespace sead
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{
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class FrameHeap : public Heap
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{
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SEAD_RTTI_OVERRIDE(FrameHeap, Heap)
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public:
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struct State
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{
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void* mHeadPtr;
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void* mTailPtr;
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};
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static FrameHeap* tryCreate(size_t size, const SafeString& name, Heap* parent, s32,
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HeapDirection direction, bool);
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static FrameHeap* create(size_t size, const SafeString& name, Heap* parent, s32,
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HeapDirection direction, bool);
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static size_t getManagementAreaSize(s32);
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void restoreState(const State& state);
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void freeHead();
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void freeTail();
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void destroy() override;
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size_t adjust() override;
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void* tryAlloc(size_t size, s32 alignment) override;
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void free(void* ptr) override;
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void* resizeFront(void* p_void, size_t size) override;
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void* resizeBack(void* p_void, size_t size) override;
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void freeAll() override;
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uintptr_t getStartAddress() const override;
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uintptr_t getEndAddress() const override;
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size_t getSize() const override;
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size_t getFreeSize() const override;
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size_t getMaxAllocatableSize(int alignment) const override;
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bool isInclude(const void* p_void) const override;
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bool isEmpty() const override;
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bool isFreeable() const override;
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bool isResizable() const override;
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bool isAdjustable() const override;
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void dump() const override;
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void dumpYAML(WriteStream& stream, int i) const override;
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void genInformation_(hostio::Context* context) override;
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protected:
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FrameHeap(const SafeString& name, Heap* parent, void* address, size_t size,
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HeapDirection direction, bool);
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~FrameHeap() override;
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void initialize_();
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void* getAreaStart_() const;
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void* getAreaEnd_() const;
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State mState;
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};
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} // namespace sead
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